Player Matchup

Jormungandr
Jormungandr
Grudgekeeper
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
Valefor049
Cernunnos
Level 88
God Stats
3W - 2L
1,325 SR
Queue Stats
408W - 416L
1,423 Elo+
Solo
Nemesis
Nemesis
Vanndragen
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 1
Olorun
Olorun
nxnxnx
Olorun
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 116L
1,373 Elo+
Solo
Odin
Odin
occidere
Odin
Level 128
God Stats
6W - 5L
1,553 SR
Queue Stats
178W - 225L
1,298 Elo+
Solo
Team Averages
Level 70
1,476 SR
1,351 Elo+

VS

Team Averages
Level 124
1,528 SR
1,399 Elo+
Bastet
Bastet
ARTHUR1987
Bastet
Level 126
God Stats
0W - 3L
1,344 SR
Queue Stats
100W - 94L
1,409 Elo+
Solo
Agni
Agni
IALLEGRO
Agni
Level 141
God Stats
4W - 7L
1,441 SR
Queue Stats
320W - 348L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Pavel_NEDVED78
Cernunnos
Level 121
God Stats
6W - 6L
1,476 SR
Queue Stats
203W - 201L
1,373 Elo+
Solo
Ullr
Ullr
ajiro29
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,335 Elo+
Solo
Cupid
Cupid
rga17
Cupid
Level 144
God Stats
7W - 6L
1,879 SR
Queue Stats
260W - 266L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grudgekeeper
Jormungandr
20
1 / 2 / 18
13,243
697
18,442
22,507
35,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Valefor049
Cernunnos
20
5 / 3 / 8
12,409
653
18,503
19,885
12,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Vanndragen
Nemesis
19
5 / 3 / 11
11,957
629
13,173
22,723
20,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
nxnxnx
Olorun
20
9 / 2 / 12
13,693
721
16,548
23,585
15,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
3 / 3 / 13
11,768
619
14,260
25,720
33,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ARTHUR1987
Bastet
17
1 / 6 / 7
10,364
545
18,983
20,067
10,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
19
4 / 4 / 5
12,168
640
26,062
17,795
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Pavel_NEDVED78
Cernunnos
20
4 / 3 / 6
12,277
646
21,823
18,873
11,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
ajiro29
Ullr
15
2 / 8 / 3
10,017
527
9,426
18,657
9,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
rga17
Cupid
20
2 / 2 / 7
11,448
603
12,917
15,955
9,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
23
Kills
13
13
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
ARTHUR1987
Bastet
1
6
7
0.75
W
Jormungandr
Grudgekeeper
Jormungandr
1
2
18
5
L
Agni
4
4
5
1.63
L
Cernunnos
Pavel_NEDVED78
Cernunnos
4
3
6
2.33
W
Cernunnos
Valefor049
Cernunnos
5
3
8
3
W
Nemesis
Vanndragen
Nemesis
5
3
11
3.5
L
Ullr
ajiro29
Ullr
2
8
3
0.44
W
Olorun
nxnxnx
Olorun
9
2
12
7.5
W
Odin
3
3
13
3.17
L
Cupid
rga17
Cupid
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,926
Damage
89,211
114,420
Taken
91,347
118,644
Mitigated
52,003
44,695
Healing
39,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ARTHUR1987
Bastet
18,983
2,916
852
3,449
20,067
10,839
0
7,742
12,325
0
27,065
W
Jormungandr
Grudgekeeper
Jormungandr
18,442
3,685
1,497
3,505
22,507
35,421
302
6,474
16,033
47,512
0
L
Agni
26,062
3,660
2,062
4,367
17,795
10,503
222
7,167
10,628
43,616
1,403
L
Cernunnos
Pavel_NEDVED78
Cernunnos
21,823
9,668
1,296
6,573
18,873
11,819
0
5,726
13,147
0
53,048
W
Cernunnos
Valefor049
Cernunnos
18,503
5,722
2,153
4,640
19,885
12,841
5,085
4,561
15,324
0
51,175
W
Nemesis
Vanndragen
Nemesis
13,173
4,536
1,277
1,398
22,723
20,673
140
4,708
18,015
777
14,782
L
Ullr
ajiro29
Ullr
9,426
5,286
1,091
1,438
18,657
9,635
523
8,449
10,208
0
17,599
W
Olorun
nxnxnx
Olorun
16,548
7,927
10,287
12,420
23,585
15,746
2,721
5,258
18,327
43,603
0
W
Odin
14,260
2,054
2,132
5,386
25,720
33,963
52
3,906
21,814
0
22,634
L
Cupid
rga17
Cupid
12,917
6,908
10,440
7,658
15,955
9,207
872
6,448
9,507
0
32,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,070
Gold Earned
56,274
214
Minions Killed
188
0
Camps Cleared
0
1,632,332
Distance Traveled
1,532,227
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,364
545
11
1
0
336,037
2
W
Jormungandr
13,243
697
54
3
0
341,247
0
L
Agni
12,168
640
34
2
0
271,436
7
L
Cernunnos
12,277
646
68
4
0
314,192
1
W
Cernunnos
12,409
653
80
4
0
290,032
1
W
Nemesis
11,957
629
8
0
0
334,333
0
L
Ullr
10,017
527
16
1
0
246,457
0
W
Olorun
13,693
721
54
3
0
322,708
3
W
Odin
11,768
619
18
1
0
344,012
1
L
Cupid
11,448
603
59
3
0
364,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role