Player Matchup

Kukulkan
Kukulkan
MrMack
Kukulkan
Level 45
God Stats
3W - 6L
1,386 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Ah Puch
Ah Puch
Sadovan
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo
Artemis
Artemis
XxXKyrbyjosXxX
Artemis
Level 156
God Stats
0W - 3L
1,437 SR
Queue Stats
55W - 78L
1,539 Elo+
Solo
Horus
Horus
killorbekill5252
Horus
Level 153
God Stats
37W - 36L
1,591 SR
Queue Stats
2,223W - 2,414L
1,497 Elo+
Solo
Da Ji
Da Ji
madafaka565
Da Ji
Level 46
God Stats
3W - 11L
1,273 SR
Queue Stats
164W - 187L
1,463 Elo+
Solo
Team Averages
Level 97
1,438 SR
1,446 Elo+

VS

Team Averages
Level 112
1,655 SR
1,595 Elo+
Tyr
Tyr
CookieSword
Tyr
Level 129
God Stats
6W - 6L
1,439 SR
Queue Stats
288W - 245L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
HansZimmer
Danzaburou
Level 89
God Stats
20W - 17L
1,584 SR
Queue Stats
249W - 188L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
Horobi
Baron Samedi
Level 126
God Stats
40W - 36L
1,543 SR
Queue Stats
234W - 173L
1,616 Elo+
Party 1
Anubis
Anubis
HugoWeaving
Anubis
Level 107
God Stats
7W - 2L
1,742 SR
Queue Stats
149W - 98L
1,580 Elo+
Party 1
Ymir
Ymir
MichaelBae420
Ymir
Level 108
God Stats
16W - 5L
1,965 SR
Queue Stats
97W - 82L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrMack
Kukulkan
15
0 / 5 / 3
9,557
956
8,207
9,697
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Sadovan
Ah Puch
14
0 / 3 / 2
8,848
885
7,126
8,688
4,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 2
10,506
1,051
13,362
4,293
1,817
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 2
8,827
883
2,554
6,224
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 6 / 2
9,453
945
12,320
12,675
6,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

234

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,480
1,048
9,334
10,663
9,547
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HansZimmer
Danzaburou
16
2 / 2 / 8
10,109
1,011
10,561
9,496
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Horobi
Baron Samedi
16
4 / 2 / 6
10,267
1,027
5,386
7,153
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
2 / 0 / 10
9,849
985
6,631
6,329
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 10
11,001
1,100
7,057
15,232
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
5
Kills
14
14
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Danzaburou
HansZimmer
Danzaburou
2
2
8
3
W
Baron Samedi
Horobi
Baron Samedi
4
2
6
3.5
W
Anubis
2
0
10
7
W
2
1
10
7
L
Kukulkan
MrMack
Kukulkan
0
5
3
0.3
L
Ah Puch
Sadovan
Ah Puch
0
3
2
0.33
L
3
0
2
4
L
0
0
2
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
38,969
41,577
Taken
48,873
21,792
Mitigated
36,045
3,460
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,334
504
0
2,366
10,663
9,547
0
3,267
7,396
0
16,737
W
Danzaburou
HansZimmer
Danzaburou
10,561
4,547
0
2,332
9,496
4,056
0
1,805
7,691
0
29,603
W
Baron Samedi
Horobi
Baron Samedi
5,386
329
1,474
1,892
7,153
3,753
0
1,089
6,064
26,084
0
W
Anubis
6,631
113
0
2,296
6,329
3,578
0
1,938
4,391
26,177
0
W
7,057
1,198
0
2,615
15,232
15,111
0
7,234
7,998
19,540
0
L
Kukulkan
MrMack
Kukulkan
8,207
808
0
0
9,697
4,286
0
4,744
4,953
34,746
0
L
Ah Puch
Sadovan
Ah Puch
7,126
309
42
1,087
8,688
4,042
0
4,589
4,099
17,151
0
L
13,362
4,223
0
438
4,293
1,817
0
1,754
2,539
0
40,139
L
2,554
950
547
1,346
6,224
5,464
0
2,877
3,347
0
6,945
L
12,320
4,051
0
0
12,675
6,183
0
5,110
7,565
0
19,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
51,706
172
Minions Killed
185
8
Camps Cleared
10
835,845
Distance Traveled
1,032,960
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,480
1,048
10
1
0
249,505
2
W
Danzaburou
10,109
1,011
56
6
5
210,814
0
W
Baron Samedi
10,267
1,027
43
4
0
198,643
0
W
Anubis
9,849
985
41
4
4
193,739
0
W
Ymir
11,001
1,100
35
4
1
180,259
1
L
Kukulkan
9,557
956
54
5
0
174,526
1
L
Ah Puch
8,848
885
30
3
0
178,270
0
L
Artemis
10,506
1,051
68
7
3
172,060
1
L
Horus
8,827
883
6
1
3
130,009
0
L
Da Ji
9,453
945
14
1
2
180,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role