Player Matchup

Nemesis
Nemesis
Bronze III
CrazyPancake69
Nemesis
Bronze III
Level 112
God Stats
1W - 12L
1,185 SR
Queue Stats
154W - 222L
-197 MMR
Solo
Tiamat
Tiamat
Bronze IV
DaFilthyCasual
Tiamat
Bronze IV
Level 120
God Stats
0W - 4L
1,127 SR
Queue Stats
50W - 68L
1,127 MMR
Solo
Chiron
Chiron
Silver II
SixBallLightning
Chiron
Silver II
Level 123
God Stats
21W - 23L
1,455 SR
Queue Stats
306W - 311L
1,160 MMR
Solo
Hel
Hel
Silver III
Torrijas23
Hel
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
974 MMR
Solo
Ares
Ares
Silver III
whocancarry
Ares
Silver III
Level 67
God Stats
1W - 3L
1,421 SR
Queue Stats
29W - 38L
997 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,337 SR
812 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,580 SR
875 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Gazda1610
Rama
Silver II
Level 84
God Stats
6W - 4L
1,872 SR
Queue Stats
349W - 348L
960 MMR
Solo
Mercury
Mercury
Silver III
armando00000007
Mercury
Silver III
Level 105
God Stats
7W - 3L
1,663 SR
Queue Stats
61W - 73L
807 MMR
Solo
Nike
Nike
Bronze III
beasteds
Nike
Bronze III
Level 138
God Stats
99W - 85L
1,431 SR
Queue Stats
635W - 643L
-136 MMR
Solo
Janus
Janus
Gold II
texmex25
Janus
Gold II
Level 146
God Stats
7W - 8L
1,434 SR
Queue Stats
184W - 208L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,960
397
865
13,118
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
6,734
449
5,030
7,342
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
7,389
493
6,381
8,535
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
7,659
511
7,569
11,433
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
6,732
449
5,248
14,804
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Jing WeiAh Muzen CabLokiVamana

VS

Bans
ChernobogBakasuraRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 6
7,364
491
5,986
10,616
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
13
0 / 0 / 1
7,607
507
4,339
8,007
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 1 / 3
8,889
593
9,739
12,681
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
14
3 / 1 / 5
8,676
578
10,433
11,858
9,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
texmex25
Janus
15
3 / 0 / 1
8,477
565
5,524
6,095
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
0
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
6
3
L
0
4
0
0
L
0
2
0
0
W
Rama
0
0
1
0.5
L
0
0
0
0
L
0
3
2
0.33
W
5
1
3
6.5
W
Nike
3
1
5
5.5
W
Janus
texmex25
Janus
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,093
Damage
36,021
55,232
Taken
49,257
31,785
Mitigated
29,293
20,958
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,986
665
0
3,120
10,616
8,806
0
6,126
4,392
25,207
0
L
865
93
267
1,874
13,118
5,277
0
1,766
11,352
0
32,324
L
5,030
94
0
2,194
7,342
3,903
0
1,234
6,108
51,129
0
W
Rama
4,339
3,613
0
4,242
8,007
2,863
2,468
1,514
6,493
0
66,287
L
6,381
3,117
535
3,317
8,535
3,378
0
1,444
7,091
0
65,246
L
7,569
184
1,802
6,211
11,433
5,346
57
2,413
9,020
51,074
0
W
9,739
4,507
0
6,291
12,681
5,537
287
2,542
10,045
0
75,969
W
Nike
10,433
369
0
2,800
11,858
9,564
0
5,239
6,249
0
59,954
W
Janus
texmex25
Janus
5,524
184
0
906
6,095
2,523
0
1,864
4,231
85,738
0
L
5,248
104
511
4,247
14,804
13,881
0
4,653
10,151
19,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
41,013
417
Minions Killed
551
0
Camps Cleared
0
1,432,528
Distance Traveled
1,575,077
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,364
491
36
2
0
305,404
7
L
Nemesis
5,960
397
55
4
0
322,246
3
L
Tiamat
6,734
449
84
6
0
286,838
9
W
Rama
7,607
507
122
8
0
278,817
2
L
Chiron
7,389
493
134
9
0
237,093
5
L
Hel
7,659
511
124
8
0
295,112
2
W
Mercury
8,889
593
133
9
0
381,722
5
W
Nike
8,676
578
115
8
0
300,373
3
W
Janus
8,477
565
145
10
0
308,761
8
L
Ares
6,732
449
20
1
0
291,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role