Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver V
AsapHxCanelO
Ah Muzen Cab
Silver V
Level 86
God Stats
5W - 2L
1,658 SR
Queue Stats
232W - 220L
1,279 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
BroussKl
Tsukuyomi
Bronze V
Level 65
God Stats
0W - 2L
1,521 SR
Queue Stats
1W - 7L
1,319 MMR
Solo
Janus
Janus
Gold V
Gekyumeisreal
Janus
Gold V
Level 123
God Stats
10W - 9L
1,828 SR
Queue Stats
282W - 288L
1,285 MMR
Solo
Bacchus
Bacchus
Silver IV
NL-Call-of-Fears
Bacchus
Silver IV
Level 99
God Stats
3W - 1L
1,482 SR
Queue Stats
11W - 12L
1,369 MMR
Solo
Kali
Kali
Gold V
math_93400
Kali
Gold V
Level 125
God Stats
42W - 32L
1,594 SR
Queue Stats
658W - 665L
1,413 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,616 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,449 SR
1,333 MMR
Izanami
Izanami
Gold IV
HugOw_2
Izanami
Gold IV
Level 107
God Stats
33W - 28L
1,533 SR
Queue Stats
329W - 349L
1,398 MMR
Party 1
Hercules
Hercules
Silver IV
HydroBlits
Hercules
Silver IV
Level 156
God Stats
4W - 2L
1,512 SR
Queue Stats
66W - 55L
1,398 MMR
Solo
Khepri
Khepri
Silver II
pindepice_sacha
Khepri
Silver II
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 237L
1,120 MMR
Party 1
Discordia
Discordia
Gold IV
rickblok
Discordia
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,444 MMR
Solo
Fenrir
Fenrir
Silver III
spikeyprofile
Fenrir
Silver III
Level 109
God Stats
7W - 8L
1,199 SR
Queue Stats
20W - 21L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsapHxCanelO
Ah Muzen Cab
20
2 / 8 / 3
14,562
428
25,019
31,760
15,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
BroussKl
Tsukuyomi
20
1 / 6 / 1
13,833
407
14,522
26,632
22,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
2 / 4 / 4
15,311
450
21,474
25,774
12,524
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
1 / 8 / 3
12,511
368
10,641
32,732
53,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 2 / 3
16,484
485
21,760
41,985
27,242
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArachneScyllaKing ArthurLancelot

VS

Bans
LokiAtlasChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HugOw_2
Izanami
20
14 / 3 / 8
20,968
617
46,541
37,785
22,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
HydroBlits
Hercules
20
3 / 1 / 5
19,509
574
19,533
31,247
56,101
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 1 / 14
16,175
476
9,958
24,498
44,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
rickblok
Discordia
20
3 / 2 / 9
17,603
518
26,810
16,383
9,803
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 12
17,237
507
18,341
31,770
20,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
28
28
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AsapHxCanelO
Ah Muzen Cab
2
8
3
0.44
L
Tsukuyomi
BroussKl
Tsukuyomi
1
6
1
0.25
L
2
4
4
1
W
Izanami
HugOw_2
Izanami
14
3
8
6
W
Hercules
HydroBlits
Hercules
3
1
5
5.5
L
1
8
3
0.31
L
4
2
3
2.75
W
2
1
14
9
W
Discordia
rickblok
Discordia
3
2
9
3.75
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,416
Damage
121,183
158,883
Taken
141,683
130,701
Mitigated
153,809
37,172
Healing
48,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AsapHxCanelO
Ah Muzen Cab
25,019
10,443
0
6,149
31,760
15,340
0
6,595
25,165
0
195,142
L
Tsukuyomi
BroussKl
Tsukuyomi
14,522
3,243
0
7,308
26,632
22,332
0
4,264
22,368
0
120,426
L
21,474
1,181
612
5,266
25,774
12,524
0
7,431
18,343
166,354
0
W
Izanami
HugOw_2
Izanami
46,541
40,414
0
20,596
37,785
22,775
10,741
10,412
27,373
0
290,742
W
Hercules
HydroBlits
Hercules
19,533
5,784
0
11,765
31,247
56,101
3,192
2,977
28,270
0
167,863
L
10,641
1,361
1,475
5,215
32,732
53,263
0
8,324
24,408
42,310
0
L
21,760
10,127
0
11,147
41,985
27,242
0
10,244
31,741
0
146,304
W
9,958
1,027
1,176
3,322
24,498
44,722
849
7,430
17,068
38,189
0
W
Discordia
rickblok
Discordia
26,810
913
512
4,315
16,383
9,803
1,229
5,246
11,137
166,814
0
W
18,341
3,138
0
7,040
31,770
20,408
3,227
7,674
24,096
0
157,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,701
Gold Earned
91,492
924
Minions Killed
1,137
0
Camps Cleared
0
3,174,397
Distance Traveled
3,357,030
20
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,562
428
250
7
0
623,627
3
L
Tsukuyomi
13,833
407
201
6
0
569,097
2
L
Janus
15,311
450
239
7
0
631,454
8
W
Izanami
20,968
617
370
11
0
652,865
7
W
Hercules
19,509
574
308
9
0
661,580
19
L
Bacchus
12,511
368
54
2
0
642,926
4
L
Kali
16,484
485
180
5
0
707,293
3
W
Khepri
16,175
476
51
2
0
657,251
4
W
Discordia
17,603
518
231
7
0
680,587
7
W
Fenrir
17,237
507
177
5
0
704,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role