Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AzadLee
Gilgamesh
Level 89
God Stats
0W - 3L
1,219 SR
Queue Stats
8W - 17L
1,383 Elo+
Solo
Bakasura
Bakasura
Chicho316
Bakasura
Level 83
God Stats
1W - 1L
1,713 SR
Queue Stats
360W - 408L
1,329 Elo+
Solo
Bacchus
Bacchus
DragonFlySconez8
Bacchus
Level 98
God Stats
10W - 8L
1,408 SR
Queue Stats
193W - 214L
1,379 Elo+
Solo
Team Averages
Level 96
1,468 SR
1,418 Elo+

VS

Team Averages
Level 117
1,527 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aggustiinn19
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 86L
1,460 Elo+
Solo
Horus
Horus
TallBoxer
Horus
Level 124
God Stats
6W - 1L
1,639 SR
Queue Stats
139W - 139L
1,471 Elo+
Solo
Ymir
Ymir
diathon
Ymir
Level 128
God Stats
25W - 28L
1,497 SR
Queue Stats
191W - 196L
1,455 Elo+
Solo
Olorun
Olorun
marcospeed
Olorun
Level 52
God Stats
7W - 4L
1,498 SR
Queue Stats
42W - 27L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 3
10,583
1,058
9,504
7,606
3,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
 
Lancelot
15
2 / 5 / 3
10,327
1,033
14,744
18,687
9,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AzadLee
Gilgamesh
15
3 / 8 / 3
10,590
1,059
10,526
19,885
11,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Chicho316
Bakasura
16
1 / 6 / 4
10,563
1,056
7,613
22,021
16,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 5
10,529
1,053
11,632
16,774
23,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 1 / 10
10,992
1,099
11,011
4,348
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 15
11,042
1,104
19,838
14,553
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
TallBoxer
Horus
18
5 / 0 / 14
12,771
1,277
21,295
13,437
13,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
diathon
Ymir
17
3 / 1 / 12
11,966
1,197
4,893
11,277
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
marcospeed
Olorun
17
6 / 3 / 7
11,589
1,159
21,173
13,745
6,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
7
Kills
20
20
Deaths
7
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
3
2.5
L
Lancelot
 
Lancelot
2
5
3
0.7
W
Kukulkan
 
Kukulkan
3
1
10
8
W
3
2
15
5.25
L
Gilgamesh
AzadLee
Gilgamesh
3
8
3
0.56
L
Bakasura
Chicho316
Bakasura
1
6
4
0.5
L
0
1
5
2.5
W
Horus
TallBoxer
Horus
5
0
14
12
W
Ymir
diathon
Ymir
3
1
12
9
W
Olorun
marcospeed
Olorun
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
78,210
84,973
Taken
57,360
64,030
Mitigated
45,286
9,046
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,504
2,769
0
3,688
7,606
3,545
0
3,050
4,556
38,959
0
L
Lancelot
 
Lancelot
14,744
2,240
0
538
18,687
9,274
0
6,069
12,618
0
22,888
W
Kukulkan
 
Kukulkan
11,011
384
173
393
4,348
2,086
0
1,885
2,386
37,096
0
W
19,838
17,686
0
2,489
14,553
7,229
0
5,276
9,222
0
32,300
L
Gilgamesh
AzadLee
Gilgamesh
10,526
3,590
0
904
19,885
11,164
0
9,323
10,562
0
22,879
L
Bakasura
Chicho316
Bakasura
7,613
4,819
33
2,202
22,021
16,951
0
9,613
12,408
31
24,195
L
11,632
634
0
1,681
16,774
23,096
0
9,022
7,752
20,623
0
W
Horus
TallBoxer
Horus
21,295
10,387
4,383
4,869
13,437
13,975
0
5,725
7,236
0
34,739
W
Ymir
diathon
Ymir
4,893
588
0
1,215
11,277
15,279
0
3,869
6,909
12,732
0
W
Olorun
marcospeed
Olorun
21,173
12,585
493
3,673
13,745
6,717
0
4,402
9,343
36,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
58,360
180
Minions Killed
186
9
Camps Cleared
7
1,044,118
Distance Traveled
1,019,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,583
1,058
61
6
3
184,408
0
L
Lancelot
10,327
1,033
18
2
0
233,672
0
W
Kukulkan
10,992
1,099
68
7
1
216,706
1
W
Rama
11,042
1,104
45
5
1
184,348
1
L
Gilgamesh
10,590
1,059
23
2
2
199,982
0
L
Bakasura
10,563
1,056
58
6
3
191,577
0
L
Bacchus
10,529
1,053
20
2
1
234,479
0
W
Horus
12,771
1,277
28
3
2
236,647
0
W
Ymir
11,966
1,197
16
2
1
211,319
2
W
Olorun
11,589
1,159
29
3
2
170,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role