Player Matchup

Chaac
Chaac
DMMoron
Chaac
Level 75
God Stats
2W - 7L
1,320 SR
Queue Stats
4W - 9L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
FinalFantLord
Sylvanus
Level 114
God Stats
0W - 1L
1,831 SR
Queue Stats
52W - 47L
1,468 Elo+
Solo
Hachiman
Hachiman
HamShazam
Hachiman
Level 26
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 25L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
dnte19
Baron Samedi
Level 14
God Stats
1W - 3L
1,444 SR
Queue Stats
16W - 22L
1,495 Elo+
Solo
Loki
Loki
grownhuman
Loki
Level 68
God Stats
5W - 13L
1,436 SR
Queue Stats
140W - 172L
1,475 Elo+
Solo
Team Averages
Level 59
1,556 SR
1,417 Elo+

VS

Team Averages
Level 18
1,529 SR
1,500 Elo+
Chang'e
Chang'e
ASYANEM88
Chang'e
Level 29
God Stats
12W - 20L
1,305 SR
Queue Stats
22W - 40L
1,256 Elo+
Solo
Hera
Hera
Gorecrusher
Hera
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 95L
1,686 Elo+
Party 2
Freya
Freya
Turtleboy1mil
Freya
Level 35
God Stats
4W - 1L
1,539 SR
Queue Stats
188W - 183L
1,512 Elo+
Solo
Bellona
Bellona
WilliamCreed82
Bellona
Level 16
God Stats
4W - 3L
1,803 SR
Queue Stats
299W - 316L
1,363 Elo+
Solo
Izanami
Izanami
goreswine
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 14L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMMoron
Chaac
20
1 / 4 / 8
13,015
651
20,783
38,401
31,672
Sylvanus
FinalFantLord
Sylvanus
20
5 / 4 / 2
13,792
690
12,187
33,007
41,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
HamShazam
Hachiman
20
2 / 8 / 4
12,992
650
9,464
28,742
12,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
dnte19
Baron Samedi
20
3 / 6 / 4
13,968
698
26,487
28,539
15,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 9 / 3
13,577
679
17,150
24,905
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASYANEM88
Chang'e
20
1 / 6 / 6
13,778
689
9,444
19,429
8,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
14 / 2 / 10
17,701
885
49,685
14,117
6,535
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 12
15,251
763
17,794
27,693
12,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 5
13,120
656
12,651
23,714
18,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
goreswine
Izanami
20
14 / 3 / 6
17,202
860
36,626
24,370
11,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
31
31
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASYANEM88
Chang'e
1
6
6
0.67
L
Chaac
DMMoron
Chaac
1
4
8
1.25
L
Sylvanus
FinalFantLord
Sylvanus
5
4
2
1.5
W
14
2
10
9.5
L
Hachiman
HamShazam
Hachiman
2
8
4
0.5
W
1
3
12
2.33
W
1
3
5
1.17
L
Baron Samedi
dnte19
Baron Samedi
3
6
4
0.83
W
Izanami
goreswine
Izanami
14
3
6
5.67
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,071
Damage
126,200
153,594
Taken
109,323
111,976
Mitigated
58,211
41,055
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASYANEM88
Chang'e
9,444
1,398
2,037
5,753
19,429
8,998
176
5,499
13,702
35,805
0
L
Chaac
DMMoron
Chaac
20,783
3,773
0
11,455
38,401
31,672
37
20,991
16,817
0
68,066
L
Sylvanus
FinalFantLord
Sylvanus
12,187
1,832
3,778
8,857
33,007
41,582
28
13,538
19,237
24,696
0
W
49,685
11,680
0
3,377
14,117
6,535
5,198
6,144
7,771
96,653
0
L
Hachiman
HamShazam
Hachiman
9,464
5,435
570
7,264
28,742
12,390
1,548
14,099
14,499
0
54,463
W
17,794
5,634
0
14,056
27,693
12,747
2,226
8,407
19,074
107,932
0
W
12,651
3,319
359
4,004
23,714
18,313
504
8,990
14,351
0
35,874
L
Baron Samedi
dnte19
Baron Samedi
26,487
1,940
1,885
5,164
28,539
15,056
360
13,489
14,839
71,785
0
W
Izanami
goreswine
Izanami
36,626
23,166
0
4,769
24,370
11,618
5,870
8,369
14,953
0
96,945
L
17,150
3,622
0
2,082
24,905
11,276
0
13,616
11,133
0
57,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,344
Gold Earned
77,052
340
Minions Killed
476
0
Camps Cleared
0
1,800,532
Distance Traveled
2,046,476
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,778
689
64
3
0
340,564
1
L
Chaac
13,015
651
84
4
0
405,221
5
L
Sylvanus
13,792
690
17
1
0
339,474
3
W
Hera
17,701
885
113
6
0
423,991
0
L
Hachiman
12,992
650
68
3
0
335,364
0
W
Freya
15,251
763
118
6
0
415,330
2
W
Bellona
13,120
656
41
2
0
431,641
5
L
Baron Samedi
13,968
698
97
5
0
372,954
4
W
Izanami
17,202
860
140
7
0
434,950
1
L
Loki
13,577
679
74
4
0
347,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role