Player Matchup

Charybdis
Charybdis
Manseyful
Charybdis
Level 39
God Stats
13W - 15L
1,480 SR
Queue Stats
31W - 45L
1,389 Elo+
Party 2
Bacchus
Bacchus
Mungous69
Bacchus
Level 38
God Stats
8W - 9L
1,640 SR
Queue Stats
33W - 48L
1,389 Elo+
Party 2
Set
Set
ReimaNS
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,378 Elo+
Party 2
Chaac
Chaac
Ser4ik1488282
Chaac
Level 52
God Stats
1W - 5L
1,286 SR
Queue Stats
61W - 67L
1,409 Elo+
Party 3
Kukulkan
Kukulkan
sanchez23
Kukulkan
Level 104
God Stats
19W - 17L
1,595 SR
Queue Stats
120W - 128L
1,439 Elo+
Party 3
Team Averages
Level 55
1,500 SR
1,401 Elo+

VS

Team Averages
Level 52
1,555 SR
1,438 Elo+
Hachiman
Hachiman
Lojj
Hachiman
Level 85
God Stats
10W - 5L
1,612 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 1
Mercury
Mercury
Malwarda
Mercury
Level 58
God Stats
7W - 1L
1,546 SR
Queue Stats
52W - 45L
1,510 Elo+
Party 1
Merlin
Merlin
MultiNucleated
Merlin
Level 83
God Stats
3W - 2L
1,595 SR
Queue Stats
75W - 85L
1,373 Elo+
Solo
Xing Tian
Xing Tian
Ops89
Xing Tian
Level 18
God Stats
3W - 3L
1,523 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1
Achilles
Achilles
energymusic
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Manseyful
Charybdis
18
1 / 5 / 5
11,652
432
8,127
17,006
7,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Mungous69
Bacchus
17
2 / 5 / 7
11,586
429
12,350
24,981
34,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
18
6 / 6 / 2
12,260
454
21,448
29,730
17,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 3 / 5
13,767
510
20,160
31,238
43,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
sanchez23
Kukulkan
19
4 / 8 / 1
12,473
462
16,180
23,959
14,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lojj
Hachiman
20
10 / 2 / 9
15,544
576
30,520
23,333
12,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Malwarda
Mercury
18
4 / 7 / 8
13,057
484
14,631
28,875
14,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 0 / 11
16,640
616
28,742
15,915
8,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ops89
Xing Tian
19
2 / 4 / 14
13,262
491
12,267
33,567
39,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
energymusic
Achilles
20
4 / 3 / 5
12,873
477
15,597
31,007
45,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
16
Kills
27
27
Deaths
16
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Lojj
Hachiman
10
2
9
7.25
W
Mercury
Malwarda
Mercury
4
7
8
1.14
L
Charybdis
Manseyful
Charybdis
1
5
5
0.7
W
7
0
11
12.5
L
Bacchus
Mungous69
Bacchus
2
5
7
1.1
W
Xing Tian
Ops89
Xing Tian
2
4
14
2.25
L
Set
6
6
2
1.17
L
3
3
5
1.83
W
Achilles
energymusic
Achilles
4
3
5
2.17
L
Kukulkan
sanchez23
Kukulkan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,265
Damage
101,757
126,914
Taken
132,697
118,547
Mitigated
120,438
31,850
Healing
35,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Lojj
Hachiman
30,520
15,837
2,135
13,232
23,333
12,075
5,489
7,821
15,512
7,942
142,289
W
Mercury
Malwarda
Mercury
14,631
5,794
0
1,287
28,875
14,417
2,007
4,892
23,625
0
123,725
L
Charybdis
Manseyful
Charybdis
8,127
4,241
0
5,046
17,006
7,581
747
5,028
11,978
0
87,150
W
28,742
246
478
8,946
15,915
8,844
756
4,154
11,761
174,991
0
L
Bacchus
Mungous69
Bacchus
12,350
1,435
1,286
2,821
24,981
34,717
0
10,714
14,267
40,744
0
W
Xing Tian
Ops89
Xing Tian
12,267
1,035
0
5,314
33,567
39,543
36
10,710
22,857
59,343
0
L
Set
21,448
9,107
0
7,267
29,730
17,632
0
10,169
19,561
0
104,841
L
20,160
4,612
0
10,675
31,238
43,929
484
7,592
23,646
0
96,347
W
Achilles
energymusic
Achilles
15,597
5,169
0
3,979
31,007
45,559
338
6,751
24,256
0
72,349
L
Kukulkan
sanchez23
Kukulkan
16,180
1,951
256
4,499
23,959
14,688
266
9,508
14,451
109,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,738
Gold Earned
71,376
634
Minions Killed
720
0
Camps Cleared
0
2,368,845
Distance Traveled
2,506,963
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,544
576
170
6
0
462,554
2
W
Mercury
13,057
484
146
5
0
517,506
1
L
Charybdis
11,652
432
135
5
0
423,544
7
W
Merlin
16,640
616
253
9
0
528,595
2
L
Bacchus
11,586
429
37
1
0
526,750
12
W
Xing Tian
13,262
491
60
2
0
500,726
4
L
Set
12,260
454
113
4
0
495,722
3
L
Chaac
13,767
510
163
6
0
478,173
5
W
Achilles
12,873
477
91
3
0
497,582
2
L
Kukulkan
12,473
462
186
7
0
444,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role