Player Matchup

Kali
Kali
DIRtyD_FROmdA91O
Kali
Level 89
God Stats
18W - 15L
1,617 SR
Queue Stats
801W - 949L
1,457 Elo+
Party 1
Agni
Agni
Davy_bah32
Agni
Level 41
God Stats
3W - 2L
1,496 SR
Queue Stats
120W - 141L
1,269 Elo+
Solo
Medusa
Medusa
The Milk Man722
Medusa
Level 46
God Stats
2W - 3L
1,159 SR
Queue Stats
177W - 200L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
imsapp
Cu Chulainn
Level 49
God Stats
14W - 18L
1,424 SR
Queue Stats
269W - 351L
1,381 Elo+
Party 1
Bacchus
Bacchus
oskr5721
Bacchus
Level 58
God Stats
9W - 9L
1,485 SR
Queue Stats
231W - 230L
1,270 Elo+
Solo
Team Averages
Level 57
1,436 SR
1,350 Elo+

VS

Team Averages
Level 64
1,422 SR
1,343 Elo+
Bellona
Bellona
BOTZOcean13
Bellona
Level 37
God Stats
3W - 12L
1,171 SR
Queue Stats
3W - 14L
1,070 Elo+
Solo
Hades
Hades
Chondrite
Hades
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 215L
1,333 Elo+
Solo
Lancelot
Lancelot
Dxfoult
Lancelot
Level 107
God Stats
11W - 6L
1,511 SR
Queue Stats
57W - 63L
1,496 Elo+
Party 2
Izanami
Izanami
PeluchoeR7
Izanami
Level 109
God Stats
4W - 0L
1,398 SR
Queue Stats
20W - 19L
1,319 Elo+
Solo
Yu Huang
Yu Huang
Rrrrtt3265
Yu Huang
Level 17
God Stats
15W - 14L
1,529 SR
Queue Stats
51W - 61L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 2
12,957
518
20,628
27,724
17,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 9 / 3
11,061
442
11,792
19,075
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 0
10,954
438
14,838
19,162
8,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
imsapp
Cu Chulainn
17
2 / 4 / 2
11,500
460
11,678
27,573
22,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
oskr5721
Bacchus
16
1 / 3 / 2
11,180
447
7,065
15,601
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOTZOcean13
Bellona
19
2 / 5 / 3
12,121
485
15,714
28,333
34,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Chondrite
Hades
17
0 / 0 / 12
11,458
458
6,912
19,732
21,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Dxfoult
Lancelot
20
10 / 3 / 7
14,664
587
27,737
26,067
15,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PeluchoeR7
Izanami
18
1 / 3 / 1
11,325
453
6,600
18,673
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Rrrrtt3265
Yu Huang
20
12 / 1 / 7
14,432
577
20,315
14,473
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
25
25
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
BOTZOcean13
Bellona
2
5
3
0.7
W
Hades
Chondrite
Hades
0
0
12
6
L
5
6
2
1
L
1
9
3
0.28
W
Lancelot
Dxfoult
Lancelot
10
3
7
4.5
W
Izanami
PeluchoeR7
Izanami
1
3
1
0.5
W
Yu Huang
Rrrrtt3265
Yu Huang
12
1
7
15.5
L
3
3
0
1
L
Cu Chulainn
imsapp
Cu Chulainn
2
4
2
0.75
L
Bacchus
oskr5721
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,001
Damage
77,278
109,135
Taken
107,278
77,933
Mitigated
87,872
32,824
Healing
35,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BOTZOcean13
Bellona
15,714
5,994
0
7,896
28,333
34,908
217
2,063
26,270
0
76,591
W
Hades
Chondrite
Hades
6,912
1,374
290
5,769
19,732
21,538
78
7,015
10,662
45,135
0
L
20,628
10,240
317
11,293
27,724
17,853
66
4,567
23,157
0
134,187
L
11,792
565
50
3,662
19,075
7,914
118
9,695
9,380
77,766
0
W
Lancelot
Dxfoult
Lancelot
27,737
8,489
0
13,516
26,067
15,814
897
3,921
22,146
0
150,934
W
Izanami
PeluchoeR7
Izanami
6,600
2,181
0
6,099
18,673
9,233
866
3,507
15,166
0
105,113
W
Yu Huang
Rrrrtt3265
Yu Huang
20,315
2,148
0
1,971
14,473
6,379
1,993
3,437
10,028
99,422
0
L
14,838
6,035
345
5,535
19,162
8,904
359
4,724
14,438
0
101,587
L
Cu Chulainn
imsapp
Cu Chulainn
11,678
3,449
0
9,982
27,573
22,097
0
2,717
24,856
0
87,456
L
Bacchus
oskr5721
Bacchus
7,065
685
0
1,640
15,601
21,165
0
5,524
10,077
33,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
64,000
653
Minions Killed
676
0
Camps Cleared
0
2,259,640
Distance Traveled
2,496,818
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,121
485
104
4
0
480,904
3
W
Hades
11,458
458
74
3
0
466,090
3
L
Kali
12,957
518
190
8
0
471,808
5
L
Agni
11,061
442
121
5
0
455,429
2
W
Lancelot
14,664
587
192
8
0
598,581
0
W
Izanami
11,325
453
148
6
0
459,989
1
W
Yu Huang
14,432
577
158
6
0
491,254
9
L
Medusa
10,954
438
152
6
0
435,140
3
L
Cu Chulainn
11,500
460
145
6
0
462,570
7
L
Bacchus
11,180
447
45
2
0
434,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role