Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold V
IGºLadyboykant
Nu Wa
Gold V
Level 58
God Stats
1W - 0L
1,936 SR
Queue Stats
4W - 5L
1,593 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Tanero
Xbalanque
Diamond II
Level 159
God Stats
43W - 11L
1,773 SR
Queue Stats
296W - 127L
2,038 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,736 SR
1,710 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,500 SR
1,512 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze V
Dentos
Bacchus
Bronze V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 0 / 5
11,005
647
19,295
17,499
19,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 6
10,054
591
9,414
10,187
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Tanero
Xbalanque
18
5 / 1 / 2
11,991
705
25,409
16,962
7,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SobekThothAh Muzen CabPersephoneAres

VS

Bans
AtlasHou YiGebMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 2 / 1
10,279
605
14,308
17,517
17,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
15
0 / 1 / 3
9,775
575
9,471
19,337
8,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Dentos
Bacchus
14
1 / 4 / 2
10,567
622
9,935
24,361
41,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
5
4.5
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
L
Cupid
 
Cupid
0
1
3
1.5
L
Bacchus
Dentos
Bacchus
1
4
2
0.5
W
0
3
6
1
W
Xbalanque
Tanero
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
33,714
44,648
Taken
61,215
32,021
Mitigated
66,508
11,661
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,295
2,415
0
2,599
17,499
19,684
183
7,408
9,574
0
37,900
L
Baron Samedi
 
Baron Samedi
14,308
685
1,492
8,103
17,517
17,000
0
2,648
14,364
53,835
0
L
Cupid
 
Cupid
9,471
3,288
625
5,955
19,337
8,492
0
3,470
15,509
0
54,776
L
Bacchus
Dentos
Bacchus
9,935
1,035
0
5,961
24,361
41,016
0
3,739
20,197
24,463
0
W
9,414
1,832
0
250
10,187
4,366
435
7,042
2,911
32,448
0
W
Xbalanque
Tanero
Xbalanque
25,409
12,779
0
8,812
16,962
7,971
2,545
9,405
7,121
0
90,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
30,621
200
Minions Killed
216
11
Camps Cleared
4
944,329
Distance Traveled
951,312
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,005
647
36
2
2
350,147
3
L
Baron Samedi
10,279
605
86
5
2
291,775
6
L
Cupid
9,775
575
97
6
1
326,161
4
L
Bacchus
10,567
622
33
2
1
333,376
5
W
Nu Wa
10,054
591
51
3
1
280,194
3
W
Xbalanque
11,991
705
113
7
8
313,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role