Player Matchup

Danzaburou
Danzaburou
Cordis_Black
Danzaburou
Level 100
God Stats
5W - 4L
1,644 SR
Queue Stats
215W - 166L
1,610 Elo+
Party 3
Hel
Hel
El_Shaddayy
Hel
Level 128
God Stats
8W - 2L
1,766 SR
Queue Stats
368W - 344L
1,575 Elo+
Party 3
The Morrigan
The Morrigan
NabZiddy
The Morrigan
Level 88
God Stats
3W - 1L
1,654 SR
Queue Stats
101W - 76L
1,612 Elo+
Party 3
Cu Chulainn
Cu Chulainn
a1071494008
Cu Chulainn
Level 154
God Stats
3W - 1L
1,507 SR
Queue Stats
236W - 242L
1,552 Elo+
Solo
Kukulkan
Kukulkan
escerny
Kukulkan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,618 Elo+
Solo
Team Averages
Level 112
1,614 SR
1,593 Elo+

VS

Team Averages
Level 144
1,571 SR
1,533 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KalasUnleashed
Chaac
Level 128
God Stats
1W - 2L
1,707 SR
Queue Stats
172W - 181L
1,504 Elo+
Solo
Yemoja
Yemoja
MrsSmіth
Yemoja
Level 159
God Stats
2W - 3L
1,588 SR
Queue Stats
136W - 120L
1,554 Elo+
Party 2
Izanami
Izanami
V压脉带V
Izanami
Level 144
God Stats
1W - 2L
1,716 SR
Queue Stats
91W - 100L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
Пузатик
Erlang Shen
Level 145
God Stats
0W - 6L
1,343 SR
Queue Stats
428W - 433L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cordis_Black
Danzaburou
20
8 / 3 / 9
12,977
865
18,772
16,622
9,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 2 / 18
12,035
802
23,344
19,350
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
NabZiddy
The Morrigan
18
2 / 3 / 16
10,972
731
18,582
13,614
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
a1071494008
Cu Chulainn
19
7 / 4 / 17
12,182
812
18,685
31,644
41,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
escerny
Kukulkan
18
3 / 4 / 15
10,972
731
22,313
15,272
8,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
10 / 6 / 3
11,411
761
26,698
24,425
14,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 13
10,461
697
18,839
20,558
24,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MrsSmіth
Yemoja
16
0 / 4 / 12
9,650
643
7,513
19,943
22,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
V压脉带V
Izanami
17
2 / 5 / 9
10,590
706
17,411
17,156
10,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Пузатик
Erlang Shen
17
3 / 7 / 10
10,874
725
13,075
30,687
31,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
26
Kills
16
16
Deaths
26
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
10
6
3
1.92
W
Danzaburou
Cordis_Black
Danzaburou
8
3
9
4.17
W
6
2
18
7.5
L
1
4
13
1.88
L
Yemoja
MrsSmіth
Yemoja
0
4
12
1.5
W
The Morrigan
NabZiddy
The Morrigan
2
3
16
3.33
L
Izanami
V压脉带V
Izanami
2
5
9
1.3
W
Cu Chulainn
a1071494008
Cu Chulainn
7
4
17
3.88
W
Kukulkan
escerny
Kukulkan
3
4
15
2.63
L
Erlang Shen
Пузатик
Erlang Shen
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,696
Damage
83,536
96,502
Taken
112,769
77,538
Mitigated
103,664
45,329
Healing
40,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
26,698
8,568
392
6,355
24,425
14,773
810
14,132
10,293
39,195
0
W
Danzaburou
Cordis_Black
Danzaburou
18,772
9,794
785
2,389
16,622
9,382
4,189
5,410
11,212
0
43,680
W
23,344
1,705
17,683
12,139
19,350
11,248
795
6,342
13,008
35,269
0
L
18,839
1,283
524
3,711
20,558
24,254
607
8,813
11,745
0
48,019
L
Yemoja
MrsSmіth
Yemoja
7,513
1,719
13,368
4,349
19,943
22,709
256
12,969
6,974
21,313
0
W
The Morrigan
NabZiddy
The Morrigan
18,582
2,258
1,545
1,316
13,614
7,509
1,400
4,574
8,905
36,805
3,322
L
Izanami
V压脉带V
Izanami
17,411
10,345
936
2,396
17,156
10,614
0
10,091
7,065
0
53,489
W
Cu Chulainn
a1071494008
Cu Chulainn
18,685
2,957
3,043
3,693
31,644
41,281
382
11,071
20,573
0
28,268
W
Kukulkan
escerny
Kukulkan
22,313
2,246
1,753
983
15,272
8,118
1,156
6,924
8,348
44,284
0
L
Erlang Shen
Пузатик
Erlang Shen
13,075
5,493
3,095
5,194
30,687
31,314
0
15,136
15,551
245
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,138
Gold Earned
52,986
180
Minions Killed
180
0
Camps Cleared
0
1,304,361
Distance Traveled
1,181,610
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,411
761
36
2
0
234,510
0
W
Danzaburou
12,977
865
55
4
0
231,710
0
W
Hel
12,035
802
27
2
0
280,503
0
L
Chaac
10,461
697
35
2
0
254,198
0
L
Yemoja
9,650
643
18
1
0
210,615
0
W
The Morrigan
10,972
731
38
3
0
230,084
0
L
Izanami
10,590
706
75
5
0
247,174
1
W
Cu Chulainn
12,182
812
15
1
0
280,506
2
W
Kukulkan
10,972
731
45
3
0
281,558
6
L
Erlang Shen
10,874
725
16
1
0
235,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role