Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JuStThinkPLS
Jing Wei
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,346 Elo+
Party 3
Aphrodite
Aphrodite
KomandorFoka
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,346 Elo+
Party 3
Nu Wa
Nu Wa
Leia
Nu Wa
Level 28
God Stats
4W - 4L
1,267 SR
Queue Stats
63W - 60L
1,474 Elo+
Party 2
Ymir
Ymir
Repna
Ymir
Level 86
God Stats
1W - 0L
1,733 SR
Queue Stats
51W - 48L
1,523 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,438 Elo+

VS

Team Averages
Level 60
1,428 SR
1,282 Elo+
Scylla
Scylla
NightSong
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 4
Heimdallr
Heimdallr
SatanistSimitçi
Heimdallr
Level 48
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 4
Bellona
Bellona
SurviverBlue
Bellona
Level 89
God Stats
324W - 258L
1,552 SR
Queue Stats
723W - 781L
1,393 Elo+
Solo
Geb
Geb
frackjol
Geb
Level 23
God Stats
9W - 10L
1,396 SR
Queue Stats
15W - 20L
1,333 Elo+
Party 1
Tyr
Tyr
xCigarettex
Tyr
Level 69
God Stats
7W - 8L
1,409 SR
Queue Stats
159W - 161L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 2 / 2
13,547
542
17,155
28,088
26,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
JuStThinkPLS
Jing Wei
18
6 / 6 / 6
11,724
469
19,857
23,858
13,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KomandorFoka
Aphrodite
17
1 / 1 / 11
11,371
455
8,529
17,369
21,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Leia
Nu Wa
20
10 / 1 / 3
12,877
515
12,513
6,683
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Repna
Ymir
20
8 / 1 / 9
13,776
551
16,922
20,827
15,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NightSong
Scylla
18
1 / 8 / 3
11,485
459
7,157
14,153
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
17
2 / 7 / 6
11,396
456
19,317
24,405
12,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SurviverBlue
Bellona
20
6 / 1 / 2
13,097
524
13,458
18,437
13,468
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 3
10,978
439
7,732
23,509
29,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 6 / 0
12,142
486
20,138
29,048
30,511
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
28
Kills
11
11
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Jing Wei
JuStThinkPLS
Jing Wei
6
6
6
1.5
W
Aphrodite
KomandorFoka
Aphrodite
1
1
11
6.5
W
Nu Wa
Leia
Nu Wa
10
1
3
11.5
L
Scylla
NightSong
Scylla
1
8
3
0.31
W
Ymir
Repna
Ymir
8
1
9
12.5
L
Heimdallr
2
7
6
0.71
L
Bellona
SurviverBlue
Bellona
6
1
2
7
L
1
6
3
0.42
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,976
Damage
67,802
96,825
Taken
109,552
80,145
Mitigated
91,811
41,510
Healing
28,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,155
4,795
0
13,189
28,088
26,624
348
0
28,088
0
117,202
W
Jing Wei
JuStThinkPLS
Jing Wei
19,857
16,766
0
250
23,858
13,268
706
5,040
18,818
0
105,487
W
Aphrodite
KomandorFoka
Aphrodite
8,529
2,107
8,454
8,066
17,369
21,522
0
4,488
12,563
39,588
0
W
Nu Wa
Leia
Nu Wa
12,513
3,616
0
0
6,683
2,832
298
1,821
4,862
77,822
0
L
Scylla
NightSong
Scylla
7,157
983
0
450
14,153
5,498
672
11,812
2,341
86,139
0
W
Ymir
Repna
Ymir
16,922
5,017
0
11,551
20,827
15,899
0
3,540
17,287
127,231
13,577
L
Heimdallr
19,317
10,373
0
7,530
24,405
12,722
1,242
5,187
19,218
0
105,465
L
Bellona
SurviverBlue
Bellona
13,458
2,168
0
7,884
18,437
13,468
0
7,748
10,689
0
121,175
L
7,732
1,248
725
3,374
23,509
29,612
54
7,352
16,157
36,554
0
L
20,138
3,907
0
8,513
29,048
30,511
954
4,993
24,055
0
105,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,295
Gold Earned
59,098
697
Minions Killed
717
0
Camps Cleared
0
2,523,124
Distance Traveled
2,232,904
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,547
542
194
8
0
463,157
0
W
Jing Wei
11,724
469
152
6
0
563,601
5
W
Aphrodite
11,371
455
62
2
0
527,541
10
W
Nu Wa
12,877
515
112
4
0
460,869
2
L
Scylla
11,485
459
157
6
0
392,440
3
W
Ymir
13,776
551
177
7
0
507,956
2
L
Heimdallr
11,396
456
158
6
0
428,289
1
L
Bellona
13,097
524
179
7
0
584,593
2
L
Geb
10,978
439
37
1
0
358,443
3
L
Tyr
12,142
486
186
7
0
469,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role