Player Matchup

Bellona
Bellona
Cubexic
Bellona
Level 49
God Stats
5W - 3L
1,481 SR
Queue Stats
138W - 171L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
HuggieWuggie178
Baron Samedi
Level 41
God Stats
4W - 0L
1,786 SR
Queue Stats
124W - 164L
1,432 Elo+
Party 1
Bakasura
Bakasura
JJ-THE-PAIN-04
Bakasura
Level 25
God Stats
1W - 0L
1,422 SR
Queue Stats
5W - 4L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Obi-Death
Kumbhakarna
Level 20
God Stats
1W - 5L
1,318 SR
Queue Stats
64W - 56L
1,511 Elo+
Solo
Danzaburou
Danzaburou
SubieDude35
Danzaburou
Level 26
God Stats
6W - 6L
1,502 SR
Queue Stats
49W - 63L
1,436 Elo+
Solo
Team Averages
Level 32
1,502 SR
1,454 Elo+

VS

Team Averages
Level 53
1,474 SR
1,429 Elo+
Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Crompton_DADS
He Bo
Level 21
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 4L
1,585 Elo+
Solo
Cthulhu
Cthulhu
El0s4u
Cthulhu
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 47L
1,437 Elo+
Solo
Danzaburou
Danzaburou
oNECrzYwHiTeGuY
Danzaburou
Level 47
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 6L
1,229 Elo+
Solo
Cliodhna
Cliodhna
robe609
Cliodhna
Level 22
God Stats
6W - 16L
1,324 SR
Queue Stats
25W - 53L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cubexic
Bellona
17
5 / 2 / 11
9,562
797
9,774
15,589
17,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
HuggieWuggie178
Baron Samedi
18
9 / 0 / 10
10,480
873
13,692
8,215
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
16
2 / 3 / 8
9,405
784
5,857
12,527
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Obi-Death
Kumbhakarna
17
5 / 0 / 15
10,349
862
9,035
19,307
21,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SubieDude35
Danzaburou
16
4 / 3 / 14
9,853
821
9,718
11,580
5,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 3 / 2
7,222
602
2,962
4,922
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 5 / 3
9,507
792
13,197
14,189
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
El0s4u
Cthulhu
15
0 / 5 / 4
8,167
681
8,380
11,987
10,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
oNECrzYwHiTeGuY
Danzaburou
15
3 / 5 / 0
8,602
717
6,806
13,853
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
robe609
Cliodhna
14
0 / 7 / 5
8,137
678
6,476
13,193
7,000
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
25
Kills
8
8
Deaths
25
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
2
0.33
L
5
5
3
1.3
W
Bellona
Cubexic
Bellona
5
2
11
5.25
L
Cthulhu
El0s4u
Cthulhu
0
5
4
0.4
W
Baron Samedi
HuggieWuggie178
Baron Samedi
9
0
10
14
W
Bakasura
2
3
8
2
W
Kumbhakarna
Obi-Death
Kumbhakarna
5
0
15
12.5
W
Danzaburou
SubieDude35
Danzaburou
4
3
14
3.67
L
Danzaburou
oNECrzYwHiTeGuY
Danzaburou
3
5
0
0.6
L
Cliodhna
robe609
Cliodhna
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
37,821
67,218
Taken
58,144
56,814
Mitigated
32,852
14,518
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,962
622
0
514
4,922
1,992
0
1,144
3,656
0
8,148
L
13,197
341
101
1,605
14,189
6,878
0
5,232
8,957
36,739
0
W
Bellona
Cubexic
Bellona
9,774
2,806
0
2,442
15,589
17,760
909
5,469
9,788
0
19,259
L
Cthulhu
El0s4u
Cthulhu
8,380
650
96
810
11,987
10,217
0
3,144
8,703
23,256
0
W
Baron Samedi
HuggieWuggie178
Baron Samedi
13,692
846
3,308
3,714
8,215
3,985
1,328
4,727
3,170
43,368
0
W
Bakasura
5,857
3,309
0
2,007
12,527
7,906
1,769
2,115
10,384
0
34,594
W
Kumbhakarna
Obi-Death
Kumbhakarna
9,035
2,241
0
1,938
19,307
21,245
752
3,500
15,664
25,219
0
W
Danzaburou
SubieDude35
Danzaburou
9,718
5,797
0
1,109
11,580
5,918
5,371
4,815
6,635
103
28,320
L
Danzaburou
oNECrzYwHiTeGuY
Danzaburou
6,806
2,746
0
1,797
13,853
6,765
0
8,217
5,552
0
25,638
L
Cliodhna
robe609
Cliodhna
6,476
1,289
0
362
13,193
7,000
0
4,990
7,919
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
41,635
226
Minions Killed
180
0
Camps Cleared
0
1,317,548
Distance Traveled
882,113
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,222
602
14
1
0
105,547
1
L
He Bo
9,507
792
61
5
0
203,743
1
W
Bellona
9,562
797
28
2
0
256,548
1
L
Cthulhu
8,167
681
44
4
0
182,228
0
W
Baron Samedi
10,480
873
61
5
0
257,189
1
W
Bakasura
9,405
784
68
6
0
289,624
1
W
Kumbhakarna
10,349
862
25
2
0
280,764
1
W
Danzaburou
9,853
821
44
4
0
233,423
1
L
Danzaburou
8,602
717
46
4
0
206,264
0
L
Cliodhna
8,137
678
15
1
0
184,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role