Player Matchup

Tsukuyomi
Tsukuyomi
AstarothsCoin
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 123L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Brandon055
Amaterasu
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 19L
1,339 Elo+
Party 1
Freya
Freya
ChaotikHaZe
Freya
Level 127
God Stats
1W - 5L
1,399 SR
Queue Stats
66W - 43L
1,579 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,473 Elo+

VS

Team Averages
Level 67
1,500 SR
1,364 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IvoryCresent
Neith
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 55L
1,328 Elo+
Party 2
Geb
Geb
TheShadowKing108
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstarothsCoin
Tsukuyomi
14
9 / 1 / 1
8,361
836
10,803
9,154
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Brandon055
Amaterasu
11
1 / 3 / 9
7,775
778
6,912
12,644
11,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 6
6,373
637
2,684
7,944
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 3 / 1
6,884
688
10,272
6,856
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 3 / 3
6,678
668
8,382
8,577
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 3
6,264
626
3,961
9,642
10,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
1
1.17
W
Tsukuyomi
AstarothsCoin
Tsukuyomi
9
1
1
9.5
W
Amaterasu
Brandon055
Amaterasu
1
3
9
1.83
W
0
1
6
3
L
1
3
3
0.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
22,615
29,742
Taken
25,075
18,515
Mitigated
16,039
7,462
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,272
508
0
1,075
6,856
2,402
34
668
6,188
26,572
0
W
Tsukuyomi
AstarothsCoin
Tsukuyomi
10,803
2,706
0
1,250
9,154
3,991
272
4,767
4,387
0
27,480
W
Amaterasu
Brandon055
Amaterasu
6,912
3,381
1,156
2,852
12,644
11,130
481
4,953
7,691
0
13,429
W
2,684
906
0
2,204
7,944
3,394
547
4,699
3,245
17,281
0
L
8,382
1,685
0
1,991
8,577
3,068
0
281
8,296
0
23,062
L
3,961
748
0
469
9,642
10,569
26
2,063
7,579
8,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
19,826
101
Minions Killed
99
5
Camps Cleared
2
572,303
Distance Traveled
506,461
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,884
688
37
4
1
160,985
4
W
Tsukuyomi
8,361
836
34
3
4
202,641
1
W
Amaterasu
7,775
778
20
2
0
189,538
0
W
Freya
6,373
637
47
5
1
180,124
1
L
Neith
6,678
668
43
4
1
176,314
4
L
Geb
6,264
626
19
2
0
169,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role