Player Matchup

Lancelot
Lancelot
Nekochka
Lancelot
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,461 Elo+
Solo
Jing Wei
Jing Wei
OreVaFot
Jing Wei
Level 84
God Stats
7W - 5L
1,520 SR
Queue Stats
113W - 98L
1,515 Elo+
Solo
Eset
Eset
agoodal97
Eset
Level 68
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
maorykl
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
oDakota3000o
Nu Wa
Level 107
God Stats
10W - 2L
1,614 SR
Queue Stats
267W - 309L
1,347 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,465 Elo+

VS

Team Averages
Level 78
1,404 SR
1,358 Elo+
Kumbhakarna
Kumbhakarna
Demonic-Joker32
Kumbhakarna
Level 104
God Stats
0W - 2L
1,277 SR
Queue Stats
52W - 53L
1,472 Elo+
Solo
Thor
Thor
HIERISIAN
Thor
Level 81
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 2
Ganesha
Ganesha
XxPikaPoekaxX
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 2
The Morrigan
The Morrigan
pedrosnchz7
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 166L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Волшебницa
Ah Muzen Cab
Level 160
God Stats
17W - 20L
1,460 SR
Queue Stats
771W - 819L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nekochka
Lancelot
20
6 / 8 / 19
13,314
701
12,558
25,847
11,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
OreVaFot
Jing Wei
20
11 / 4 / 13
14,447
760
28,008
21,048
10,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
5 / 6 / 23
14,478
762
30,228
17,513
7,578
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
maorykl
Ao Kuang
20
7 / 8 / 11
15,087
794
6,978
27,518
16,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 18
14,211
748
22,511
14,824
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Demonic-Joker32
Kumbhakarna
16
6 / 11 / 9
11,525
607
10,684
34,380
23,553
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
20
9 / 7 / 18
13,762
724
20,861
21,144
9,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
20
0 / 6 / 23
12,027
633
9,778
23,737
27,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
pedrosnchz7
The Morrigan
20
5 / 7 / 19
13,415
706
17,334
17,268
8,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Волшебницa
Ah Muzen Cab
20
11 / 4 / 18
15,486
815
31,971
24,519
12,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
118
35
Kills
31
31
Deaths
35
84
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Demonic-Joker32
Kumbhakarna
6
11
9
0.95
L
Thor
9
7
18
2.57
W
Lancelot
Nekochka
Lancelot
6
8
19
1.94
W
Jing Wei
OreVaFot
Jing Wei
11
4
13
4.38
L
Ganesha
0
6
23
1.92
W
Eset
5
6
23
2.75
W
Ao Kuang
maorykl
Ao Kuang
7
8
11
1.56
W
6
5
18
3
L
The Morrigan
pedrosnchz7
The Morrigan
5
7
19
2.07
L
Ah Muzen Cab
Волшебницa
Ah Muzen Cab
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,283
Damage
90,628
106,750
Taken
121,048
51,705
Mitigated
80,243
35,360
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Demonic-Joker32
Kumbhakarna
10,684
1,285
2,173
2,613
34,380
23,553
665
14,190
19,798
27,262
0
L
Thor
20,861
2,231
4,324
3,494
21,144
9,260
628
11,064
9,708
0
29,845
W
Lancelot
Nekochka
Lancelot
12,558
3,782
694
7,118
25,847
11,217
1,631
9,967
15,880
0
31,912
W
Jing Wei
OreVaFot
Jing Wei
28,008
18,991
2,372
6,238
21,048
10,017
3,808
7,170
13,878
0
60,743
L
Ganesha
9,778
690
1,630
1,332
23,737
27,033
165
10,208
13,177
28,533
0
W
Eset
30,228
718
1,562
3,200
17,513
7,578
1,513
5,921
11,592
57,410
0
W
Ao Kuang
maorykl
Ao Kuang
6,978
1,743
3,983
7,003
27,518
16,620
2,389
8,136
19,382
20,246
0
W
22,511
5,266
1,281
1,909
14,824
6,273
1,432
4,630
10,194
45,926
0
L
The Morrigan
pedrosnchz7
The Morrigan
17,334
3,011
1,469
2,470
17,268
8,107
991
7,456
9,532
26,805
7,130
L
Ah Muzen Cab
Волшебницa
Ah Muzen Cab
31,971
8,515
3,278
8,692
24,519
12,290
3,080
14,941
9,116
0
91,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,537
Gold Earned
66,215
260
Minions Killed
192
0
Camps Cleared
0
1,559,944
Distance Traveled
1,483,634
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,525
607
22
1
0
261,150
2
L
Thor
13,762
724
27
1
0
309,976
1
W
Lancelot
13,314
701
34
2
0
315,664
3
W
Jing Wei
14,447
760
76
4
0
343,799
1
L
Ganesha
12,027
633
0
0
0
308,170
0
W
Eset
14,478
762
54
3
0
310,805
0
W
Ao Kuang
15,087
794
27
1
0
283,277
0
W
Nu Wa
14,211
748
69
4
0
306,399
1
L
The Morrigan
13,415
706
32
2
0
296,143
0
L
Ah Muzen Cab
15,486
815
111
6
0
308,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role