Player Matchup

Da Ji
Da Ji
AxelNight
Da Ji
Level 128
God Stats
0W - 2L
1,517 SR
Queue Stats
38W - 43L
1,467 Elo+
Solo
Artio
Artio
BlawnD
Artio
Level 124
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 15L
1,541 Elo+
Solo
Hera
Hera
CIB3R316
Hera
Level 154
God Stats
6W - 5L
1,593 SR
Queue Stats
117W - 124L
1,503 Elo+
Solo
Bellona
Bellona
Rat Uchiha
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,203 Elo+
Party 2
Chang'e
Chang'e
SpaceCoyote2112
Chang'e
Level 149
God Stats
0W - 1L
1,578 SR
Queue Stats
12W - 12L
1,450 Elo+
Party 2
Team Averages
Level 116
1,583 SR
1,433 Elo+

VS

Team Averages
Level 88
1,427 SR
1,449 Elo+
Terra
Terra
LoomingGiant
Terra
Level 119
God Stats
3W - 0L
1,731 SR
Queue Stats
359W - 351L
1,543 Elo+
Party 1
King Arthur
King Arthur
Tasty Mase
King Arthur
Level 108
God Stats
6W - 12L
1,288 SR
Queue Stats
170W - 200L
1,333 Elo+
Party 3
Xing Tian
Xing Tian
Trollzour
Xing Tian
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 76L
1,360 Elo+
Party 3
Jing Wei
Jing Wei
wintrader
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,536 Elo+
Solo
Tiamat
Tiamat
yengatron
Tiamat
Level 109
God Stats
1W - 2L
1,117 SR
Queue Stats
177W - 191L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxelNight
Da Ji
16
2 / 6 / 8
9,618
601
11,066
18,233
11,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
BlawnD
Artio
16
1 / 3 / 10
10,194
637
7,117
26,492
32,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
18
2 / 7 / 8
11,036
690
30,067
15,254
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rat Uchiha
Bellona
17
4 / 3 / 7
11,357
710
11,531
20,485
19,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
3 / 4 / 8
9,840
615
14,591
17,306
8,502
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 18
10,302
644
12,812
22,005
17,923
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Tasty Mase
King Arthur
20
9 / 2 / 11
11,933
746
13,624
20,624
24,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
Trollzour
Xing Tian
16
2 / 3 / 14
10,364
648
9,778
20,475
26,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
wintrader
Jing Wei
18
6 / 4 / 11
11,535
721
25,783
15,709
9,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
yengatron
Tiamat
20
6 / 1 / 15
11,985
749
26,969
15,623
16,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
12
Kills
23
23
Deaths
12
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AxelNight
Da Ji
2
6
8
1
L
Artio
BlawnD
Artio
1
3
10
2
L
Hera
2
7
8
0.86
W
0
2
18
4.5
L
Bellona
Rat Uchiha
Bellona
4
3
7
2.5
L
3
4
8
1.75
W
King Arthur
Tasty Mase
King Arthur
9
2
11
7.25
W
Xing Tian
Trollzour
Xing Tian
2
3
14
3
W
Jing Wei
wintrader
Jing Wei
6
4
11
2.88
W
Tiamat
yengatron
Tiamat
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,372
Damage
88,966
97,770
Taken
94,436
79,119
Mitigated
94,349
44,530
Healing
51,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AxelNight
Da Ji
11,066
1,070
2,821
2,960
18,233
11,836
90
9,080
9,153
0
14,862
L
Artio
BlawnD
Artio
7,117
915
4,604
10,369
26,492
32,219
25
12,474
14,018
13,894
0
L
Hera
30,067
7,587
2,446
1,245
15,254
7,543
276
8,919
6,335
62,805
0
W
12,812
1,756
18,728
11,466
22,005
17,923
479
14,067
7,938
24,086
0
L
Bellona
Rat Uchiha
Bellona
11,531
2,134
3,878
3,639
20,485
19,019
552
9,668
10,817
0
23,950
L
14,591
1,653
6,545
6,023
17,306
8,502
926
9,707
7,599
23,893
0
W
King Arthur
Tasty Mase
King Arthur
13,624
1,862
957
3,291
20,624
24,618
305
11,772
8,852
363
35,233
W
Xing Tian
Trollzour
Xing Tian
9,778
1,085
2,364
2,056
20,475
26,505
319
10,084
10,391
16,685
0
W
Jing Wei
wintrader
Jing Wei
25,783
13,972
1,005
3,865
15,709
9,277
1,190
8,119
7,590
0
48,145
W
Tiamat
yengatron
Tiamat
26,969
2,726
3,096
4,964
15,623
16,026
1,475
7,733
7,890
51,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
56,119
148
Minions Killed
173
0
Camps Cleared
0
1,360,512
Distance Traveled
1,498,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,618
601
14
1
0
284,250
0
L
Artio
10,194
637
8
1
0
308,057
0
L
Hera
11,036
690
89
6
0
251,541
3
W
Terra
10,302
644
18
1
0
318,406
1
L
Bellona
11,357
710
24
2
0
249,876
1
L
Chang'e
9,840
615
13
1
0
266,788
0
W
King Arthur
11,933
746
36
2
0
281,642
0
W
Xing Tian
10,364
648
5
0
0
282,924
0
W
Jing Wei
11,535
721
48
3
0
279,899
1
W
Tiamat
11,985
749
66
4
0
335,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role