Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
An1meGuy
Janus
Level 107
God Stats
1W - 3L
1,300 SR
Queue Stats
136W - 140L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Zeldarossa
Amaterasu
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 90L
1,519 Elo+
Solo
Kali
Kali
fredi800
Kali
Level 123
God Stats
3W - 7L
1,550 SR
Queue Stats
292W - 272L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pinkwaves
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 67
1,470 SR
1,486 Elo+

VS

Team Averages
Level 84
1,576 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ajjj
Gilgamesh
Level 66
God Stats
7W - 3L
1,940 SR
Queue Stats
53W - 34L
1,542 Elo+
Solo
Ullr
Ullr
SniperHavicDc
Ullr
Level 57
God Stats
5W - 6L
1,441 SR
Queue Stats
105W - 91L
1,530 Elo+
Solo
Horus
Horus
Sourgreenchips
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 0 / 0
2,888
578
508
1,854
591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
An1meGuy
Janus
5
0 / 3 / 0
3,070
614
2,074
3,273
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zeldarossa
Amaterasu
1
0 / 0 / 0
1,026
205
0
0
0
Kali
5
0 / 2 / 0
3,089
618
1,380
4,782
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
pinkwaves
Cthulhu
5
0 / 0 / 0
3,320
664
287
1,966
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 0 / 1
3,585
717
2,054
2,274
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
 
Yemoja
6
1 / 0 / 0
3,487
697
1,577
986
557
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Ajjj
Gilgamesh
5
0 / 1 / 2
3,594
719
1,324
4,199
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
3 / 0 / 0
4,416
883
2,439
3,368
1,016
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,181
836
453
1,324
577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Olorun
 
Olorun
0
0
1
0.5
W
Yemoja
 
Yemoja
1
0
0
1
W
Gilgamesh
Ajjj
Gilgamesh
0
1
2
1
L
Janus
An1meGuy
Janus
0
3
0
0
W
3
0
0
3
W
1
0
0
1
L
Amaterasu
Zeldarossa
Amaterasu
0
0
0
0
L
Kali
0
2
0
0
L
Cthulhu
pinkwaves
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,249
Damage
7,847
11,875
Taken
12,151
3,674
Mitigated
4,490
1,752
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
508
295
0
399
1,854
591
0
1,083
771
0
12,084
W
Olorun
 
Olorun
2,054
923
40
969
2,274
857
0
106
2,168
17,987
4,129
W
Yemoja
 
Yemoja
1,577
228
518
53
986
557
0
181
805
8,443
0
W
Gilgamesh
Ajjj
Gilgamesh
1,324
372
0
1,952
4,199
1,483
0
662
3,449
11
13,526
L
Janus
An1meGuy
Janus
2,074
264
0
0
3,273
679
0
0
3,273
10,058
0
W
2,439
1,294
0
1,006
3,368
1,016
634
1,180
2,044
0
20,926
W
453
195
37
736
1,324
577
422
0
1,324
0
17,548
L
Amaterasu
Zeldarossa
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Kali
1,380
771
0
1,113
4,782
1,456
0
862
3,889
0
11,690
L
Cthulhu
pinkwaves
Cthulhu
287
0
0
240
1,966
948
0
1,377
589
6,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,393
Gold Earned
19,263
76
Minions Killed
163
0
Camps Cleared
0
386,193
Distance Traveled
482,910
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,888
578
21
4
0
98,076
1
W
Olorun
3,585
717
48
10
0
88,903
0
W
Yemoja
3,487
697
12
2
0
98,051
2
W
Gilgamesh
3,594
719
35
7
0
109,266
0
L
Janus
3,070
614
19
4
0
93,155
0
W
Ullr
4,416
883
29
6
0
85,722
2
W
Horus
4,181
836
39
8
0
100,968
0
L
Amaterasu
1,026
205
0
0
0
0
0
L
Kali
3,089
618
26
5
0
97,036
0
L
Cthulhu
3,320
664
10
2
0
97,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role