Player Matchup

Baron Samedi
Baron Samedi
Pronoia-
Baron Samedi
Level 108
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 9L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Rey_Pablo_31
Hou Yi
Level 119
God Stats
2W - 7L
1,432 SR
Queue Stats
40W - 51L
1,502 Elo+
Solo
Bacchus
Bacchus
iMarshal
Bacchus
Level 104
God Stats
8W - 8L
1,517 SR
Queue Stats
11W - 14L
1,412 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,423 Elo+

VS

Team Averages
Level 51
1,500 SR
1,262 Elo+
Odin
Odin
HOWSITGOINEH933
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 139L
1,500 Elo+
Party 1
Neith
Neith
MOCH Hydro
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,239 Elo+
Party 1
Ah Puch
Ah Puch
WaxenJester6988
Ah Puch
Level 21
God Stats
10W - 8L
1,500 SR
Queue Stats
14W - 18L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pronoia-
Baron Samedi
13
3 / 1 / 7
8,814
735
15,181
9,041
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
7 / 1 / 5
9,215
768
11,760
9,645
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iMarshal
Bacchus
11
2 / 0 / 8
8,970
748
7,346
11,487
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,690
641
6,364
16,189
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
10
0 / 6 / 1
6,675
556
4,332
11,097
4,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 0
7,921
660
8,467
12,895
6,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Neith
0
6
1
0.08
W
Baron Samedi
Pronoia-
Baron Samedi
3
1
7
6.5
W
Hou Yi
7
1
5
9.5
L
2
4
0
0.5
W
Bacchus
iMarshal
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
19,163
30,173
Taken
40,181
23,953
Mitigated
22,991
8,297
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,364
2,172
0
2,959
16,189
12,222
0
8,715
7,474
0
12,685
L
Neith
4,332
2,009
0
1,010
11,097
4,756
0
6,832
4,265
0
16,339
W
Baron Samedi
Pronoia-
Baron Samedi
15,181
2,069
1,515
3,419
9,041
4,810
925
3,415
5,626
38,716
0
W
Hou Yi
11,760
5,570
0
1,197
9,645
4,626
1,047
2,718
6,927
0
39,409
L
8,467
735
664
2,011
12,895
6,013
165
7,812
5,083
26,638
0
W
Bacchus
iMarshal
Bacchus
7,346
1,551
429
1,737
11,487
14,517
227
3,360
8,127
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
22,286
121
Minions Killed
75
7
Camps Cleared
3
619,427
Distance Traveled
579,623
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,690
641
9
1
0
230,552
8
L
Neith
6,675
556
20
2
3
157,733
1
W
Baron Samedi
8,814
735
48
4
3
197,159
0
W
Hou Yi
9,215
768
58
5
3
199,778
1
L
Ah Puch
7,921
660
46
4
0
191,338
2
W
Bacchus
8,970
748
15
1
1
222,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role