Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DKS_frantic
Cerberus
Level 103
God Stats
2W - 2L
1,452 SR
Queue Stats
77W - 76L
1,468 Elo+
Solo
Athena
Athena
Dragonsoul21
Athena
Level 123
God Stats
4W - 0L
1,908 SR
Queue Stats
85W - 84L
1,502 Elo+
Solo
Team Averages
Level 112
1,572 SR
1,494 Elo+

VS

Team Averages
Level 100
1,461 SR
1,490 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GerittDieSchneke
Heimdallr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 98L
1,451 Elo+
Party 1
Discordia
Discordia
KalasUnleashed
Discordia
Level 128
God Stats
1W - 6L
1,366 SR
Queue Stats
172W - 181L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLegend272222
Kumbhakarna
Level 125
God Stats
1W - 5L
1,240 SR
Queue Stats
164W - 167L
1,513 Elo+
Solo
Artemis
Artemis
ZeusClapper
Artemis
Level 35
God Stats
1W - 1L
1,697 SR
Queue Stats
71W - 75L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
9 / 0 / 14
9,969
997
12,567
8,778
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
 
Janus
16
6 / 2 / 16
9,715
972
18,065
10,398
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
 
Eset
15
5 / 2 / 12
8,998
900
10,226
9,243
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DKS_frantic
Cerberus
14
3 / 2 / 15
9,272
927
7,299
17,035
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
15
5 / 3 / 18
9,013
901
6,053
19,050
21,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 4 / 4
7,040
704
5,997
9,933
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
13
3 / 6 / 3
7,377
738
11,100
10,104
4,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
KalasUnleashed
Discordia
14
2 / 6 / 3
7,869
787
10,410
9,675
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
TheLegend272222
Kumbhakarna
14
2 / 5 / 4
8,307
831
5,243
17,004
16,327
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ZeusClapper
Artemis
11
1 / 7 / 1
6,671
667
7,528
10,901
5,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
28
Kills
9
9
Deaths
28
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
14
16
W
Janus
 
Janus
6
2
16
7
W
Eset
 
Eset
5
2
12
5.5
L
Hun Batz
 
Hun Batz
1
4
4
0.75
W
Cerberus
DKS_frantic
Cerberus
3
2
15
5.25
W
Athena
5
3
18
4.67
L
Heimdallr
3
6
3
0.75
L
Discordia
KalasUnleashed
Discordia
2
6
3
0.58
L
Kumbhakarna
TheLegend272222
Kumbhakarna
2
5
4
0.8
L
Artemis
ZeusClapper
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
40,278
64,504
Taken
57,617
51,602
Mitigated
35,198
25,532
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,567
4,081
3,265
2,963
8,778
4,781
2,671
3,109
5,669
0
29,324
W
Janus
 
Janus
18,065
627
1,668
1,361
10,398
4,802
2,012
2,849
7,547
33,549
0
W
Eset
 
Eset
10,226
955
5,979
1,542
9,243
4,483
1,514
3,301
5,942
26,003
0
L
Hun Batz
 
Hun Batz
5,997
305
787
1,500
9,933
4,446
0
6,302
3,433
0
11,070
W
Cerberus
DKS_frantic
Cerberus
7,299
351
3,181
3,531
17,035
16,116
564
3,135
13,900
11,863
0
W
Athena
6,053
1,279
1,084
958
19,050
21,420
1,015
3,259
15,791
8,311
0
L
Heimdallr
11,100
3,740
0
0
10,104
4,866
0
7,046
2,916
0
17,742
L
Discordia
KalasUnleashed
Discordia
10,410
134
393
842
9,675
4,524
0
6,950
2,607
19,711
0
L
Kumbhakarna
TheLegend272222
Kumbhakarna
5,243
652
663
1,872
17,004
16,327
0
12,487
4,249
12,855
0
L
Artemis
ZeusClapper
Artemis
7,528
1,792
392
1,015
10,901
5,035
0
7,974
2,769
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
37,264
115
Minions Killed
87
0
Camps Cleared
0
1,004,024
Distance Traveled
852,240
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,969
997
41
4
0
194,447
1
W
Janus
9,715
972
32
3
0
237,561
1
W
Eset
8,998
900
23
2
0
179,085
3
L
Hun Batz
7,040
704
16
2
0
220,057
1
W
Cerberus
9,272
927
14
1
0
194,836
0
W
Athena
9,013
901
5
1
0
198,095
1
L
Heimdallr
7,377
738
10
1
0
141,378
0
L
Discordia
7,869
787
22
2
0
174,172
1
L
Kumbhakarna
8,307
831
19
2
0
168,800
0
L
Artemis
6,671
667
20
2
0
147,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role