Player Matchup

Hera
Hera
AGS_Burger
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Solo
King Arthur
King Arthur
Erlaitz06
King Arthur
Level 125
God Stats
17W - 19L
1,522 SR
Queue Stats
251W - 271L
1,447 Elo+
Solo
Medusa
Medusa
Lg9898
Medusa
Level 64
God Stats
2W - 8L
1,153 SR
Queue Stats
64W - 73L
1,430 Elo+
Solo
Sol
Sol
M10_Samuu
Sol
Level 83
God Stats
1W - 1L
1,685 SR
Queue Stats
213W - 263L
1,384 Elo+
Party 1
Pele
Pele
logolikos
Pele
Level 84
God Stats
27W - 23L
1,460 SR
Queue Stats
323W - 374L
1,458 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,396 Elo+

VS

Team Averages
Level 93
1,343 SR
1,492 Elo+
Chaac
Chaac
FactsOverFeelins
Chaac
Level 44
God Stats
1W - 1L
1,311 SR
Queue Stats
183W - 110L
1,664 Elo+
Party 2
Khepri
Khepri
GuardianAngel73R
Khepri
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 213L
1,638 Elo+
Party 2
Charybdis
Charybdis
LittleCartoonzZ
Charybdis
Level 88
God Stats
1W - 1L
1,297 SR
Queue Stats
43W - 43L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Ti_YoYo97232
Aphrodite
Level 100
God Stats
1W - 3L
1,232 SR
Queue Stats
104W - 143L
1,323 Elo+
Solo
Anubis
Anubis
almaz016
Anubis
Level 82
God Stats
15W - 19L
1,377 SR
Queue Stats
309W - 295L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,414
530
4,866
7,455
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Erlaitz06
King Arthur
13
1 / 2 / 1
7,347
525
8,476
12,731
10,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Lg9898
Medusa
10
0 / 7 / 1
5,604
400
4,233
12,065
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
5,262
376
1,764
6,716
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
9
1 / 3 / 0
5,854
418
1,818
7,495
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,344
596
6,184
12,927
8,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 8
8,500
607
3,602
8,860
8,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
LittleCartoonzZ
Charybdis
13
8 / 2 / 6
8,798
628
12,877
11,438
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ti_YoYo97232
Aphrodite
13
2 / 0 / 1
7,968
569
2,104
4,323
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
almaz016
Anubis
13
0 / 2 / 1
8,233
588
7,772
10,788
5,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
King Arthur
Erlaitz06
King Arthur
1
2
1
0.75
W
5
0
1
5.5
W
3
0
8
7
L
Medusa
Lg9898
Medusa
0
7
1
0.07
W
Charybdis
LittleCartoonzZ
Charybdis
8
2
6
5.5
L
0
5
1
0.1
W
Aphrodite
Ti_YoYo97232
Aphrodite
2
0
1
2.5
W
Anubis
almaz016
Anubis
0
2
1
0.25
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
32,539
46,462
Taken
48,336
20,363
Mitigated
28,998
9,579
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,569
0
2,075
7,455
2,618
0
2,269
5,186
49,376
0
L
King Arthur
Erlaitz06
King Arthur
8,476
1,522
0
3,045
12,731
10,126
0
7,481
5,250
0
52,421
W
6,184
1,616
0
3,624
12,927
8,605
0
1,721
11,206
0
66,918
W
3,602
225
283
2,067
8,860
8,462
451
1,474
7,386
34,014
0
L
Medusa
Lg9898
Medusa
4,233
1,954
89
1,597
12,065
3,416
155
1,440
10,625
0
23,664
W
Charybdis
LittleCartoonzZ
Charybdis
12,877
7,966
0
4,442
11,438
4,589
1,826
2,464
8,974
0
67,583
L
1,764
630
0
1,557
6,716
1,943
434
1,335
5,381
18,314
2,382
W
Aphrodite
Ti_YoYo97232
Aphrodite
2,104
240
378
3,304
4,323
1,708
1,344
1,212
3,111
43,173
0
W
Anubis
almaz016
Anubis
7,772
1,431
0
6,458
10,788
5,634
1,044
370
10,418
56,961
0
L
Pele
1,818
530
79
1,137
7,495
2,260
0
953
6,542
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
41,843
333
Minions Killed
439
0
Camps Cleared
0
1,175,199
Distance Traveled
1,287,996
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,414
530
89
6
0
272,341
3
L
King Arthur
7,347
525
110
8
0
260,056
5
W
Chaac
8,344
596
98
7
0
315,261
2
W
Khepri
8,500
607
39
3
0
269,562
4
L
Medusa
5,604
400
29
2
0
240,359
4
W
Charybdis
8,798
628
108
8
0
234,487
4
L
Sol
5,262
376
37
3
0
187,468
3
W
Aphrodite
7,968
569
86
6
0
271,305
3
W
Anubis
8,233
588
108
8
0
197,381
6
L
Pele
5,854
418
68
5
0
214,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role