Player Matchup

Anubis
Anubis
Acestormer
Anubis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,623 Elo+
Party 1
Neith
Neith
ArborSum
Neith
Level 129
God Stats
1W - 1L
1,389 SR
Queue Stats
29W - 30L
1,490 Elo+
Party 1
Da Ji
Da Ji
Joabawz
Da Ji
Level 17
God Stats
2W - 3L
1,812 SR
Queue Stats
63W - 66L
1,489 Elo+
Solo
Bacchus
Bacchus
MioMioMika
Bacchus
Level 21
God Stats
0W - 3L
1,627 SR
Queue Stats
27W - 27L
1,561 Elo+
Party 1
King Arthur
King Arthur
prexre
King Arthur
Level 88
God Stats
0W - 1L
1,313 SR
Queue Stats
45W - 33L
1,663 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,565 Elo+

VS

Team Averages
Level 61
1,555 SR
1,528 Elo+
Mulan
Mulan
Danny149
Mulan
Level 44
God Stats
1W - 1L
1,282 SR
Queue Stats
25W - 21L
1,549 Elo+
Solo
Persephone
Persephone
Jafraru
Persephone
Level 124
God Stats
22W - 25L
1,562 SR
Queue Stats
54W - 63L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Legron
Xbalanque
Level 99
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 5L
1,613 Elo+
Solo
Poseidon
Poseidon
TheLastCry
Poseidon
Level 27
God Stats
10W - 3L
1,714 SR
Queue Stats
148W - 133L
1,483 Elo+
Solo
Cliodhna
Cliodhna
haywiise
Cliodhna
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acestormer
Anubis
20
3 / 7 / 8
13,608
680
14,129
22,626
14,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ArborSum
Neith
20
4 / 0 / 9
14,296
715
26,472
20,061
11,988
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Joabawz
Da Ji
20
7 / 9 / 5
14,097
705
19,385
29,440
17,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MioMioMika
Bacchus
19
1 / 1 / 6
13,032
652
8,283
27,165
51,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
prexre
King Arthur
20
2 / 7 / 8
12,810
641
19,265
33,340
27,326
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Danny149
Mulan
20
6 / 5 / 11
14,207
710
19,004
41,190
50,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Jafraru
Persephone
20
1 / 3 / 11
13,999
700
19,940
11,020
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Legron
Xbalanque
20
2 / 0 / 3
14,290
715
10,091
8,200
4,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
TheLastCry
Poseidon
20
10 / 3 / 9
15,948
797
39,833
22,961
11,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
haywiise
Cliodhna
20
5 / 6 / 12
14,738
737
24,650
26,082
15,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
17
Kills
24
24
Deaths
17
36
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acestormer
Anubis
3
7
8
1
L
Neith
ArborSum
Neith
4
0
9
8.5
W
Mulan
Danny149
Mulan
6
5
11
2.3
W
Persephone
Jafraru
Persephone
1
3
11
2.17
L
Da Ji
Joabawz
Da Ji
7
9
5
1.06
W
Xbalanque
Legron
Xbalanque
2
0
3
3.5
L
Bacchus
MioMioMika
Bacchus
1
1
6
4
W
Poseidon
TheLastCry
Poseidon
10
3
9
4.83
W
Cliodhna
haywiise
Cliodhna
5
6
12
1.83
L
King Arthur
prexre
King Arthur
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,534
Damage
113,518
132,632
Taken
109,453
122,435
Mitigated
86,739
20,403
Healing
28,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acestormer
Anubis
14,129
373
254
5,716
22,626
14,222
0
10,093
12,413
47,544
0
L
Neith
ArborSum
Neith
26,472
8,046
0
7,944
20,061
11,988
0
6,304
13,703
0
101,042
W
Mulan
Danny149
Mulan
19,004
2,743
0
12,335
41,190
50,322
387
9,780
31,410
448
37,665
W
Persephone
Jafraru
Persephone
19,940
919
0
2,132
11,020
5,560
680
1,694
9,323
56,963
0
L
Da Ji
Joabawz
Da Ji
19,385
3,273
0
1,576
29,440
17,899
0
14,822
14,442
0
50,171
W
Xbalanque
Legron
Xbalanque
10,091
4,500
0
1,056
8,200
4,227
6,215
2,099
6,101
0
59,248
L
Bacchus
MioMioMika
Bacchus
8,283
572
0
1,390
27,165
51,000
0
12,320
14,263
29,990
0
W
Poseidon
TheLastCry
Poseidon
39,833
7,588
0
3,789
22,961
11,269
2,187
4,927
18,034
116,593
0
W
Cliodhna
haywiise
Cliodhna
24,650
2,177
0
9,184
26,082
15,361
1,515
3,912
22,170
0
78,710
L
King Arthur
prexre
King Arthur
19,265
2,551
0
3,523
33,340
27,326
0
15,726
17,428
0
53,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,843
Gold Earned
73,182
375
Minions Killed
445
0
Camps Cleared
0
1,856,334
Distance Traveled
2,015,778
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,608
680
52
3
0
338,208
6
L
Neith
14,296
715
155
8
0
385,040
2
W
Mulan
14,207
710
44
2
0
382,125
4
W
Persephone
13,999
700
86
4
0
396,888
0
L
Da Ji
14,097
705
45
2
0
355,495
1
W
Xbalanque
14,290
715
98
5
0
371,587
1
L
Bacchus
13,032
652
55
3
0
405,693
2
W
Poseidon
15,948
797
145
7
0
427,950
3
W
Cliodhna
14,738
737
72
4
0
437,228
0
L
King Arthur
12,810
641
68
3
0
371,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role