Player Matchup

Cthulhu
Cthulhu
Blunt222
Cthulhu
Level 125
God Stats
11W - 11L
1,446 SR
Queue Stats
162W - 156L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
KAOS is LOST
Nu Wa
Level 58
God Stats
8W - 1L
1,602 SR
Queue Stats
23W - 21L
1,483 Elo+
Solo
King Arthur
King Arthur
LUP0 Solitario
King Arthur
Level 156
God Stats
1W - 6L
1,346 SR
Queue Stats
150W - 162L
1,510 Elo+
Party 1
Thor
Thor
Nelcuez
Thor
Level 122
God Stats
4W - 1L
1,524 SR
Queue Stats
46W - 37L
1,598 Elo+
Solo
Danzaburou
Danzaburou
ThickJupiter
Danzaburou
Level 122
God Stats
11W - 12L
1,604 SR
Queue Stats
161W - 133L
1,559 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,525 Elo+

VS

Team Averages
Level 89
1,519 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Balenclagus
Ao Kuang
Level 154
God Stats
0W - 2L
1,372 SR
Queue Stats
363W - 363L
1,514 Elo+
Party 3
Izanami
Izanami
Da-_Bomby
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Rokkr Skoll
Khepri
Level 141
God Stats
1W - 2L
1,737 SR
Queue Stats
164W - 161L
1,512 Elo+
Party 3
Ymir
Ymir
SchwiftyFTW
Ymir
Level 147
God Stats
0W - 1L
1,485 SR
Queue Stats
37W - 48L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
voChicago
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blunt222
Cthulhu
18
9 / 0 / 20
12,220
873
15,333
13,685
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 13
11,906
850
13,127
3,545
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LUP0 Solitario
King Arthur
18
8 / 4 / 14
11,182
799
16,428
17,213
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
Nelcuez
Thor
18
8 / 3 / 12
11,752
839
14,289
15,607
13,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ThickJupiter
Danzaburou
18
7 / 0 / 24
11,859
847
25,787
8,522
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Balenclagus
Ao Kuang
16
2 / 9 / 2
9,371
669
8,950
22,016
12,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Da-_Bomby
Izanami
14
2 / 6 / 0
8,884
635
2,686
12,242
6,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
14
1 / 7 / 2
8,947
639
4,503
23,188
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
2 / 4 / 3
9,622
687
7,933
19,698
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
voChicago
Danzaburou
14
0 / 10 / 4
8,513
608
6,900
15,410
8,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
18
36
Kills
7
7
Deaths
36
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Balenclagus
Ao Kuang
2
9
2
0.33
W
Cthulhu
Blunt222
Cthulhu
9
0
20
19
L
Izanami
Da-_Bomby
Izanami
2
6
0
0.33
W
4
0
13
10.5
W
King Arthur
LUP0 Solitario
King Arthur
8
4
14
3.75
W
Thor
Nelcuez
Thor
8
3
12
4.67
L
Khepri
1
7
2
0.29
L
2
4
3
0.88
W
Danzaburou
ThickJupiter
Danzaburou
7
0
24
19
L
Danzaburou
voChicago
Danzaburou
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,964
Damage
30,972
58,572
Taken
92,554
48,865
Mitigated
70,608
14,787
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Balenclagus
Ao Kuang
8,950
2,641
0
3,184
22,016
12,507
0
3,809
17,747
24,137
0
W
Cthulhu
Blunt222
Cthulhu
15,333
1,389
478
3,058
13,685
15,865
174
3,223
10,430
28,679
0
L
Izanami
Da-_Bomby
Izanami
2,686
1,820
0
698
12,242
6,447
13
4,623
7,426
0
14,225
W
13,127
5,109
0
1,267
3,545
1,789
3,871
1,293
2,252
63,238
0
W
King Arthur
LUP0 Solitario
King Arthur
16,428
1,794
0
3,796
17,213
12,974
242
6,356
10,750
2,740
36,916
W
Thor
Nelcuez
Thor
14,289
5,236
0
2,193
15,607
13,424
1,798
5,849
9,457
0
43,557
L
Khepri
4,503
658
211
841
23,188
21,044
0
9,096
13,686
13,992
0
L
7,933
1,293
0
751
19,698
22,465
0
6,569
12,517
28,037
0
W
Danzaburou
ThickJupiter
Danzaburou
25,787
14,664
0
3,995
8,522
4,813
1,311
4,665
3,781
0
52,325
L
Danzaburou
voChicago
Danzaburou
6,900
4,125
0
270
15,410
8,145
0
4,621
10,472
0
14,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,919
Gold Earned
45,337
280
Minions Killed
131
0
Camps Cleared
0
1,420,710
Distance Traveled
929,173
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,371
669
43
3
0
219,506
0
W
Cthulhu
12,220
873
28
2
0
305,081
1
L
Izanami
8,884
635
26
2
0
129,338
2
W
Nu Wa
11,906
850
97
7
0
273,181
2
W
King Arthur
11,182
799
42
3
0
280,060
1
W
Thor
11,752
839
58
4
0
267,572
0
L
Khepri
8,947
639
15
1
0
215,566
0
L
Ymir
9,622
687
36
3
0
207,143
3
W
Danzaburou
11,859
847
55
4
0
294,816
3
L
Danzaburou
8,513
608
11
1
0
157,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role