Player Matchup

Erlang Shen
Erlang Shen
Godwarstar
Erlang Shen
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 135L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Grevesz
Heimdallr
Level 143
God Stats
6W - 2L
1,730 SR
Queue Stats
69W - 90L
1,510 Elo+
Solo
Chronos
Chronos
Moloden
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,618 Elo+
Solo
Janus
Janus
RobinFleshka
Janus
Level 72
God Stats
7W - 7L
1,790 SR
Queue Stats
16W - 10L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
衾寒茶暖
Baron Samedi
Level 160
God Stats
42W - 33L
1,483 SR
Queue Stats
799W - 652L
1,562 Elo+
Solo
Team Averages
Level 125
1,600 SR
1,597 Elo+

VS

Team Averages
Level 114
1,611 SR
1,578 Elo+
Freya
Freya
Arcaneter
Freya
Level 142
God Stats
14W - 14L
1,604 SR
Queue Stats
195W - 153L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DArtagnan115
Tsukuyomi
Level 78
God Stats
4W - 2L
1,565 SR
Queue Stats
253W - 242L
1,560 Elo+
Party 2
Hercules
Hercules
LashedAsp
Hercules
Level 124
God Stats
3W - 1L
1,657 SR
Queue Stats
233W - 183L
1,659 Elo+
Party 1
Nemesis
Nemesis
PennDrake
Nemesis
Level 119
God Stats
11W - 7L
1,598 SR
Queue Stats
331W - 298L
1,503 Elo+
Party 1
Eset
Eset
demonioazul027
Eset
Level 107
God Stats
15W - 15L
1,632 SR
Queue Stats
233W - 225L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Godwarstar
Erlang Shen
10
0 / 3 / 2
6,729
421
5,143
13,609
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Grevesz
Heimdallr
13
1 / 2 / 0
7,721
483
6,379
9,846
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Moloden
Chronos
13
1 / 4 / 2
7,572
473
6,788
13,381
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 3 / 0
8,782
549
7,399
8,337
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
衾寒茶暖
Baron Samedi
12
0 / 6 / 4
7,276
455
4,596
11,316
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arcaneter
Freya
15
5 / 1 / 5
9,577
599
7,665
8,410
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DArtagnan115
Tsukuyomi
16
4 / 2 / 1
9,940
621
13,308
16,970
9,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LashedAsp
Hercules
14
4 / 0 / 7
9,093
568
4,321
12,302
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
PennDrake
Nemesis
15
3 / 2 / 5
9,300
581
7,585
14,165
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 3
9,578
599
5,728
8,120
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
18
18
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
Arcaneter
Freya
5
1
5
7.5
W
Tsukuyomi
DArtagnan115
Tsukuyomi
4
2
1
2.25
L
Erlang Shen
Godwarstar
Erlang Shen
0
3
2
0.33
L
Heimdallr
Grevesz
Heimdallr
1
2
0
0.5
W
Hercules
LashedAsp
Hercules
4
0
7
7.5
L
Chronos
Moloden
Chronos
1
4
2
0.5
W
Nemesis
PennDrake
Nemesis
3
2
5
2.75
L
4
3
0
1.33
W
2
1
3
3.5
L
Baron Samedi
衾寒茶暖
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
38,607
56,489
Taken
59,967
30,365
Mitigated
31,763
20,718
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Arcaneter
Freya
7,665
2,419
0
3,313
8,410
3,364
776
1,576
6,834
61,969
0
W
Tsukuyomi
DArtagnan115
Tsukuyomi
13,308
3,442
0
8,147
16,970
9,822
378
3,422
13,548
0
72,908
L
Erlang Shen
Godwarstar
Erlang Shen
5,143
2,993
0
7,185
13,609
10,137
0
0
13,609
0
41,211
L
Heimdallr
Grevesz
Heimdallr
6,379
2,326
0
3,805
9,846
3,993
0
4,120
5,360
0
54,312
W
Hercules
LashedAsp
Hercules
4,321
1,672
2,596
6,642
12,302
7,577
0
3,505
8,797
0
20,670
L
Chronos
Moloden
Chronos
6,788
1,998
0
4,342
13,381
5,792
0
2,430
10,885
57,004
9,212
W
Nemesis
PennDrake
Nemesis
7,585
3,798
0
2,003
14,165
6,844
0
6,210
7,955
0
84,109
L
7,399
299
0
2,150
8,337
3,354
0
4,166
4,117
72,380
0
W
5,728
221
1,122
1,848
8,120
4,156
606
4,670
3,450
78,200
0
L
Baron Samedi
衾寒茶暖
Baron Samedi
4,596
704
383
2,853
11,316
7,089
0
1,951
9,125
34,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
47,488
464
Minions Killed
494
0
Camps Cleared
0
1,324,395
Distance Traveled
1,661,578
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,577
599
111
7
0
307,196
0
W
Tsukuyomi
9,940
621
120
8
0
298,985
2
L
Erlang Shen
6,729
421
76
5
0
171,338
1
L
Heimdallr
7,721
483
111
7
0
271,378
2
W
Hercules
9,093
568
14
1
0
359,873
5
L
Chronos
7,572
473
94
6
0
313,563
1
W
Nemesis
9,300
581
119
7
0
360,800
6
L
Janus
8,782
549
137
9
0
306,836
2
W
Eset
9,578
599
130
8
0
334,724
3
L
Baron Samedi
7,276
455
46
3
0
261,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role