Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cordis_Black
Atlas
Level 100
God Stats
7W - 5L
1,438 SR
Queue Stats
215W - 166L
1,607 Elo+
Party 1
Ymir
Ymir
El_Shaddayy
Ymir
Level 128
God Stats
2W - 4L
1,285 SR
Queue Stats
368W - 344L
1,574 Elo+
Party 1
Izanami
Izanami
NabZiddy
Izanami
Level 89
God Stats
4W - 1L
1,513 SR
Queue Stats
101W - 76L
1,609 Elo+
Party 1
Raijin
Raijin
Rancidjoint
Raijin
Level 128
God Stats
7W - 5L
1,567 SR
Queue Stats
326W - 352L
1,469 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,552 Elo+

VS

Team Averages
Level 103
1,534 SR
1,621 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AndyBrandi
Ne Zha
Level 108
God Stats
5W - 9L
1,550 SR
Queue Stats
453W - 423L
1,577 Elo+
Solo
Hun Batz
Hun Batz
Dr_Orchid_T
Hun Batz
Level 88
God Stats
2W - 2L
1,622 SR
Queue Stats
257W - 259L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
Karniival
Erlang Shen
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 46L
1,656 Elo+
Party 2
Aphrodite
Aphrodite
Madin2306
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 2 / 20
9,728
748
9,296
18,170
17,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 22
11,351
873
15,586
20,796
26,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 1 / 18
11,684
899
9,556
16,051
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
NabZiddy
Izanami
17
8 / 3 / 13
10,606
816
24,302
16,406
10,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
17
6 / 3 / 18
10,426
802
21,903
15,161
9,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 7 / 6
9,471
729
10,224
22,704
23,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
AndyBrandi
Ne Zha
16
2 / 5 / 3
8,565
659
19,701
15,367
7,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Dr_Orchid_T
Hun Batz
15
1 / 3 / 7
8,668
667
9,836
13,758
15,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Karniival
Erlang Shen
15
3 / 7 / 4
9,931
764
14,754
24,466
26,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Madin2306
Aphrodite
14
0 / 4 / 6
8,048
619
18,580
13,386
11,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
26
Kills
9
10
Deaths
26
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
20
5.5
L
Arachne
 
Arachne
3
7
6
0.86
L
Ne Zha
AndyBrandi
Ne Zha
2
5
3
0.7
W
3
1
22
14
L
Hun Batz
Dr_Orchid_T
Hun Batz
1
3
7
1.5
W
8
1
18
17
L
Erlang Shen
Karniival
Erlang Shen
3
7
4
0.71
L
Aphrodite
Madin2306
Aphrodite
0
4
6
0.75
W
Izanami
NabZiddy
Izanami
8
3
13
4.83
W
Raijin
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,643
Damage
73,095
86,584
Taken
89,681
92,528
Mitigated
85,281
43,171
Healing
35,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,296
541
20,454
9,298
18,170
17,593
229
4,800
13,370
22,207
0
L
Arachne
 
Arachne
10,224
5,681
2,463
4,894
22,704
23,373
0
12,832
9,872
0
13,354
L
Ne Zha
AndyBrandi
Ne Zha
19,701
1,682
3,877
4,210
15,367
7,802
860
11,606
3,761
0
37,539
W
15,586
5,857
1,406
3,036
20,796
26,759
915
4,466
16,330
31,061
0
L
Hun Batz
Dr_Orchid_T
Hun Batz
9,836
754
786
2,438
13,758
15,510
549
8,548
5,210
0
20,975
W
9,556
1,174
1,483
1,941
16,051
27,707
529
4,766
11,285
14,563
0
L
Erlang Shen
Karniival
Erlang Shen
14,754
6,437
2,127
4,153
24,466
26,870
0
13,585
10,881
0
21,615
L
Aphrodite
Madin2306
Aphrodite
18,580
3,257
5,353
5,402
13,386
11,726
210
9,770
3,616
28,665
0
W
Izanami
NabZiddy
Izanami
24,302
11,998
1,199
2,224
16,406
10,658
4,931
2,276
14,130
0
52,245
W
Raijin
21,903
2,490
1,269
861
15,161
9,811
1,246
2,272
12,889
37,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
44,683
184
Minions Killed
94
0
Camps Cleared
0
1,165,776
Distance Traveled
1,152,097
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,728
748
32
2
0
258,665
0
L
Arachne
9,471
729
9
1
0
213,666
0
L
Ne Zha
8,565
659
24
2
0
250,684
0
W
Atlas
11,351
873
30
2
0
239,772
0
L
Hun Batz
8,668
667
16
1
0
242,634
0
W
Ymir
11,684
899
20
2
0
223,555
0
L
Erlang Shen
9,931
764
8
1
0
202,343
1
L
Aphrodite
8,048
619
37
3
0
242,770
0
W
Izanami
10,606
816
73
6
0
201,333
0
W
Raijin
10,426
802
29
2
0
242,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role