Player Matchup

Shiva
Shiva
Emil_c94
Shiva
Level 121
God Stats
53W - 29L
1,664 SR
Queue Stats
221W - 200L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
hybirdgamingHD
Ah Puch
Level 29
God Stats
3W - 4L
1,238 SR
Queue Stats
90W - 66L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
ratrogan
Cthulhu
Level 105
God Stats
35W - 16L
1,855 SR
Queue Stats
280W - 165L
1,687 Elo+
Party 1
Team Averages
Level 85
1,585 SR
1,567 Elo+

VS

Team Averages
Level 60
1,340 SR
1,198 Elo+
Bacchus
Bacchus
andre13390
Bacchus
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,050 Elo+
Party 2
Izanami
Izanami
jeremANT13
Izanami
Level 28
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 2
Sol
Sol
neiltrev
Sol
Level 118
God Stats
0W - 2L
1,360 SR
Queue Stats
75W - 115L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Emil_c94
Shiva
12
4 / 0 / 4
8,092
809
10,586
11,125
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 5
7,209
721
8,294
7,068
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ratrogan
Cthulhu
12
1 / 0 / 7
7,205
721
6,401
6,584
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
andre13390
Bacchus
9
0 / 2 / 2
5,958
596
3,456
13,168
12,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
jeremANT13
Izanami
10
1 / 5 / 1
6,321
632
3,622
9,286
3,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,079
608
4,356
7,081
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
1
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
Emil_c94
Shiva
4
0
4
6
L
Bacchus
andre13390
Bacchus
0
2
2
0.5
W
3
2
5
2.75
L
Izanami
jeremANT13
Izanami
1
5
1
0.3
L
0
1
0
0
W
Cthulhu
ratrogan
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
11,434
24,777
Taken
29,535
19,262
Mitigated
18,788
6,583
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Emil_c94
Shiva
10,586
1,113
562
3,569
11,125
10,333
207
3,448
7,677
0
29,664
L
Bacchus
andre13390
Bacchus
3,456
359
0
179
13,168
12,159
0
6,853
6,315
5,520
0
W
8,294
331
0
1,311
7,068
3,088
716
2,609
4,459
21,043
0
L
Izanami
jeremANT13
Izanami
3,622
2,491
0
463
9,286
3,563
144
4,072
5,214
0
21,529
L
4,356
699
0
2,339
7,081
3,066
125
3,923
3,158
24,354
1,552
W
Cthulhu
ratrogan
Cthulhu
6,401
773
513
628
6,584
5,841
395
1,947
4,637
22,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
18,358
96
Minions Killed
112
7
Camps Cleared
2
617,251
Distance Traveled
562,453
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,092
809
39
4
2
215,089
3
L
Bacchus
5,958
596
9
1
0
202,536
3
W
Ah Puch
7,209
721
33
3
3
188,850
3
L
Izanami
6,321
632
60
6
1
177,942
3
L
Sol
6,079
608
43
4
1
181,975
4
W
Cthulhu
7,205
721
24
2
2
213,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role