Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KiLLz2eAsY93
Cupid
Level 125
God Stats
10W - 5L
1,728 SR
Queue Stats
78W - 89L
1,398 Elo+
Solo
Nox
Nox
ShirIey
Nox
Level 157
God Stats
1W - 0L
1,744 SR
Queue Stats
61W - 30L
1,817 Elo+
Party 1
Thor
Thor
Slayther
Thor
Level 160
God Stats
55W - 8L
2,007 SR
Queue Stats
734W - 134L
1,865 Elo+
Party 1
Khepri
Khepri
dumgothbich
Khepri
Level 160
God Stats
16W - 3L
1,897 SR
Queue Stats
155W - 46L
1,816 Elo+
Party 1
Team Averages
Level 152
1,775 SR
1,679 Elo+

VS

Team Averages
Level 71
1,423 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
Baenini_YT
Tsukuyomi
Level 109
God Stats
16W - 10L
1,636 SR
Queue Stats
36W - 29L
1,595 Elo+
Solo
Janus
Janus
DkRo0kZ14
Janus
Level 32
God Stats
11W - 14L
1,518 SR
Queue Stats
219W - 289L
1,381 Elo+
Solo
Medusa
Medusa
Lady Saiint
Medusa
Level 53
God Stats
3W - 4L
1,272 SR
Queue Stats
63W - 101L
1,312 Elo+
Party 2
Mercury
Mercury
Ne55
Mercury
Level 148
God Stats
2W - 7L
1,331 SR
Queue Stats
364W - 420L
1,391 Elo+
Solo
Cerberus
Cerberus
OGz Huncho
Cerberus
Level 15
God Stats
4W - 15L
1,359 SR
Queue Stats
5W - 21L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
10 / 1 / 12
8,881
888
17,432
7,660
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 3
7,650
765
1,793
3,858
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
15
1 / 0 / 19
8,498
850
6,024
7,371
8,344
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
17
21 / 1 / 4
10,025
1,003
24,708
8,847
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
1 / 2 / 12
7,921
792
3,556
5,915
3,722
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baenini_YT
Tsukuyomi
13
3 / 9 / 1
7,777
778
5,052
13,073
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DkRo0kZ14
Janus
11
0 / 4 / 2
6,304
630
4,726
6,893
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
1 / 8 / 0
7,546
755
2,408
12,682
4,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ne55
Mercury
12
0 / 8 / 2
6,821
682
3,719
13,258
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
OGz Huncho
Cerberus
12
0 / 5 / 3
6,852
685
3,107
14,466
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
34
Kills
4
4
Deaths
34
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
1
12
16
L
Tsukuyomi
Baenini_YT
Tsukuyomi
3
9
1
0.39
L
Janus
DkRo0kZ14
Janus
0
4
2
0.25
W
1
0
3
2.5
L
Medusa
1
8
0
0.13
L
Mercury
Ne55
Mercury
0
8
2
0.13
L
Cerberus
OGz Huncho
Cerberus
0
5
3
0.3
W
Nox
1
0
19
10.5
W
Thor
21
1
4
23
W
Khepri
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
19,012
33,651
Taken
60,372
24,027
Mitigated
22,979
6,395
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,432
6,176
0
1,554
7,660
5,632
1,057
1,604
6,056
0
31,890
L
Tsukuyomi
Baenini_YT
Tsukuyomi
5,052
1,302
0
296
13,073
4,111
0
1,520
11,351
0
16,870
L
Janus
DkRo0kZ14
Janus
4,726
262
0
710
6,893
1,523
0
861
5,967
9,434
0
W
1,793
388
171
1,662
3,858
1,666
697
377
3,481
0
33,033
L
Medusa
2,408
770
0
357
12,682
4,638
1,561
3,511
8,991
0
16,346
L
Mercury
Ne55
Mercury
3,719
1,543
0
462
13,258
4,026
0
346
12,772
0
14,662
L
Cerberus
OGz Huncho
Cerberus
3,107
576
0
1,724
14,466
8,681
0
3,342
10,915
10,208
0
W
Nox
6,024
658
0
1,597
7,371
8,344
41
2,014
5,357
21,334
0
W
Thor
24,708
5,563
0
708
8,847
4,663
77
1,559
7,288
0
37,903
W
Khepri
3,556
251
0
703
5,915
3,722
0
2,279
3,636
11,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
35,300
175
Minions Killed
118
0
Camps Cleared
0
962,677
Distance Traveled
829,288
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,881
888
30
3
0
206,777
1
L
Tsukuyomi
7,777
778
27
3
0
164,082
0
L
Janus
6,304
630
12
1
0
165,316
4
W
Cupid
7,650
765
58
6
0
183,616
2
L
Medusa
7,546
755
43
4
0
168,361
1
L
Mercury
6,821
682
23
2
0
164,550
0
L
Cerberus
6,852
685
13
1
0
166,979
2
W
Nox
8,498
850
45
5
0
185,511
1
W
Thor
10,025
1,003
29
3
0
217,814
1
W
Khepri
7,921
792
13
1
0
168,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role