Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RRcpivotBr
Bakasura
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 28L
1,388 Elo+
Party 2
Bellona
Bellona
Rafaplayer1
Bellona
Level 159
God Stats
3W - 0L
1,726 SR
Queue Stats
193W - 196L
1,466 Elo+
Party 2
Chaac
Chaac
uIMTZ
Chaac
Level 108
God Stats
1W - 0L
1,640 SR
Queue Stats
14W - 13L
1,406 Elo+
Party 3
Team Averages
Level 101
1,573 SR
1,452 Elo+

VS

Team Averages
Level 108
1,407 SR
1,449 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AbsoluteduoGK
Athena
Level 109
God Stats
0W - 3L
1,163 SR
Queue Stats
209W - 256L
1,489 Elo+
Party 1
Khepri
Khepri
UmChapa
Khepri
Level 67
God Stats
6W - 8L
1,374 SR
Queue Stats
28W - 33L
1,412 Elo+
Solo
Hades
Hades
X_Panda_Polar_X
Hades
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 263L
1,434 Elo+
Party 1
Bakasura
Bakasura
poeblo01
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 343L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 3 / 3
9,580
639
15,461
15,787
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
 
Zhong Kui
12
2 / 1 / 2
7,267
484
10,416
8,037
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
RRcpivotBr
Bakasura
13
1 / 1 / 3
7,159
477
5,541
10,746
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rafaplayer1
Bellona
14
1 / 0 / 0
8,499
567
5,894
7,146
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
uIMTZ
Chaac
13
3 / 2 / 5
7,558
504
6,638
11,518
6,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 7 / 3
6,733
449
5,268
12,292
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 0
6,959
464
3,472
10,334
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Khepri
UmChapa
Khepri
12
3 / 2 / 3
7,951
530
3,789
9,663
4,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 1
6,800
453
6,879
15,737
9,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
poeblo01
Bakasura
12
2 / 3 / 0
7,003
467
5,455
14,934
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
7
7
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
3
3.17
W
Zhong Kui
 
Zhong Kui
2
1
2
3
L
Anhur
 
Anhur
1
7
3
0.36
L
0
1
0
0
W
Bakasura
RRcpivotBr
Bakasura
1
1
3
2.5
W
Bellona
Rafaplayer1
Bellona
1
0
0
1
L
Khepri
UmChapa
Khepri
3
2
3
2.25
L
1
2
1
0.75
L
Bakasura
poeblo01
Bakasura
2
3
0
0.67
W
Chaac
uIMTZ
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
24,863
53,234
Taken
62,960
27,214
Mitigated
30,514
25,517
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,461
11,695
0
10,800
15,787
4,745
493
3,032
12,635
82,950
0
W
Zhong Kui
 
Zhong Kui
10,416
1,931
0
4,449
8,037
5,715
0
3,833
4,058
63,346
0
L
Anhur
 
Anhur
5,268
2,559
0
2,547
12,292
4,540
0
6,368
5,924
0
48,047
L
3,472
1,096
0
1,445
10,334
5,326
573
2,155
8,179
51,612
0
W
Bakasura
RRcpivotBr
Bakasura
5,541
4,075
0
1,832
10,746
4,272
0
2,697
7,801
0
50,443
W
Bellona
Rafaplayer1
Bellona
5,894
2,864
0
5,054
7,146
5,949
503
2,065
4,961
0
64,113
L
Khepri
UmChapa
Khepri
3,789
844
1,807
3,350
9,663
4,925
0
5,394
4,229
28,601
0
L
6,879
397
570
8,687
15,737
9,082
0
8,190
7,407
42,820
0
L
Bakasura
poeblo01
Bakasura
5,455
3,504
0
3,460
14,934
6,641
0
3,770
10,851
0
50,946
W
Chaac
uIMTZ
Chaac
6,638
1,661
337
3,045
11,518
6,533
0
2,513
9,005
0
33,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
35,446
539
Minions Killed
389
0
Camps Cleared
0
1,492,254
Distance Traveled
1,432,528
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,580
639
137
9
0
270,327
4
W
Zhong Kui
7,267
484
90
6
0
273,844
7
L
Anhur
6,733
449
83
6
0
257,601
3
L
Athena
6,959
464
88
6
0
292,294
3
W
Bakasura
7,159
477
105
7
0
352,480
1
W
Bellona
8,499
567
148
10
0
312,883
5
L
Khepri
7,951
530
46
3
0
295,522
3
L
Hades
6,800
453
69
5
0
254,458
0
L
Bakasura
7,003
467
103
7
0
332,653
2
W
Chaac
7,558
504
59
4
0
282,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role