Player Matchup

Anhur
Anhur
C4rtiLov3r
Anhur
Level 7
God Stats
2W - 6L
1,167 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 3
Achilles
Achilles
StarLeg
Achilles
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 118L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
Supsirc
Kuzenbo
Level 82
God Stats
0W - 1L
1,329 SR
Queue Stats
38W - 42L
1,365 Elo+
Party 3
Ao Kuang
Ao Kuang
TimonK1995
Ao Kuang
Level 41
God Stats
1W - 1L
1,771 SR
Queue Stats
103W - 92L
1,371 Elo+
Solo
Nox
Nox
walrusorgazm
Nox
Level 99
God Stats
1W - 2L
1,541 SR
Queue Stats
186W - 220L
1,352 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,340 Elo+

VS

Team Averages
Level 46
1,498 SR
1,442 Elo+
Set
Set
 
Set
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lojj
Hachiman
Level 85
God Stats
10W - 5L
1,582 SR
Queue Stats
25W - 23L
1,478 Elo+
Party 1
Tiamat
Tiamat
Malwarda
Tiamat
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
Ops89
Xing Tian
Level 17
God Stats
3W - 3L
1,410 SR
Queue Stats
6W - 7L
1,327 Elo+
Party 1
Bellona
Bellona
energymusic
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 2 / 0
6,640
443
4,362
8,540
3,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
StarLeg
Achilles
14
3 / 3 / 0
8,065
538
6,990
14,700
14,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Supsirc
Kuzenbo
10
0 / 1 / 1
6,580
439
2,991
11,735
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TimonK1995
Ao Kuang
11
1 / 4 / 2
6,743
450
3,693
15,475
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 1
6,887
459
3,600
8,779
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 0 / 3
8,390
559
5,551
9,438
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Lojj
Hachiman
12
4 / 1 / 1
8,222
548
10,383
9,217
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Malwarda
Tiamat
14
3 / 1 / 2
8,949
597
10,840
8,940
5,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Ops89
Xing Tian
11
0 / 2 / 3
7,294
486
5,274
11,723
6,915
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
energymusic
Bellona
13
2 / 2 / 1
8,556
570
5,513
10,612
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
12
12
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
3
4.5
L
Anhur
2
2
0
1
W
Hachiman
Lojj
Hachiman
4
1
1
4.5
W
Tiamat
Malwarda
Tiamat
3
1
2
4
W
Xing Tian
Ops89
Xing Tian
0
2
3
0.75
L
Achilles
StarLeg
Achilles
3
3
0
1
L
Kuzenbo
Supsirc
Kuzenbo
0
1
1
0.5
L
Ao Kuang
TimonK1995
Ao Kuang
1
4
2
0.5
W
Bellona
energymusic
Bellona
2
2
1
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
37,561
59,229
Taken
49,930
39,981
Mitigated
31,160
17,516
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,551
2,843
0
4,624
9,438
5,277
23
2,914
6,524
0
66,255
L
Anhur
4,362
3,001
0
1,766
8,540
3,046
0
2,441
6,099
0
34,992
W
Hachiman
Lojj
Hachiman
10,383
6,014
1,425
5,193
9,217
3,312
1,236
2,459
6,758
0
52,657
W
Tiamat
Malwarda
Tiamat
10,840
1,958
0
4,860
8,940
5,652
979
3,196
5,744
73,095
0
W
Xing Tian
Ops89
Xing Tian
5,274
405
0
1,614
11,723
6,915
0
1,434
10,289
29,303
0
L
Achilles
StarLeg
Achilles
6,990
1,773
0
3,019
14,700
14,624
0
2,521
12,179
0
48,137
L
Kuzenbo
Supsirc
Kuzenbo
2,991
1,256
0
2,212
11,735
12,319
0
4,357
7,378
22,020
0
L
Ao Kuang
TimonK1995
Ao Kuang
3,693
1,098
0
7,594
15,475
5,859
0
1,692
13,783
40,356
0
W
Bellona
energymusic
Bellona
5,513
2,827
0
4,682
10,612
10,004
252
281
10,331
0
55,924
L
3,600
997
0
2,925
8,779
4,133
0
5,103
3,676
54,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
41,411
360
Minions Killed
454
0
Camps Cleared
0
1,375,527
Distance Traveled
1,358,364
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,390
559
106
7
0
293,067
1
L
Anhur
6,640
443
67
4
0
242,660
1
W
Hachiman
8,222
548
75
5
0
231,583
3
W
Tiamat
8,949
597
129
9
0
249,864
1
W
Xing Tian
7,294
486
40
3
0
280,987
2
L
Achilles
8,065
538
90
6
0
305,454
2
L
Kuzenbo
6,580
439
35
2
0
289,270
2
L
Ao Kuang
6,743
450
77
5
0
275,661
4
W
Bellona
8,556
570
104
7
0
302,863
2
L
Nox
6,887
459
91
6
0
262,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role