Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
TundraBuccaneer
Fafnir
Silver I
Level 143
God Stats
0W - 2L
1,451 SR
Queue Stats
12W - 19L
1,520 MMR
Solo
Merlin
Merlin
Gold III
Vaan16
Merlin
Gold III
Level 125
God Stats
20W - 20L
1,630 SR
Queue Stats
391W - 396L
1,474 MMR
Solo
Ravana
Ravana
Gold III
贼有意思
Ravana
Gold III
Level 119
God Stats
2W - 4L
1,188 SR
Queue Stats
145W - 155L
1,566 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,454 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,523 SR
1,548 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold V
BabouinDeter
Bakasura
Gold V
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,628 MMR
Party 1
Medusa
Medusa
Gold IV
D3DeChibraltar
Medusa
Gold IV
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,459 MMR
Party 1
Ymir
Ymir
Gold IV
NedsterX
Ymir
Gold IV
Level 128
God Stats
8W - 8L
1,486 SR
Queue Stats
136W - 135L
1,460 MMR
Solo
Chaac
Chaac
Gold IV
Sharkoom
Chaac
Gold IV
Level 159
God Stats
2W - 0L
1,629 SR
Queue Stats
27W - 22L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 2 / 1
8,899
468
12,319
20,519
21,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
 
Ullr
14
1 / 3 / 0
8,318
438
7,182
12,791
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 2
7,922
417
5,191
16,368
20,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Vaan16
Merlin
14
1 / 3 / 2
9,079
478
3,451
7,360
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
15
1 / 4 / 1
8,901
468
3,248
11,440
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliAtlasLancelotMercury

VS

Bans
Ah Muzen CabAgniZeusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 0 / 4
10,937
576
16,667
7,448
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
BabouinDeter
Bakasura
20
8 / 1 / 4
12,000
632
15,765
16,514
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 3
9,410
495
5,022
9,806
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
0 / 0 / 5
9,325
491
3,988
11,392
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Sharkoom
Chaac
16
2 / 1 / 2
10,365
546
11,326
18,081
18,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Ullr
 
Ullr
1
3
0
0.33
W
Vulcan
 
Vulcan
5
0
4
7
W
Bakasura
BabouinDeter
Bakasura
8
1
4
10
W
0
1
3
1.5
W
Ymir
0
0
5
2.5
W
Chaac
Sharkoom
Chaac
2
1
2
3
L
0
3
2
0.33
L
Merlin
Vaan16
Merlin
1
3
2
0.67
L
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
52,768
68,478
Taken
63,241
56,622
Mitigated
47,008
10,730
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,319
1,349
0
3,313
20,519
21,965
258
4,565
15,630
0
81,743
L
Ullr
 
Ullr
7,182
1,970
0
729
12,791
5,318
0
2,148
9,556
0
74,524
W
Vulcan
 
Vulcan
16,667
6,601
0
3,031
7,448
3,905
1,548
1,247
6,201
103,596
0
W
Bakasura
BabouinDeter
Bakasura
15,765
9,377
0
6,282
16,514
8,298
1,112
1,633
14,881
0
105,907
W
5,022
1,970
0
3,384
9,806
4,058
1,249
1,988
7,818
0
82,113
W
Ymir
3,988
1,033
252
3,770
11,392
11,765
109
2,911
8,481
32,254
0
W
Chaac
Sharkoom
Chaac
11,326
2,599
0
9,320
18,081
18,982
1,334
1,229
16,852
0
83,174
L
5,191
989
568
4,175
16,368
20,418
0
7,880
7,683
22,275
0
L
Merlin
Vaan16
Merlin
3,451
440
0
524
7,360
3,132
0
3,004
3,726
62,328
0
L
Ravana
3,248
461
0
1,421
11,440
5,789
0
3,058
7,230
0
77,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
52,037
547
Minions Killed
645
0
Camps Cleared
0
1,758,688
Distance Traveled
2,102,030
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,899
468
134
7
0
361,765
5
L
Ullr
8,318
438
139
7
0
361,817
1
W
Vulcan
10,937
576
150
8
0
429,195
11
W
Bakasura
12,000
632
186
10
0
499,695
1
W
Medusa
9,410
495
137
7
0
387,226
6
W
Ymir
9,325
491
29
2
0
384,140
2
W
Chaac
10,365
546
143
8
0
401,774
5
L
Fafnir
7,922
417
28
1
0
356,784
9
L
Merlin
9,079
478
127
7
0
302,662
6
L
Ravana
8,901
468
119
6
0
375,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role