Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AZgirlNXTdoor
Ah Puch
Level 65
God Stats
4W - 4L
1,520 SR
Queue Stats
84W - 110L
1,414 Elo+
Solo
Yu Huang
Yu Huang
Victrevell
Yu Huang
Level 112
God Stats
9W - 2L
1,615 SR
Queue Stats
149W - 131L
1,589 Elo+
Solo
Shiva
Shiva
qZeyp
Shiva
Level 28
God Stats
6W - 0L
1,929 SR
Queue Stats
91W - 89L
1,551 Elo+
Solo
Artio
Artio
richalexis24
Artio
Level 63
God Stats
1W - 0L
1,345 SR
Queue Stats
54W - 59L
1,565 Elo+
Solo
Team Averages
Level 83
1,582 SR
1,524 Elo+

VS

Team Averages
Level 77
1,492 SR
1,501 Elo+
Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
QueenNō
Nu Wa
Level 16
God Stats
1W - 3L
1,432 SR
Queue Stats
7W - 8L
1,503 Elo+
Solo
Da Ji
Da Ji
eddtrocity
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,482 Elo+
Solo
Skadi
Skadi
pezzaaus
Skadi
Level 68
God Stats
15W - 8L
1,529 SR
Queue Stats
27W - 21L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 3
7,575
758
7,207
8,523
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
13
1 / 4 / 4
7,146
715
2,274
6,536
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Victrevell
Yu Huang
16
3 / 0 / 4
8,221
822
7,410
4,109
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
qZeyp
Shiva
14
1 / 0 / 4
7,559
756
6,356
6,938
4,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 6
7,837
784
5,198
13,501
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 3
7,656
766
8,888
4,284
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
0 / 0 / 0
5,735
574
0
0
0
Nu Wa
QueenNō
Nu Wa
12
1 / 3 / 0
6,609
661
7,468
7,673
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
3 / 3 / 2
6,959
696
8,939
10,672
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
pezzaaus
Skadi
14
0 / 4 / 0
6,956
696
6,065
8,866
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
5
5
Deaths
10
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Agni
 
Agni
1
0
3
2.5
L
Ymir
 
Ymir
0
0
0
0
W
Ah Puch
1
4
4
0.75
L
Nu Wa
QueenNō
Nu Wa
1
3
0
0.33
W
Yu Huang
Victrevell
Yu Huang
3
0
4
5
L
Da Ji
3
3
2
1.33
L
Skadi
pezzaaus
Skadi
0
4
0
0
W
Shiva
qZeyp
Shiva
1
0
4
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
31,360
39,607
Taken
31,495
25,719
Mitigated
13,190
12,001
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,207
3,510
0
2,974
8,523
3,262
1,155
3,352
5,051
0
27,393
L
Agni
 
Agni
8,888
680
0
392
4,284
1,939
0
1,789
2,491
33,198
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
2,274
464
0
615
6,536
2,428
486
2,182
4,184
15,450
0
L
Nu Wa
QueenNō
Nu Wa
7,468
2,235
0
0
7,673
2,770
0
3,563
3,843
13,283
0
W
Yu Huang
Victrevell
Yu Huang
7,410
734
0
1,355
4,109
1,814
252
1,188
2,833
35,261
0
L
Da Ji
8,939
1,905
0
750
10,672
4,696
0
5,664
4,832
0
12,951
L
Skadi
pezzaaus
Skadi
6,065
2,607
0
250
8,866
3,785
0
3,299
5,447
0
31,796
W
Shiva
qZeyp
Shiva
6,356
937
42
455
6,938
4,204
0
4,051
2,756
0
34,109
W
5,198
301
832
5,728
13,501
14,011
0
4,844
8,427
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
33,915
242
Minions Killed
192
0
Camps Cleared
0
968,342
Distance Traveled
758,006
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,575
758
58
6
0
178,773
3
L
Agni
7,656
766
104
10
0
215,314
3
L
Ymir
5,735
574
0
0
0
2,104
0
W
Ah Puch
7,146
715
35
4
0
154,831
1
L
Nu Wa
6,609
661
17
2
0
188,322
3
W
Yu Huang
8,221
822
78
8
0
194,970
2
L
Da Ji
6,959
696
10
1
0
196,947
2
L
Skadi
6,956
696
61
6
0
155,319
1
W
Shiva
7,559
756
65
7
0
224,336
1
W
Artio
7,837
784
6
1
0
215,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role