Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
QuIkErS97
Skadi
Gold III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,458 MMR
Solo
Ne Zha
Ne Zha
Gold IV
bebowalid
Ne Zha
Gold IV
Level 129
God Stats
11W - 7L
1,690 SR
Queue Stats
50W - 49L
1,417 MMR
Solo
Odin
Odin
Bronze IV
meansy
Odin
Bronze IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,454 MMR
Solo
Tiamat
Tiamat
Gold IV
smanty
Tiamat
Gold IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,538 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,440 SR
1,459 MMR
Ares
Ares
Silver II
ByCarrrmelo
Ares
Silver II
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
182W - 185L
1,409 MMR
Solo
Mercury
Mercury
Gold III
ErMachu
Mercury
Gold III
Level 143
God Stats
3W - 5L
1,154 SR
Queue Stats
110W - 109L
1,497 MMR
Solo
Vulcan
Vulcan
Silver V
Monkeygamer177
Vulcan
Silver V
Level 151
God Stats
0W - 2L
1,496 SR
Queue Stats
76W - 72L
1,497 MMR
Solo
King Arthur
King Arthur
Gold V
OniChuya
King Arthur
Gold V
Level 124
God Stats
2W - 3L
1,566 SR
Queue Stats
112W - 110L
1,390 MMR
Solo
Cernunnos
Cernunnos
Bronze V
bozzola100
Cernunnos
Bronze V
Level 68
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 2
3,409
682
593
3,392
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
QuIkErS97
Skadi
6
2 / 0 / 0
3,974
795
1,167
1,217
313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
bebowalid
Ne Zha
4
0 / 0 / 0
2,890
578
687
2,247
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
meansy
Odin
6
0 / 0 / 0
3,384
677
889
3,782
2,322
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
smanty
Tiamat
5
0 / 0 / 0
3,125
625
1,028
887
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
UllrAh Muzen CabKaliLancelot

VS

Bans
GilgameshMorgan Le FayBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,568
514
224
1,210
416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ErMachu
Mercury
4
0 / 1 / 0
3,001
600
0
2,675
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,328
666
843
1,864
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
OniChuya
King Arthur
6
0 / 0 / 0
3,498
700
2,023
2,425
1,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
bozzola100
Cernunnos
1
0 / 0 / 0
2,445
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
2
1
L
0
1
0
0
L
Mercury
ErMachu
Mercury
0
1
0
0
L
1
0
0
1
L
King Arthur
OniChuya
King Arthur
0
0
0
0
W
Skadi
QuIkErS97
Skadi
2
0
0
2
W
Ne Zha
bebowalid
Ne Zha
0
0
0
0
L
Cernunnos
bozzola100
Cernunnos
0
0
0
0
W
Odin
meansy
Odin
0
0
0
0
W
Tiamat
smanty
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,364
Damage
3,090
11,525
Taken
8,174
5,252
Mitigated
2,904
4,103
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
593
148
0
916
3,392
1,614
0
251
3,141
3,599
0
L
224
24
0
34
1,210
416
0
337
873
1,250
0
L
Mercury
ErMachu
Mercury
0
0
0
714
2,675
610
0
362
2,313
0
5,775
L
843
202
0
712
1,864
673
0
922
942
16,893
0
L
King Arthur
OniChuya
King Arthur
2,023
371
0
1,212
2,425
1,205
0
0
2,425
0
15,602
W
Skadi
QuIkErS97
Skadi
1,167
742
0
391
1,217
313
0
184
1,033
0
19,103
W
Ne Zha
bebowalid
Ne Zha
687
137
0
1,260
2,247
586
0
310
1,937
0
10,222
L
Cernunnos
bozzola100
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Odin
meansy
Odin
889
332
0
1,000
3,782
2,322
0
0
3,782
0
15,749
W
Tiamat
smanty
Tiamat
1,028
193
0
536
887
417
0
322
565
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,782
Gold Earned
14,840
134
Minions Killed
77
0
Camps Cleared
0
391,726
Distance Traveled
318,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,409
682
5
1
0
69,364
0
L
Ares
2,568
514
3
1
0
37,369
0
L
Mercury
3,001
600
22
4
0
80,139
3
L
Vulcan
3,328
666
31
6
0
86,803
0
L
King Arthur
3,498
700
21
4
0
114,579
1
W
Skadi
3,974
795
41
8
0
64,096
0
W
Ne Zha
2,890
578
22
4
0
94,638
0
L
Cernunnos
2,445
489
0
0
0
15
0
W
Odin
3,384
677
30
6
0
94,757
0
W
Tiamat
3,125
625
36
7
0
68,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role