Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
SuperNES
Cupid
Level 69
God Stats
2W - 7L
1,338 SR
Queue Stats
112W - 139L
1,295 Elo+
Solo
Susano
Susano
Zoeyll
Susano
Level 106
God Stats
3W - 9L
1,447 SR
Queue Stats
179W - 178L
1,605 Elo+
Solo
Sol
Sol
cGxColt45
Sol
Level 104
God Stats
5W - 3L
1,526 SR
Queue Stats
324W - 313L
1,539 Elo+
Solo
Loki
Loki
javisantrax
Loki
Level 126
God Stats
12W - 17L
1,548 SR
Queue Stats
189W - 189L
1,620 Elo+
Party 1
Team Averages
Level 113
1,472 SR
1,512 Elo+

VS

Team Averages
Level 126
1,557 SR
1,523 Elo+
Serqet
Serqet
ChumChumJ
Serqet
Level 144
God Stats
20W - 17L
1,603 SR
Queue Stats
206W - 212L
1,569 Elo+
Party 2
King Arthur
King Arthur
MrLightning51
King Arthur
Level 85
God Stats
5W - 7L
1,430 SR
Queue Stats
99W - 102L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Neo456823
Ao Kuang
Level 160
God Stats
10W - 4L
1,667 SR
Queue Stats
232W - 247L
1,478 Elo+
Solo
Janus
Janus
Raven_Azurath
Janus
Level 133
God Stats
2W - 1L
1,323 SR
Queue Stats
278W - 269L
1,532 Elo+
Party 2
Izanami
Izanami
gisellecpeach
Izanami
Level 109
God Stats
4W - 2L
1,761 SR
Queue Stats
383W - 403L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 5 / 2
9,017
564
8,558
11,919
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
SuperNES
Cupid
6
0 / 4 / 0
5,145
322
690
3,971
1,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Zoeyll
Susano
13
2 / 2 / 3
7,529
471
7,090
11,200
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
7,548
472
7,891
9,040
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 1 / 0
9,043
565
6,647
11,735
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChumChumJ
Serqet
12
0 / 1 / 7
7,792
487
4,033
14,118
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MrLightning51
King Arthur
15
5 / 4 / 0
9,233
577
8,717
14,611
10,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Neo456823
Ao Kuang
13
1 / 2 / 1
8,061
504
2,629
15,467
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 2
8,635
540
7,905
8,569
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 4 / 3
8,088
506
6,575
11,462
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
13
13
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
5
2
1.2
W
Serqet
ChumChumJ
Serqet
0
1
7
3.5
W
King Arthur
MrLightning51
King Arthur
5
4
0
1.25
W
Ao Kuang
Neo456823
Ao Kuang
1
2
1
0.75
W
6
2
2
3.5
L
Cupid
SuperNES
Cupid
0
4
0
0
L
Susano
Zoeyll
Susano
2
2
3
1.75
L
2
1
3
3.5
W
Izanami
1
4
3
0.63
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
29,859
47,865
Taken
64,227
16,944
Mitigated
33,309
13,647
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,558
4,161
0
1,448
11,919
4,668
456
2,689
9,034
0
55,786
W
Serqet
ChumChumJ
Serqet
4,033
619
774
4,660
14,118
9,926
300
1,755
12,161
0
24,251
W
King Arthur
MrLightning51
King Arthur
8,717
1,195
0
4,720
14,611
10,892
1,778
0
14,611
0
62,649
W
Ao Kuang
Neo456823
Ao Kuang
2,629
395
0
6,799
15,467
5,524
0
390
15,037
55,317
0
W
7,905
626
0
2,373
8,569
2,476
1,098
752
7,801
50,717
0
L
Cupid
SuperNES
Cupid
690
237
27
49
3,971
1,089
0
1,562
2,285
0
4,838
L
Susano
Zoeyll
Susano
7,090
1,416
0
2,395
11,200
3,843
185
3,145
7,724
0
38,545
L
7,891
2,411
0
4,326
9,040
2,629
1,186
1,706
7,174
54,607
0
W
Izanami
6,575
4,609
0
3,442
11,462
4,491
620
4,434
6,726
0
72,688
L
6,647
1,567
0
5,402
11,735
4,715
0
1,015
10,547
0
76,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
41,809
412
Minions Killed
464
0
Camps Cleared
0
1,442,462
Distance Traveled
1,491,394
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,017
564
104
7
0
281,221
3
W
Serqet
7,792
487
35
2
0
340,305
3
W
King Arthur
9,233
577
107
7
0
294,719
0
W
Ao Kuang
8,061
504
108
7
0
279,506
0
W
Janus
8,635
540
92
6
0
327,555
0
L
Cupid
5,145
322
9
1
0
182,768
0
L
Susano
7,529
471
65
4
0
352,032
2
L
Sol
7,548
472
92
6
0
274,705
1
W
Izanami
8,088
506
122
8
0
249,309
2
L
Loki
9,043
565
142
9
0
351,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role