Player Matchup

Hachiman
Hachiman
Lojj
Hachiman
Level 85
God Stats
10W - 5L
1,498 SR
Queue Stats
25W - 23L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Malwarda
Sun Wukong
Level 58
God Stats
3W - 1L
1,593 SR
Queue Stats
52W - 45L
1,481 Elo+
Party 1
Chaac
Chaac
Oneshotyourface
Chaac
Level 82
God Stats
9W - 12L
1,459 SR
Queue Stats
170W - 167L
1,481 Elo+
Solo
Agni
Agni
ViTiaX
Agni
Level 108
God Stats
7W - 4L
1,609 SR
Queue Stats
314W - 311L
1,449 Elo+
Solo
Thor
Thor
raWinKel
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,397 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,451 Elo+

VS

Team Averages
Level 96
1,471 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Badderlemmy
Baron Samedi
Level 129
God Stats
21W - 15L
1,627 SR
Queue Stats
230W - 257L
1,468 Elo+
Party 3
Sun Wukong
Sun Wukong
HoneyLynx
Sun Wukong
Level 89
God Stats
25W - 27L
1,516 SR
Queue Stats
179W - 207L
1,512 Elo+
Party 2
Izanami
Izanami
Tireson
Izanami
Level 68
God Stats
1W - 3L
1,380 SR
Queue Stats
92W - 109L
1,510 Elo+
Party 2
Ares
Ares
ilMosto
Ares
Level 104
God Stats
1W - 2L
1,282 SR
Queue Stats
266W - 246L
1,426 Elo+
Party 3
He Bo
He Bo
Мисисфыр
He Bo
Level 91
God Stats
5W - 3L
1,549 SR
Queue Stats
195W - 214L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lojj
Hachiman
20
13 / 2 / 5
16,736
523
36,445
25,785
12,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Malwarda
Sun Wukong
19
0 / 3 / 20
14,054
439
20,253
38,014
48,797
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 7 / 8
15,880
496
24,270
39,674
45,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
ViTiaX
Agni
20
7 / 3 / 10
17,050
533
30,087
15,714
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
20
3 / 5 / 10
14,125
441
9,153
31,048
14,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badderlemmy
Baron Samedi
20
2 / 7 / 5
14,689
459
13,422
25,728
16,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
HoneyLynx
Sun Wukong
20
11 / 4 / 2
16,755
524
38,356
41,299
39,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Tireson
Izanami
20
0 / 5 / 2
14,800
463
13,316
25,825
14,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
ilMosto
Ares
19
1 / 7 / 4
12,942
404
18,227
41,430
69,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 9
15,943
498
25,093
19,945
11,334
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
25
Kills
20
20
Deaths
25
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Badderlemmy
Baron Samedi
2
7
5
0.64
L
Sun Wukong
HoneyLynx
Sun Wukong
11
4
2
3
W
Hachiman
Lojj
Hachiman
13
2
5
7.75
W
Sun Wukong
Malwarda
Sun Wukong
0
3
20
3.33
W
2
7
8
0.86
L
Izanami
Tireson
Izanami
0
5
2
0.2
W
Agni
ViTiaX
Agni
7
3
10
4
L
Ares
ilMosto
Ares
1
7
4
0.43
W
Thor
3
5
10
1.6
L
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,208
Damage
108,414
150,235
Taken
154,227
129,887
Mitigated
151,097
52,652
Healing
51,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Badderlemmy
Baron Samedi
13,422
681
757
7,204
25,728
16,410
990
10,632
15,096
113,459
0
L
Sun Wukong
HoneyLynx
Sun Wukong
38,356
7,884
0
15,444
41,299
39,484
1,722
5,103
35,340
0
133,406
W
Hachiman
Lojj
Hachiman
36,445
21,338
0
15,566
25,785
12,946
1,833
10,146
15,639
0
180,886
W
Sun Wukong
Malwarda
Sun Wukong
20,253
3,112
897
10,655
38,014
48,797
303
16,234
21,313
0
84,749
W
24,270
6,948
0
12,483
39,674
45,291
1,271
9,508
30,166
0
143,523
L
Izanami
Tireson
Izanami
13,316
9,181
0
8,980
25,825
14,691
1,293
3,914
21,911
0
171,351
W
Agni
ViTiaX
Agni
30,087
1,736
0
1,322
15,714
8,105
614
9,971
5,743
159,678
0
L
Ares
ilMosto
Ares
18,227
663
483
5,544
41,430
69,178
253
7,199
34,231
58,126
0
W
Thor
9,153
3,367
0
11,729
31,048
14,748
316
12,448
18,600
0
97,712
L
25,093
1,316
0
12,627
19,945
11,334
1,175
3,481
16,464
158,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,845
Gold Earned
75,129
891
Minions Killed
865
0
Camps Cleared
0
2,894,234
Distance Traveled
3,006,393
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,689
459
192
6
0
538,575
17
L
Sun Wukong
16,755
524
180
6
0
603,661
3
W
Hachiman
16,736
523
211
7
0
541,607
4
W
Sun Wukong
14,054
439
98
3
0
549,592
10
W
Chaac
15,880
496
235
7
0
557,602
1
L
Izanami
14,800
463
266
8
0
568,349
5
W
Agni
17,050
533
223
7
0
618,558
8
L
Ares
12,942
404
47
1
0
621,560
9
W
Thor
14,125
441
124
4
0
626,875
9
L
He Bo
15,943
498
180
6
0
674,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role