Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Xenia24062017
Sylvanus
Level 125
God Stats
38W - 41L
1,464 SR
Queue Stats
186W - 212L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
dude01gameover
Gilgamesh
Level 57
God Stats
7W - 1L
1,720 SR
Queue Stats
76W - 86L
1,353 Elo+
Solo
Team Averages
Level 127
1,537 SR
1,441 Elo+

VS

Team Averages
Level 132
1,498 SR
1,478 Elo+
Danzaburou
Danzaburou
GetSomeNuts969
Danzaburou
Level 160
God Stats
15W - 14L
1,520 SR
Queue Stats
596W - 617L
1,492 Elo+
Solo
Atlas
Atlas
Lemensis
Atlas
Level 124
God Stats
8W - 21L
1,443 SR
Queue Stats
669W - 733L
1,391 Elo+
Solo
Discordia
Discordia
M-T-P97
Discordia
Level 108
God Stats
3W - 4L
1,497 SR
Queue Stats
264W - 289L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
PryanikVV
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Solo
Ravana
Ravana
chupaz1010
Ravana
Level 159
God Stats
1W - 4L
1,528 SR
Queue Stats
773W - 747L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 0 / 3
12,343
588
10,654
19,086
9,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
19
4 / 0 / 1
11,937
568
12,092
13,189
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
17
2 / 0 / 3
10,721
511
9,067
13,133
6,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Xenia24062017
Sylvanus
16
0 / 0 / 2
10,756
512
7,942
17,470
18,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
dude01gameover
Gilgamesh
16
1 / 1 / 6
10,793
514
7,007
22,397
18,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetSomeNuts969
Danzaburou
16
0 / 3 / 1
9,825
468
11,387
15,994
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Lemensis
Atlas
11
0 / 1 / 1
8,030
382
6,553
12,044
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
M-T-P97
Discordia
15
0 / 5 / 0
9,288
442
8,561
12,446
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PryanikVV
Zhong Kui
15
0 / 4 / 0
9,243
440
13,778
21,588
16,854
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
chupaz1010
Ravana
15
1 / 1 / 0
9,223
439
8,966
8,226
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
1
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
3
8.5
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
1
4.5
W
Hades
 
Hades
2
0
3
3.5
L
Danzaburou
GetSomeNuts969
Danzaburou
0
3
1
0.17
L
Atlas
Lemensis
Atlas
0
1
1
0.5
L
Discordia
M-T-P97
Discordia
0
5
0
0
L
Zhong Kui
PryanikVV
Zhong Kui
0
4
0
0
W
Sylvanus
Xenia24062017
Sylvanus
0
0
2
1
L
Ravana
chupaz1010
Ravana
1
1
0
1
W
Gilgamesh
dude01gameover
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,762
Damage
49,245
85,275
Taken
70,298
59,432
Mitigated
42,699
44,303
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,654
3,747
0
10,329
19,086
9,652
2,021
4,352
14,734
0
119,836
W
Ah Muzen Cab
 
Ah Muzen Cab
12,092
4,691
0
7,891
13,189
6,098
1,169
1,730
11,459
0
130,922
W
Hades
 
Hades
9,067
1,084
667
7,995
13,133
6,789
565
4,405
8,728
81,153
0
L
Danzaburou
GetSomeNuts969
Danzaburou
11,387
6,305
0
6,844
15,994
6,357
35
1,438
14,556
0
97,873
L
Atlas
Lemensis
Atlas
6,553
3,111
0
2,182
12,044
10,586
0
1,244
10,800
26,088
0
L
Discordia
M-T-P97
Discordia
8,561
700
0
1,000
12,446
5,435
0
4,182
8,264
93,154
0
L
Zhong Kui
PryanikVV
Zhong Kui
13,778
3,205
0
12,019
21,588
16,854
1,272
7,720
13,868
91,759
0
W
Sylvanus
Xenia24062017
Sylvanus
7,942
2,275
1,255
5,192
17,470
18,049
922
10,282
7,188
56,366
12,981
L
Ravana
chupaz1010
Ravana
8,966
2,901
0
4,634
8,226
3,467
0
1,377
6,849
0
88,676
W
Gilgamesh
dude01gameover
Gilgamesh
7,007
2,155
3,738
7,236
22,397
18,844
697
8,498
13,899
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
45,609
719
Minions Killed
638
0
Camps Cleared
0
1,934,442
Distance Traveled
1,798,376
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,343
588
176
8
0
432,566
2
W
Ah Muzen Cab
11,937
568
204
10
0
415,678
5
W
Hades
10,721
511
141
7
0
409,941
6
L
Danzaburou
9,825
468
180
9
0
339,328
2
L
Atlas
8,030
382
36
2
0
341,796
2
L
Discordia
9,288
442
161
8
0
352,124
8
L
Zhong Kui
9,243
440
126
6
0
317,419
4
W
Sylvanus
10,756
512
133
6
0
274,177
2
L
Ravana
9,223
439
135
6
0
447,709
3
W
Gilgamesh
10,793
514
65
3
0
402,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role