Player Matchup

Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrandontheBro
Danzaburou
Level 107
God Stats
10W - 7L
1,500 SR
Queue Stats
148W - 199L
1,306 Elo+
Party 2
Hades
Hades
ItsMicko19588
Hades
Level 108
God Stats
35W - 26L
1,522 SR
Queue Stats
413W - 509L
1,378 Elo+
Party 2
Discordia
Discordia
LandAziz
Discordia
Level 95
God Stats
14W - 19L
1,466 SR
Queue Stats
177W - 186L
1,404 Elo+
Solo
Cabrakan
Cabrakan
RAYCEHN
Cabrakan
Level 120
God Stats
50W - 54L
1,466 SR
Queue Stats
389W - 421L
1,551 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,428 Elo+

VS

Team Averages
Level 62
1,448 SR
1,365 Elo+
Odin
Odin
Aterignis
Odin
Level 37
God Stats
16W - 23L
1,131 SR
Queue Stats
43W - 70L
1,294 Elo+
Party 1
Izanami
Izanami
BannedRampage
Izanami
Level 104
God Stats
0W - 2L
1,591 SR
Queue Stats
20W - 23L
1,425 Elo+
Solo
Lancelot
Lancelot
Mariek435
Lancelot
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 69L
1,294 Elo+
Party 1
Baron Samedi
Baron Samedi
TxReckless
Baron Samedi
Level 107
God Stats
25W - 27L
1,492 SR
Queue Stats
952W - 997L
1,517 Elo+
Solo
Hera
Hera
alwaysmeggles
Hera
Level 29
God Stats
15W - 15L
1,527 SR
Queue Stats
34W - 61L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 2 / 5
13,416
610
24,267
21,851
21,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BrandontheBro
Danzaburou
18
3 / 1 / 5
12,038
547
10,371
8,760
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 9
10,291
468
7,453
23,136
26,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
LandAziz
Discordia
15
1 / 1 / 8
10,326
469
14,276
9,569
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RAYCEHN
Cabrakan
18
4 / 0 / 6
12,263
557
10,920
12,613
15,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 5 / 1
8,656
393
7,153
16,577
12,670
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
15
4 / 4 / 0
9,830
447
11,648
21,917
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Mariek435
Lancelot
13
0 / 6 / 2
7,859
357
5,574
18,575
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TxReckless
Baron Samedi
13
1 / 2 / 4
9,372
426
7,538
15,673
13,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 4
8,467
385
5,691
11,645
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
6
6
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
2
5
7.75
L
Odin
1
5
1
0.3
L
Izanami
4
4
0
1
W
Danzaburou
BrandontheBro
Danzaburou
3
1
5
5.5
W
1
2
9
2.75
W
Discordia
LandAziz
Discordia
1
1
8
5
L
Lancelot
Mariek435
Lancelot
0
6
2
0.17
W
Cabrakan
RAYCEHN
Cabrakan
4
0
6
7
L
Baron Samedi
TxReckless
Baron Samedi
1
2
4
1.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,287
Damage
37,604
75,929
Taken
84,387
72,485
Mitigated
48,897
29,469
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,267
6,059
0
11,222
21,851
21,146
285
1,966
19,805
0
119,531
L
Odin
7,153
1,445
0
2,287
16,577
12,670
0
7,398
8,672
0
51,164
L
Izanami
11,648
7,764
0
6,178
21,917
9,411
0
7,746
14,115
0
81,651
W
Danzaburou
BrandontheBro
Danzaburou
10,371
3,410
912
4,574
8,760
4,348
7,512
1,998
6,065
0
100,001
W
7,453
553
363
6,585
23,136
26,708
293
4,838
17,748
46,453
0
W
Discordia
LandAziz
Discordia
14,276
1,220
743
2,370
9,569
4,328
1,546
2,188
7,207
78,495
0
L
Lancelot
Mariek435
Lancelot
5,574
1,334
0
4,580
18,575
7,956
0
6,177
12,312
0
52,706
W
Cabrakan
RAYCEHN
Cabrakan
10,920
761
0
2,700
12,613
15,955
993
2,378
10,191
69,463
0
L
Baron Samedi
TxReckless
Baron Samedi
7,538
1,139
4,134
3,758
15,673
13,815
0
6,658
8,987
34,276
0
L
5,691
1,625
0
1,402
11,645
5,045
0
3,949
7,652
43,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,334
Gold Earned
44,184
650
Minions Killed
457
0
Camps Cleared
0
2,047,511
Distance Traveled
1,972,228
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,416
610
164
7
0
507,271
5
L
Odin
8,656
393
90
4
0
363,444
3
L
Izanami
9,830
447
144
7
0
347,516
4
W
Danzaburou
12,038
547
162
7
0
378,056
2
W
Hades
10,291
468
59
3
0
405,987
4
W
Discordia
10,326
469
102
5
0
378,626
0
L
Lancelot
7,859
357
78
4
0
485,418
0
W
Cabrakan
12,263
557
163
7
0
377,571
10
L
Baron Samedi
9,372
426
42
2
0
387,922
2
L
Hera
8,467
385
103
5
0
387,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role