Player Matchup

Nike
Nike
Amnesia DxD
Nike
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 185L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Halo 603
Gilgamesh
Level 128
God Stats
2W - 1L
1,236 SR
Queue Stats
105W - 90L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
J3wheffner
Baron Samedi
Level 26
God Stats
4W - 0L
1,842 SR
Queue Stats
12W - 9L
1,502 Elo+
Party 1
Chaac
Chaac
SlicedThunder80
Chaac
Level 157
God Stats
3W - 1L
1,362 SR
Queue Stats
129W - 128L
1,559 Elo+
Party 1
Fafnir
Fafnir
TheXMan19
Fafnir
Level 121
God Stats
5W - 2L
1,804 SR
Queue Stats
277W - 281L
1,520 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,522 Elo+

VS

Team Averages
Level 100
1,477 SR
1,347 Elo+
Izanami
Izanami
DaddyDeviii
Izanami
Level 65
God Stats
8W - 10L
1,428 SR
Queue Stats
71W - 101L
1,289 Elo+
Party 2
Bacchus
Bacchus
SerendipitySin
Bacchus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 48L
1,314 Elo+
Solo
Lancelot
Lancelot
Zapptie
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 121L
1,294 Elo+
Party 2
Zhong Kui
Zhong Kui
dinobirdboy
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,414 Elo+
Party 2
Charybdis
Charybdis
war_skull_20
Charybdis
Level 141
God Stats
19W - 24L
1,455 SR
Queue Stats
153W - 148L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,316
532
4,775
5,048
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Halo 603
Gilgamesh
7
1 / 0 / 6
5,047
505
6,199
6,051
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
J3wheffner
Baron Samedi
8
0 / 1 / 1
4,951
495
2,847
5,814
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 0 / 0
6,456
646
5,526
6,229
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
TheXMan19
Fafnir
9
6 / 2 / 1
5,998
600
4,045
9,445
5,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyDeviii
Izanami
7
2 / 2 / 0
5,064
506
3,241
5,651
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
4,828
483
2,230
8,070
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Zapptie
Lancelot
7
0 / 4 / 1
4,469
447
1,374
7,838
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
dinobirdboy
Zhong Kui
8
0 / 4 / 0
4,770
477
4,745
8,072
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
war_skull_20
Charybdis
10
1 / 0 / 0
5,615
562
5,314
7,035
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Izanami
DaddyDeviii
Izanami
2
2
0
1
W
Gilgamesh
Halo 603
Gilgamesh
1
0
6
4
W
Baron Samedi
J3wheffner
Baron Samedi
0
1
1
0.5
L
0
4
2
0.25
W
6
0
0
6
W
Fafnir
TheXMan19
Fafnir
6
2
1
3.25
L
Lancelot
Zapptie
Lancelot
0
4
1
0.13
L
Zhong Kui
dinobirdboy
Zhong Kui
0
4
0
0
L
Charybdis
war_skull_20
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
16,904
32,587
Taken
36,666
16,554
Mitigated
15,817
13,667
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,775
1,128
0
2,734
5,048
2,088
0
533
4,515
0
34,321
L
Izanami
DaddyDeviii
Izanami
3,241
2,511
0
1,149
5,651
1,462
0
1,736
3,915
0
23,079
W
Gilgamesh
Halo 603
Gilgamesh
6,199
2,953
0
2,581
6,051
2,951
0
1,671
4,380
0
24,682
W
Baron Samedi
J3wheffner
Baron Samedi
2,847
285
0
1,806
5,814
2,713
0
0
5,814
27,382
0
L
2,230
343
102
1,404
8,070
4,864
0
1,230
6,840
13,479
0
W
5,526
1,768
0
2,469
6,229
3,315
0
2,962
3,267
0
45,366
W
Fafnir
TheXMan19
Fafnir
4,045
1,071
0
4,077
9,445
5,487
0
2,053
7,392
26,758
0
L
Lancelot
Zapptie
Lancelot
1,374
398
0
540
7,838
2,686
0
1,590
6,248
0
18,031
L
Zhong Kui
dinobirdboy
Zhong Kui
4,745
628
0
1,828
8,072
4,390
0
0
8,072
29,724
0
L
Charybdis
war_skull_20
Charybdis
5,314
2,705
0
3,542
7,035
2,415
975
2,336
4,699
0
38,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
24,746
297
Minions Killed
204
0
Camps Cleared
0
989,624
Distance Traveled
866,114
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,316
532
77
8
0
206,019
3
L
Izanami
5,064
506
31
3
0
161,846
0
W
Gilgamesh
5,047
505
43
4
0
206,741
0
W
Baron Samedi
4,951
495
51
5
0
184,596
1
L
Bacchus
4,828
483
20
2
0
169,775
0
W
Chaac
6,456
646
88
9
0
203,241
1
W
Fafnir
5,998
600
38
4
0
189,027
2
L
Lancelot
4,469
447
34
3
0
199,205
1
L
Zhong Kui
4,770
477
55
6
0
164,420
0
L
Charybdis
5,615
562
64
6
0
170,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role