Player Matchup

Tiamat
Tiamat
BlitZCarn
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,388 Elo+
Party 1
Bacchus
Bacchus
MantaBeep
Bacchus
Level 66
God Stats
1W - 1L
1,480 SR
Queue Stats
12W - 10L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
TruSyn1
Baba Yaga
Level 103
God Stats
2W - 2L
1,536 SR
Queue Stats
118W - 111L
1,391 Elo+
Party 1
Zeus
Zeus
WiseSouldragon
Zeus
Level 81
God Stats
1W - 3L
1,291 SR
Queue Stats
11W - 16L
1,300 Elo+
Solo
Thor
Thor
XBubba JohnsonX
Thor
Level 123
God Stats
2W - 5L
1,392 SR
Queue Stats
280W - 297L
1,445 Elo+
Solo
Team Averages
Level 96
1,440 SR
1,392 Elo+

VS

Team Averages
Level 76
1,490 SR
1,384 Elo+
Ah Puch
Ah Puch
AlirezaAlireza67
Ah Puch
Level 149
God Stats
1W - 2L
1,318 SR
Queue Stats
115W - 129L
1,374 Elo+
Solo
Hou Yi
Hou Yi
FrostyOnyx
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,372 Elo+
Solo
Hun Batz
Hun Batz
JJDV
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Xing Tian
Xing Tian
KingElvisF520
Xing Tian
Level 66
God Stats
31W - 24L
1,570 SR
Queue Stats
1,119W - 1,208L
1,476 Elo+
Solo
Ne Zha
Ne Zha
MrNimbus3sm
Ne Zha
Level 131
God Stats
29W - 23L
1,561 SR
Queue Stats
1,477W - 1,592L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlitZCarn
Tiamat
14
1 / 2 / 2
9,215
512
4,950
7,963
4,925
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
MantaBeep
Bacchus
18
0 / 6 / 4
10,761
598
5,173
19,986
23,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
TruSyn1
Baba Yaga
15
0 / 3 / 2
8,927
496
5,231
10,615
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 1
10,889
605
14,024
10,984
5,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 8 / 4
10,399
578
19,326
18,448
10,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 8
14,192
788
21,006
9,150
4,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
FrostyOnyx
Hou Yi
20
4 / 2 / 16
12,522
696
15,428
14,705
7,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
JJDV
Hun Batz
6
0 / 2 / 1
8,054
447
233
3,278
1,161
Xing Tian
KingElvisF520
Xing Tian
14
1 / 1 / 8
9,762
542
4,883
13,562
9,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ne Zha
20
9 / 2 / 11
13,722
762
19,020
24,915
21,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
6
Kills
23
24
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Tiamat
BlitZCarn
Tiamat
1
2
2
1
W
Hou Yi
FrostyOnyx
Hou Yi
4
2
16
6
W
Hun Batz
JJDV
Hun Batz
0
2
1
0.25
W
Xing Tian
KingElvisF520
Xing Tian
1
1
8
5
L
Bacchus
MantaBeep
Bacchus
0
6
4
0.33
W
Ne Zha
9
2
11
7.25
L
Baba Yaga
TruSyn1
Baba Yaga
0
3
2
0.33
L
3
5
1
0.7
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
60,570
67,996
Taken
65,610
50,505
Mitigated
43,169
19,915
Healing
38,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,006
894
3,289
4,525
9,150
4,124
1,395
5,305
3,845
56,025
0
L
Tiamat
BlitZCarn
Tiamat
4,950
272
1,046
3,396
7,963
4,925
0
3,702
4,261
16,892
0
W
Hou Yi
FrostyOnyx
Hou Yi
15,428
5,926
1,299
3,264
14,705
7,263
2,768
6,350
8,355
0
38,099
W
Hun Batz
JJDV
Hun Batz
233
42
0
0
3,278
1,161
0
1,642
1,636
0
857
W
Xing Tian
KingElvisF520
Xing Tian
4,883
253
2,570
6,546
13,562
9,228
0
7,699
5,863
9,782
0
L
Bacchus
MantaBeep
Bacchus
5,173
449
2,343
4,451
19,986
23,583
0
6,519
13,467
12,013
0
W
Ne Zha
19,020
2,208
3,462
13,086
24,915
21,393
1,057
8,382
16,533
0
41,237
L
Baba Yaga
TruSyn1
Baba Yaga
5,231
116
970
3,156
10,615
5,415
0
4,440
6,175
18,166
0
L
14,024
473
535
1,335
10,984
5,942
0
4,599
6,385
43,500
0
L
19,326
3,756
1,053
1,630
18,448
10,640
0
6,629
11,819
0
30,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
58,252
167
Minions Killed
191
0
Camps Cleared
0
1,347,572
Distance Traveled
1,331,354
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,192
788
82
5
0
389,004
2
L
Tiamat
9,215
512
17
1
0
230,349
0
W
Hou Yi
12,522
696
49
3
0
339,300
0
W
Hun Batz
8,054
447
2
0
0
67,058
0
W
Xing Tian
9,762
542
22
1
0
191,626
1
L
Bacchus
10,761
598
16
1
0
298,995
0
W
Ne Zha
13,722
762
36
2
0
344,366
0
L
Baba Yaga
8,927
496
17
1
0
268,903
0
L
Zeus
10,889
605
87
5
0
276,908
0
L
Thor
10,399
578
30
2
0
272,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role