Player Matchup

Thor
Thor
Approman
Thor
Level 86
God Stats
4W - 12L
1,306 SR
Queue Stats
57W - 78L
1,424 Elo+
Solo
Da Ji
Da Ji
Goldenmango3600
Da Ji
Level 89
God Stats
1W - 1L
1,079 SR
Queue Stats
153W - 157L
1,444 Elo+
Party 1
Medusa
Medusa
ImLakex
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Sobek
Sobek
fappingdemon2891
Sobek
Level 86
God Stats
4W - 4L
1,627 SR
Queue Stats
108W - 107L
1,452 Elo+
Party 1
Tiamat
Tiamat
moplayerone88
Tiamat
Level 105
God Stats
34W - 29L
1,538 SR
Queue Stats
334W - 352L
1,452 Elo+
Solo
Team Averages
Level 86
1,410 SR
1,425 Elo+

VS

Team Averages
Level 105
1,419 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
barbutabaga
Sol
Level 109
God Stats
16W - 8L
1,604 SR
Queue Stats
275W - 300L
1,411 Elo+
Solo
Fenrir
Fenrir
grezgaming2406
Fenrir
Level 109
God Stats
4W - 8L
1,374 SR
Queue Stats
468W - 494L
1,499 Elo+
Solo
Loki
Loki
macbox112
Loki
Level 85
God Stats
0W - 2L
1,119 SR
Queue Stats
201W - 211L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 1 / 8
14,404
533
10,210
18,899
12,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 1 / 10
16,523
612
19,901
25,379
17,474
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ImLakex
Medusa
20
12 / 4 / 1
17,105
634
19,694
25,778
12,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 20
13,318
493
6,952
28,956
42,650
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 13
14,208
526
20,366
19,409
12,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 4 / 0
12,911
478
13,634
17,233
18,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
18
4 / 7 / 2
12,076
447
13,495
22,620
9,631
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 9 / 2
12,675
469
22,517
28,398
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 6 / 3
10,065
373
5,484
21,447
8,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
15
2 / 9 / 6
10,938
405
6,151
24,601
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
33
Kills
10
11
Deaths
35
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
L
Ullr
 
Ullr
4
7
2
0.71
W
Thor
7
1
8
11
W
9
1
10
14
W
Medusa
ImLakex
Medusa
12
4
1
3.13
L
3
9
2
0.44
W
2
2
20
6
L
0
6
3
0.25
L
Loki
2
9
6
0.56
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,123
Damage
61,281
118,421
Taken
114,299
97,506
Mitigated
58,126
43,579
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,634
1,833
254
4,463
17,233
18,192
654
4,756
12,477
0
114,550
L
Ullr
 
Ullr
13,495
5,366
0
2,054
22,620
9,631
370
5,475
17,145
0
93,601
W
Thor
10,210
1,378
0
3,076
18,899
12,848
2,864
4,323
14,576
0
87,898
W
19,901
4,312
0
12,224
25,379
17,474
0
4,671
20,708
0
186,768
W
Medusa
ImLakex
Medusa
19,694
11,491
0
11,609
25,778
12,035
3,589
2,813
22,965
0
192,722
L
22,517
6,447
428
11,932
28,398
11,724
945
10,577
17,821
119,120
0
W
6,952
289
900
6,539
28,956
42,650
1,116
7,691
21,265
42,174
0
L
5,484
987
0
1,478
21,447
8,832
640
4,264
17,183
0
65,901
L
Loki
6,151
1,673
77
4,261
24,601
9,747
0
3,805
20,796
0
71,647
W
20,366
1,749
389
8,842
19,409
12,499
1,792
7,713
11,696
111,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,558
Gold Earned
58,665
775
Minions Killed
670
0
Camps Cleared
0
2,601,818
Distance Traveled
2,126,276
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,911
478
168
6
0
446,767
5
L
Ullr
12,076
447
122
5
0
412,567
4
W
Thor
14,404
533
147
5
0
520,508
0
W
Da Ji
16,523
612
207
8
0
584,539
3
W
Medusa
17,105
634
225
8
0
511,685
1
L
Sol
12,675
469
180
7
0
446,034
3
W
Sobek
13,318
493
51
2
0
445,732
5
L
Fenrir
10,065
373
98
4
0
388,622
1
L
Loki
10,938
405
102
4
0
432,286
6
W
Tiamat
14,208
526
145
5
0
539,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role