Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D33 C4N R1D3
Izanami
Level 9
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Pyumers
Merlin
Level 71
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 2
Achilles
Achilles
VengefulSoap
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
juggernaut1910
Gilgamesh
Level 120
God Stats
1W - 3L
1,511 SR
Queue Stats
59W - 46L
1,582 Elo+
Party 2
Team Averages
Level 77
1,464 SR
1,571 Elo+

VS

Team Averages
Level 102
1,470 SR
1,519 Elo+
Mulan
Mulan
DandiestTulip
Mulan
Level 124
God Stats
5W - 3L
1,628 SR
Queue Stats
129W - 147L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Father May
Kukulkan
Level 102
God Stats
117W - 125L
1,446 SR
Queue Stats
361W - 391L
1,436 Elo+
Solo
Ares
Ares
Obama B0n Jovi
Ares
Level 160
God Stats
4W - 0L
1,176 SR
Queue Stats
359W - 384L
1,556 Elo+
Solo
Lancelot
Lancelot
TSunDestroyer
Lancelot
Level 62
God Stats
18W - 6L
1,706 SR
Queue Stats
186W - 125L
1,768 Elo+
Solo
Charybdis
Charybdis
Twinn4ty
Charybdis
Level 60
God Stats
4W - 7L
1,394 SR
Queue Stats
23W - 46L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 5 / 2
7,274
727
11,236
10,990
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
D33 C4N R1D3
Izanami
11
0 / 7 / 2
6,330
633
2,444
10,002
4,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Pyumers
Merlin
13
0 / 5 / 5
6,838
684
6,814
7,441
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
VengefulSoap
Achilles
12
0 / 8 / 2
6,744
674
2,804
13,032
7,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
juggernaut1910
Gilgamesh
13
2 / 2 / 3
7,473
747
10,253
11,816
11,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 14
8,165
817
11,484
14,102
14,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Father May
Kukulkan
15
6 / 1 / 7
8,226
823
6,554
6,345
3,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 18
8,860
886
7,715
9,233
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
TSunDestroyer
Lancelot
15
9 / 1 / 7
8,812
881
14,370
10,268
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Twinn4ty
Charybdis
13
0 / 0 / 13
7,121
712
4,517
7,879
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
26
27
Deaths
5
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
2
0.8
L
Izanami
D33 C4N R1D3
Izanami
0
7
2
0.14
W
6
2
14
6.5
W
Kukulkan
Father May
Kukulkan
6
1
7
9.5
W
5
1
18
14
L
Merlin
Pyumers
Merlin
0
5
5
0.5
W
Lancelot
TSunDestroyer
Lancelot
9
1
7
12.5
W
Charybdis
Twinn4ty
Charybdis
0
0
13
6.5
L
Achilles
VengefulSoap
Achilles
0
8
2
0.13
L
Gilgamesh
juggernaut1910
Gilgamesh
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
44,640
53,281
Taken
47,827
32,242
Mitigated
37,955
6,038
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,236
1,463
0
2,678
10,990
5,692
58
3,017
7,973
22,878
1,204
L
Izanami
D33 C4N R1D3
Izanami
2,444
1,994
0
0
10,002
4,351
0
3,691
6,311
0
7,082
W
11,484
1,394
0
2,176
14,102
14,182
0
4,725
9,377
0
26,414
W
Kukulkan
Father May
Kukulkan
6,554
921
0
331
6,345
3,365
306
2,569
3,776
29,739
0
W
7,715
817
0
1,604
9,233
9,039
25
3,782
5,451
12,920
0
L
Merlin
Pyumers
Merlin
6,814
1,379
0
115
7,441
3,634
0
2,001
5,440
24,311
0
W
Lancelot
TSunDestroyer
Lancelot
14,370
4,566
0
1,882
10,268
7,250
789
3,543
6,725
0
30,851
W
Charybdis
Twinn4ty
Charybdis
4,517
2,672
0
2,408
7,879
4,119
1,105
2,899
4,980
0
16,437
L
Achilles
VengefulSoap
Achilles
2,804
812
301
1,449
13,032
7,249
1,324
2,593
10,439
0
13,406
L
Gilgamesh
juggernaut1910
Gilgamesh
10,253
3,607
153
1,342
11,816
11,316
0
2,967
8,849
0
19,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
41,184
130
Minions Killed
178
0
Camps Cleared
0
908,469
Distance Traveled
1,124,043
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,274
727
22
2
0
187,318
0
L
Izanami
6,330
633
17
2
0
171,694
0
W
Mulan
8,165
817
28
3
0
217,868
1
W
Kukulkan
8,226
823
55
6
0
214,441
0
W
Ares
8,860
886
11
1
0
227,839
1
L
Merlin
6,838
684
41
4
0
164,819
0
W
Lancelot
8,812
881
48
5
0
266,566
2
W
Charybdis
7,121
712
36
4
0
197,329
0
L
Achilles
6,744
674
33
3
0
174,961
0
L
Gilgamesh
7,473
747
17
2
0
209,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role