Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CrackyDappy
Cernunnos
Level 123
God Stats
7W - 8L
1,535 SR
Queue Stats
31W - 26L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Iwaldi
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,609 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,555 Elo+

VS

Team Averages
Level 100
1,515 SR
1,512 Elo+
Neith
Neith
Eraze50
Neith
Level 69
God Stats
3W - 4L
1,340 SR
Queue Stats
3W - 9L
1,266 Elo+
Solo
Yemoja
Yemoja
ShadowHunter91
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 200L
1,564 Elo+
Solo
Agni
Agni
snoopy67
Agni
Level 146
God Stats
10W - 7L
1,704 SR
Queue Stats
73W - 58L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 3
10,163
726
13,038
12,957
8,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
CrackyDappy
Cernunnos
16
8 / 1 / 6
10,597
757
15,898
11,340
5,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Iwaldi
Jormungandr
14
0 / 1 / 11
9,890
706
12,004
15,355
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eraze50
Neith
12
0 / 6 / 4
8,485
606
6,244
14,024
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 0
9,417
673
7,506
19,158
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
13
1 / 4 / 2
8,902
636
13,083
11,827
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
3
3.75
W
Cernunnos
CrackyDappy
Cernunnos
8
1
6
11
L
Neith
Eraze50
Neith
0
6
4
0.33
W
Jormungandr
Iwaldi
Jormungandr
0
1
11
5.5
L
3
4
0
0.75
L
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
26,833
39,652
Taken
45,009
28,165
Mitigated
34,507
14,996
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,038
816
0
8,344
12,957
8,099
311
5,835
6,734
45,980
0
W
Cernunnos
CrackyDappy
Cernunnos
15,898
8,572
0
2,973
11,340
5,420
939
6,672
4,268
0
42,367
L
Neith
Eraze50
Neith
6,244
2,092
0
3,492
14,024
6,366
0
8,372
5,652
0
26,256
W
Jormungandr
Iwaldi
Jormungandr
12,004
3,342
0
3,679
15,355
14,646
0
7,510
7,513
30,696
0
L
7,506
1,977
1,484
5,199
19,158
22,980
0
11,500
7,658
17,513
0
L
Agni
13,083
1,004
0
1,553
11,827
5,161
0
5,451
6,376
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
26,804
172
Minions Killed
115
8
Camps Cleared
4
751,798
Distance Traveled
691,845
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,163
726
62
4
5
242,390
4
W
Cernunnos
10,597
757
71
5
3
247,125
0
L
Neith
8,485
606
40
3
2
221,665
3
W
Jormungandr
9,890
706
39
3
0
262,283
4
L
Yemoja
9,417
673
23
2
0
225,915
4
L
Agni
8,902
636
52
4
2
244,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role