Player Matchup

Chang'e
Chang'e
ExiTus_l
Chang'e
Level 135
God Stats
2W - 2L
1,492 SR
Queue Stats
67W - 66L
1,483 Elo+
Party 1
Hachiman
Hachiman
LiseliAKIN
Hachiman
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
265W - 235L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
LyoKonra
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,485 Elo+
Party 1
Raijin
Raijin
RaDz1o
Raijin
Level 109
God Stats
4W - 10L
1,347 SR
Queue Stats
636W - 615L
1,484 Elo+
Solo
Cthulhu
Cthulhu
VenTeritos
Cthulhu
Level 155
God Stats
0W - 3L
1,283 SR
Queue Stats
158W - 154L
1,478 Elo+
Party 1
Team Averages
Level 110
1,424 SR
1,471 Elo+

VS

Team Averages
Level 97
1,577 SR
1,505 Elo+
Sobek
Sobek
Maylawl
Sobek
Level 127
God Stats
11W - 3L
1,991 SR
Queue Stats
543W - 545L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrCryptic
Kumbhakarna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 66L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
MrGreeneyes4
Xbalanque
Level 129
God Stats
2W - 2L
1,418 SR
Queue Stats
110W - 95L
1,507 Elo+
Solo
Terra
Terra
SHAXXQ8
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,543 Elo+
Party 2
Thoth
Thoth
qinvader8
Thoth
Level 115
God Stats
5W - 2L
1,475 SR
Queue Stats
299W - 257L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ExiTus_l
Chang'e
18
2 / 4 / 19
12,028
601
13,986
28,367
22,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
LiseliAKIN
Hachiman
20
9 / 4 / 9
13,660
683
38,147
21,669
11,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
LyoKonra
Ao Kuang
20
6 / 6 / 7
13,335
667
11,768
30,914
19,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
RaDz1o
Raijin
19
4 / 7 / 11
12,762
638
17,808
21,132
10,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VenTeritos
Cthulhu
20
4 / 4 / 16
13,585
679
26,193
29,086
47,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Maylawl
Sobek
20
1 / 2 / 17
13,087
654
14,894
37,678
46,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
MrCryptic
Kumbhakarna
20
7 / 5 / 13
13,127
656
10,154
28,239
53,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
MrGreeneyes4
Xbalanque
20
9 / 5 / 12
14,494
725
34,574
19,043
12,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
SHAXXQ8
Terra
19
2 / 7 / 18
13,169
658
17,837
32,239
35,167
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
qinvader8
Thoth
20
6 / 6 / 16
14,197
710
33,431
20,318
14,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
101
25
Kills
25
25
Deaths
25
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ExiTus_l
Chang'e
2
4
19
2.88
L
Hachiman
LiseliAKIN
Hachiman
9
4
9
3.38
L
Ao Kuang
LyoKonra
Ao Kuang
6
6
7
1.58
W
Sobek
Maylawl
Sobek
1
2
17
4.75
W
Kumbhakarna
MrCryptic
Kumbhakarna
7
5
13
2.7
W
Xbalanque
MrGreeneyes4
Xbalanque
9
5
12
3
L
Raijin
RaDz1o
Raijin
4
7
11
1.36
W
Terra
SHAXXQ8
Terra
2
7
18
1.57
L
Cthulhu
VenTeritos
Cthulhu
4
4
16
3
W
Thoth
qinvader8
Thoth
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,902
Damage
110,890
131,168
Taken
137,517
111,204
Mitigated
160,973
63,134
Healing
59,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ExiTus_l
Chang'e
13,986
798
16,969
11,144
28,367
22,101
593
17,434
10,933
29,423
0
L
Hachiman
LiseliAKIN
Hachiman
38,147
18,207
2,942
5,002
21,669
11,874
3,457
15,138
6,531
0
64,834
L
Ao Kuang
LyoKonra
Ao Kuang
11,768
2,570
5,084
8,616
30,914
19,449
578
19,060
11,854
19,141
0
W
Sobek
Maylawl
Sobek
14,894
725
4,335
18,839
37,678
46,274
307
15,037
22,641
23,925
0
W
Kumbhakarna
MrCryptic
Kumbhakarna
10,154
483
2,899
3,051
28,239
53,101
286
14,283
13,956
14,897
0
W
Xbalanque
MrGreeneyes4
Xbalanque
34,574
19,173
2,277
3,106
19,043
12,322
4,025
10,778
8,265
0
74,268
L
Raijin
RaDz1o
Raijin
17,808
1,949
2,764
3,024
21,132
10,548
1,840
13,594
7,538
39,476
0
W
Terra
SHAXXQ8
Terra
17,837
1,642
10,042
9,120
32,239
35,167
597
15,128
17,111
36,719
0
L
Cthulhu
VenTeritos
Cthulhu
26,193
716
3,517
4,072
29,086
47,232
59
11,090
17,996
50,314
0
W
Thoth
qinvader8
Thoth
33,431
1,044
3,900
2,403
20,318
14,109
2,564
14,529
5,789
65,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,370
Gold Earned
68,074
201
Minions Killed
185
0
Camps Cleared
0
1,658,350
Distance Traveled
1,618,588
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,028
601
28
1
0
371,545
0
L
Hachiman
13,660
683
56
3
0
334,017
1
L
Ao Kuang
13,335
667
21
1
0
334,328
0
W
Sobek
13,087
654
12
1
0
336,653
0
W
Kumbhakarna
13,127
656
4
0
0
351,988
0
W
Xbalanque
14,494
725
79
4
0
269,050
0
L
Raijin
12,762
638
50
3
0
247,338
0
W
Terra
13,169
658
30
2
0
332,941
0
L
Cthulhu
13,585
679
46
2
0
371,122
1
W
Thoth
14,197
710
60
3
0
327,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role