Player Matchup

Tyr
Tyr
Mitsufy
Tyr
Level 160
God Stats
0W - 2L
1,593 SR
Queue Stats
2W - 5L
1,480 Elo+
Solo
Chernobog
Chernobog
SRBK
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
Tora36
Ratatoskr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 55L
1,696 Elo+
Solo
Bacchus
Bacchus
aobachan
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,876 Elo+
Solo
Kuzenbo
Kuzenbo
domesuFarmer
Kuzenbo
Level 127
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 27L
1,670 Elo+
Solo
Team Averages
Level 142
1,479 SR
1,630 Elo+

VS

Team Averages
Level 146
1,453 SR
1,626 Elo+
Cthulhu
Cthulhu
TurugaRen
Cthulhu
Level 160
God Stats
1W - 1L
1,270 SR
Queue Stats
327W - 129L
1,706 Elo+
Solo
Eset
Eset
lllkenkawalll
Eset
Level 157
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 9L
1,690 Elo+
Solo
Hercules
Hercules
mesusan
Hercules
Level 93
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Xing Tian
Xing Tian
torisiro
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,414 Elo+
Solo
Freya
Freya
warotas
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 66L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 7 / 4
10,625
708
14,901
23,847
33,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SRBK
Chernobog
17
3 / 6 / 5
10,102
673
23,214
17,148
9,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Tora36
Ratatoskr
15
2 / 6 / 3
8,747
583
10,235
12,109
7,561
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
aobachan
Bacchus
16
2 / 6 / 5
9,477
632
10,746
20,006
21,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
domesuFarmer
Kuzenbo
16
1 / 5 / 8
9,577
638
7,761
18,905
27,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TurugaRen
Cthulhu
18
3 / 3 / 21
10,935
729
12,921
18,099
22,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 2 / 16
11,458
764
16,395
13,894
8,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
mesusan
Hercules
20
12 / 2 / 12
12,333
822
23,301
24,267
41,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
torisiro
Xing Tian
18
2 / 2 / 23
10,423
695
8,321
17,275
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
warotas
Freya
18
6 / 2 / 18
11,233
749
15,607
12,259
7,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
29
30
Deaths
11
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
7
4
0.57
L
Chernobog
SRBK
Chernobog
3
6
5
0.92
L
Ratatoskr
Tora36
Ratatoskr
2
6
3
0.58
W
Cthulhu
TurugaRen
Cthulhu
3
3
21
4.5
L
Bacchus
aobachan
Bacchus
2
6
5
0.75
L
Kuzenbo
domesuFarmer
Kuzenbo
1
5
8
1
W
6
2
16
7
W
Hercules
mesusan
Hercules
12
2
12
9
W
Xing Tian
torisiro
Xing Tian
2
2
23
6.75
W
Freya
warotas
Freya
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,857
Damage
76,545
92,015
Taken
85,794
99,646
Mitigated
103,186
21,179
Healing
33,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
14,901
200
256
5,163
23,847
33,739
0
14,646
8,662
0
32,886
L
Chernobog
SRBK
Chernobog
23,214
9,898
217
2,759
17,148
9,296
32
8,961
7,711
0
50,406
L
Ratatoskr
Tora36
Ratatoskr
10,235
1,369
1,683
1,758
12,109
7,561
0
5,126
6,433
0
14,771
W
Cthulhu
TurugaRen
Cthulhu
12,921
858
1,500
2,446
18,099
22,211
305
2,719
15,380
28,052
0
L
Bacchus
aobachan
Bacchus
10,746
1,425
1,767
1,681
20,006
21,394
0
14,610
4,946
18,886
0
L
Kuzenbo
domesuFarmer
Kuzenbo
7,761
2,248
1,505
4,390
18,905
27,656
0
8,812
9,490
14,548
0
W
16,395
2,171
7,327
3,414
13,894
8,285
1,985
4,108
9,786
46,814
0
W
Hercules
mesusan
Hercules
23,301
8,954
1,347
11,743
24,267
41,844
1,525
4,744
19,523
0
35,880
W
Xing Tian
torisiro
Xing Tian
8,321
239
927
2,369
17,275
23,286
752
3,565
13,710
15,871
0
W
Freya
warotas
Freya
15,607
4,731
350
2,434
12,259
7,560
3,164
3,371
8,888
29,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
56,382
136
Minions Killed
172
0
Camps Cleared
0
1,374,395
Distance Traveled
1,433,283
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,625
708
32
2
0
279,011
1
L
Chernobog
10,102
673
74
5
0
257,801
0
L
Ratatoskr
8,747
583
4
0
0
302,301
2
W
Cthulhu
10,935
729
27
2
0
315,739
1
L
Bacchus
9,477
632
20
1
0
255,753
1
L
Kuzenbo
9,577
638
6
0
0
279,529
0
W
Eset
11,458
764
84
6
0
262,778
3
W
Hercules
12,333
822
24
2
0
285,793
0
W
Xing Tian
10,423
695
10
1
0
292,874
5
W
Freya
11,233
749
27
2
0
276,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role