Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lojj
Hachiman
Level 85
God Stats
10W - 5L
1,548 SR
Queue Stats
25W - 23L
1,466 Elo+
Party 1
Mercury
Mercury
Malwarda
Mercury
Level 58
God Stats
7W - 1L
1,464 SR
Queue Stats
52W - 45L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Ops89
Xing Tian
Level 17
God Stats
3W - 3L
1,239 SR
Queue Stats
6W - 7L
1,229 Elo+
Party 1
Ra
Ra
energymusic
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,383 Elo+
Party 1
Team Averages
Level 57
1,450 SR
1,414 Elo+

VS

Team Averages
Level 65
1,472 SR
1,507 Elo+
Set
Set
 
Set
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KingLeyu
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Pølsemanden123
Tyr
Level 86
God Stats
24W - 14L
1,504 SR
Queue Stats
451W - 432L
1,497 Elo+
Party 2
Charybdis
Charybdis
vfb06
Charybdis
Level 45
God Stats
2W - 2L
1,354 SR
Queue Stats
62W - 41L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 1
3,903
781
2,464
3,866
1,666
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Lojj
Hachiman
6
3 / 0 / 0
4,030
806
3,038
2,709
605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Malwarda
Mercury
6
3 / 0 / 0
3,927
785
1,549
3,313
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Ops89
Xing Tian
5
0 / 1 / 3
3,571
714
1,098
4,465
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 2
3,613
723
1,130
666
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
1 / 1 / 0
3,300
660
989
3,694
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
3
0 / 1 / 0
2,700
540
503
890
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
4
1 / 1 / 0
3,096
619
1,097
1,595
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
3,685
737
1,507
3,872
1,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
vfb06
Charybdis
4
0 / 2 / 0
3,052
610
1,904
3,818
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
L
Set
 
Set
1
1
0
1
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Agni
1
1
0
1
W
Hachiman
Lojj
Hachiman
3
0
0
3
W
Mercury
Malwarda
Mercury
3
0
0
3
W
Xing Tian
Ops89
Xing Tian
0
1
3
1.5
L
0
1
1
0.5
W
0
0
2
1
L
Charybdis
vfb06
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,279
Damage
6,000
15,019
Taken
13,869
5,796
Mitigated
4,496
6,019
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,464
683
0
2,328
3,866
1,666
0
0
3,866
24,248
0
L
Set
 
Set
989
398
0
739
3,694
1,527
0
1,355
2,339
0
9,744
L
Kukulkan
 
Kukulkan
503
73
19
86
890
236
0
120
770
5,972
0
L
Agni
1,097
772
0
500
1,595
382
0
444
1,151
6,845
0
W
Hachiman
Lojj
Hachiman
3,038
1,444
572
1,473
2,709
605
0
248
2,461
0
14,461
W
Mercury
Malwarda
Mercury
1,549
507
0
393
3,313
949
0
243
3,070
0
15,969
W
Xing Tian
Ops89
Xing Tian
1,098
158
0
1,052
4,465
2,366
22
849
3,616
7,372
0
L
1,507
215
0
1,675
3,872
1,596
0
2,119
1,753
0
17,906
W
1,130
444
52
149
666
210
298
260
406
16,880
0
L
Charybdis
vfb06
Charybdis
1,904
1,272
0
1,098
3,818
755
0
654
3,164
0
13,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,044
Gold Earned
15,833
154
Minions Killed
93
0
Camps Cleared
0
473,249
Distance Traveled
430,532
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,903
781
51
10
0
75,899
2
L
Set
3,300
660
23
5
0
93,648
0
L
Kukulkan
2,700
540
8
2
0
46,531
0
L
Agni
3,096
619
8
2
0
98,849
0
W
Hachiman
4,030
806
25
5
0
88,805
1
W
Mercury
3,927
785
29
6
0
103,936
0
W
Xing Tian
3,571
714
10
2
0
106,700
1
L
Tyr
3,685
737
33
7
0
101,516
1
W
Ra
3,613
723
39
8
0
97,909
0
L
Charybdis
3,052
610
21
4
0
89,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role