Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bondarencu
Bastet
Level 35
God Stats
3W - 6L
1,372 SR
Queue Stats
25W - 42L
1,395 Elo+
Solo
Osiris
Osiris
Metalcrok
Osiris
Level 91
God Stats
1W - 1L
1,366 SR
Queue Stats
164W - 170L
1,447 Elo+
Solo
Team Averages
Level 83
1,412 SR
1,447 Elo+

VS

Team Averages
Level 92
1,575 SR
1,373 Elo+
Horus
Horus
IyosmiteI
Horus
Level 49
God Stats
1W - 1L
1,941 SR
Queue Stats
37W - 28L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Seismi270
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,165 Elo+
Solo
Ra
Ra
pihili
Ra
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 0 / 4
9,908
661
8,780
7,442
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
Bondarencu
Bastet
14
1 / 2 / 4
9,266
618
15,361
11,683
4,355
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Metalcrok
Osiris
15
4 / 0 / 2
10,004
667
13,345
14,168
13,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IyosmiteI
Horus
13
2 / 0 / 0
9,621
641
9,365
18,840
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Seismi270
Danzaburou
7
0 / 1 / 2
7,381
492
2,777
3,579
1,274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
14
0 / 5 / 2
8,937
596
11,718
18,372
10,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
W
Bastet
Bondarencu
Bastet
1
2
4
1.5
L
Horus
IyosmiteI
Horus
2
0
0
2
W
Osiris
Metalcrok
Osiris
4
0
2
5
L
Danzaburou
Seismi270
Danzaburou
0
1
2
1
L
Ra
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
23,860
33,293
Taken
40,791
20,136
Mitigated
37,887
7,909
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,780
994
0
2,725
7,442
2,628
986
3,159
4,041
44,484
0
W
Bastet
Bondarencu
Bastet
15,361
3,918
0
2,107
11,683
4,355
595
2,797
8,628
0
37,887
L
Horus
IyosmiteI
Horus
9,365
3,431
4,125
9,519
18,840
25,909
0
4,949
13,500
0
20,899
W
Osiris
Metalcrok
Osiris
13,345
4,220
0
3,077
14,168
13,153
144
5,515
8,128
0
45,573
L
Danzaburou
Seismi270
Danzaburou
2,777
946
0
681
3,579
1,274
0
372
3,139
0
8,860
L
Ra
11,718
1,478
1,772
3,920
18,372
10,704
0
2,896
15,306
40,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
25,939
184
Minions Killed
123
9
Camps Cleared
4
856,028
Distance Traveled
635,238
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,908
661
105
7
2
264,534
2
W
Bastet
9,266
618
35
2
5
301,091
2
L
Horus
9,621
641
17
1
1
316,087
1
W
Osiris
10,004
667
44
3
2
290,403
4
L
Danzaburou
7,381
492
15
1
2
77,133
1
L
Ra
8,937
596
91
6
1
242,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role