Player Matchup

Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Loki-Blacksteel
Yu Huang
Level 155
God Stats
1W - 0L
1,919 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 1
Olorun
Olorun
gilmordor3791
Olorun
Level 129
God Stats
1W - 0L
1,277 SR
Queue Stats
36W - 29L
1,493 Elo+
Party 1
Atlas
Atlas
stonergrampa23
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,459 Elo+
Party 1
Charybdis
Charybdis
xlKroniKlx
Charybdis
Level 113
God Stats
1W - 0L
1,314 SR
Queue Stats
12W - 7L
1,653 Elo+
Party 1
Team Averages
Level 124
1,502 SR
1,520 Elo+

VS

Team Averages
Level 121
1,546 SR
1,543 Elo+
Odin
Odin
ItachiLock
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,531 Elo+
Party 3
Apollo
Apollo
KingElvisF520
Apollo
Level 66
God Stats
8W - 14L
1,484 SR
Queue Stats
1,119W - 1,208L
1,485 Elo+
Party 2
Achilles
Achilles
SpidaSwipa
Achilles
Level 122
God Stats
0W - 2L
1,605 SR
Queue Stats
61W - 53L
1,716 Elo+
Party 3
Arachne
Arachne
gabocrdz
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
kiTdEE911
Cupid
Level 155
God Stats
5W - 7L
1,643 SR
Queue Stats
909W - 925L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 4 / 10
12,065
754
16,556
21,958
13,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
19
4 / 4 / 12
11,766
735
24,464
16,043
10,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 6 / 11
11,652
728
19,427
21,301
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 4 / 14
11,823
739
24,383
19,792
36,267
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
xlKroniKlx
Charybdis
18
2 / 5 / 12
10,852
678
20,871
15,799
8,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
10,289
643
13,793
22,151
14,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 9
11,416
714
13,649
31,803
15,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SpidaSwipa
Achilles
19
9 / 4 / 11
11,414
713
27,956
26,450
23,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
gabocrdz
Arachne
17
4 / 7 / 13
10,882
680
14,793
27,371
20,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
kiTdEE911
Cupid
16
2 / 5 / 11
9,613
601
12,880
16,773
7,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
81
23
Kills
23
23
Deaths
23
59
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
10
3.75
L
2
4
14
2.25
L
6
3
9
3.5
W
Yu Huang
4
4
12
2.5
L
Achilles
SpidaSwipa
Achilles
9
4
11
3.63
L
Arachne
gabocrdz
Arachne
4
7
13
1.5
W
3
6
11
1.42
L
Cupid
kiTdEE911
Cupid
2
5
11
1.5
W
4
4
14
2.75
W
Charybdis
xlKroniKlx
Charybdis
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,701
Damage
83,071
94,893
Taken
124,548
80,962
Mitigated
81,624
32,510
Healing
56,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,556
4,015
1,695
6,320
21,958
13,195
7
0
21,323
0
22,531
L
13,793
3,417
2,187
2,204
22,151
14,564
0
11,503
10,506
0
21,747
L
13,649
3,574
5,923
13,324
31,803
15,758
348
16,430
14,993
0
43,441
W
Yu Huang
24,464
1,043
2,069
1,962
16,043
10,108
118
0
16,043
39,825
0
L
Achilles
SpidaSwipa
Achilles
27,956
2,152
3,731
6,309
26,450
23,548
0
14,729
11,319
0
36,659
L
Arachne
gabocrdz
Arachne
14,793
7,049
4,975
8,369
27,371
20,626
191
15,277
11,762
0
19,869
W
19,427
13,465
2,883
7,954
21,301
12,848
1,668
0
21,301
40,159
0
L
Cupid
kiTdEE911
Cupid
12,880
6,775
5,181
4,713
16,773
7,128
310
8,873
7,694
0
30,964
W
24,383
9,888
2,589
2,867
19,792
36,267
199
0
19,419
45,205
0
W
Charybdis
xlKroniKlx
Charybdis
20,871
9,726
1,071
3,100
15,799
8,544
694
0
15,706
0
39,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,158
Gold Earned
53,614
241
Minions Killed
165
0
Camps Cleared
0
1,443,077
Distance Traveled
1,509,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,065
754
13
1
0
332,785
0
L
Odin
10,289
643
17
1
0
319,972
0
L
Apollo
11,416
714
53
3
0
314,929
1
W
Yu Huang
11,766
735
60
4
0
319,040
0
L
Achilles
11,414
713
27
2
0
307,487
0
L
Arachne
10,882
680
23
1
0
293,090
0
W
Olorun
11,652
728
65
4
0
251,218
0
L
Cupid
9,613
601
45
3
0
274,434
0
W
Atlas
11,823
739
34
2
0
283,363
0
W
Charybdis
10,852
678
69
4
0
256,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role