Player Matchup

Bacchus
Bacchus
Chubbietubs
Bacchus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 33L
1,818 Elo+
Party 1
Nemesis
Nemesis
ClutchChen
Nemesis
Level 42
God Stats
16W - 4L
1,633 SR
Queue Stats
182W - 51L
1,818 Elo+
Party 1
Freya
Freya
Raíníng
Freya
Level 128
God Stats
5W - 2L
1,295 SR
Queue Stats
197W - 60L
1,818 Elo+
Party 1
Cernunnos
Cernunnos
SpartanOnaBull
Cernunnos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,441 Elo+
Solo
Janus
Janus
UxorialMoth7024
Janus
Level 107
God Stats
4W - 6L
1,327 SR
Queue Stats
122W - 131L
1,463 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,672 Elo+

VS

Team Averages
Level 83
1,510 SR
1,416 Elo+
Merlin
Merlin
AalenX
Merlin
Level 63
God Stats
19W - 19L
1,548 SR
Queue Stats
19W - 19L
1,512 Elo+
Solo
Athena
Athena
Exiled_Pr1nce
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,324 Elo+
Party 2
Chang'e
Chang'e
Salix LuisMx
Chang'e
Level 120
God Stats
49W - 41L
1,584 SR
Queue Stats
346W - 401L
1,445 Elo+
Solo
Danzaburou
Danzaburou
SxuceFather
Danzaburou
Level 25
God Stats
4W - 6L
1,448 SR
Queue Stats
13W - 30L
1,294 Elo+
Party 2
Kali
Kali
yungprince19
Kali
Level 160
God Stats
11W - 13L
1,468 SR
Queue Stats
456W - 459L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chubbietubs
Bacchus
17
1 / 0 / 13
11,496
1,150
13,236
12,426
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ClutchChen
Nemesis
17
5 / 1 / 9
10,866
1,087
20,167
18,909
11,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Raíníng
Freya
17
5 / 0 / 7
11,504
1,150
27,760
10,974
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SpartanOnaBull
Cernunnos
17
2 / 3 / 9
11,205
1,121
8,525
11,046
6,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 5
10,768
1,077
14,865
8,231
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

285

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AalenX
Merlin
17
4 / 1 / 3
11,291
1,129
16,800
12,084
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 4
10,004
1,000
6,322
20,951
28,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Salix LuisMx
Chang'e
15
1 / 5 / 3
9,926
993
13,864
19,750
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SxuceFather
Danzaburou
15
0 / 4 / 2
9,372
937
6,404
14,563
7,197
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 3 / 4
10,537
1,054
10,554
21,667
11,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
16
Kills
7
7
Deaths
16
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
AalenX
Merlin
4
1
3
5.5
W
Bacchus
Chubbietubs
Bacchus
1
0
13
7.5
W
Nemesis
ClutchChen
Nemesis
5
1
9
9.5
L
0
3
4
0.67
W
Freya
Raíníng
Freya
5
0
7
8.5
L
Chang'e
Salix LuisMx
Chang'e
1
5
3
0.5
W
Cernunnos
SpartanOnaBull
Cernunnos
2
3
9
2.17
L
Danzaburou
SxuceFather
Danzaburou
0
4
2
0.25
W
3
3
5
1.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,553
Damage
53,944
61,586
Taken
89,015
50,554
Mitigated
63,147
12,115
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AalenX
Merlin
16,800
75
0
200
12,084
6,444
0
7,018
5,066
38,506
0
W
Bacchus
Chubbietubs
Bacchus
13,236
2,574
0
944
12,426
22,630
0
7,033
5,393
21,043
0
W
Nemesis
ClutchChen
Nemesis
20,167
10,860
0
3,766
18,909
11,833
0
10,469
8,440
0
27,099
L
6,322
1,288
0
632
20,951
28,266
0
14,194
6,757
9,254
0
W
Freya
Raíníng
Freya
27,760
10,044
0
6,122
10,974
6,266
0
7,697
3,277
44,120
0
L
Chang'e
Salix LuisMx
Chang'e
13,864
170
2,522
3,953
19,750
9,824
0
11,919
7,831
34,280
0
W
Cernunnos
SpartanOnaBull
Cernunnos
8,525
3,893
575
534
11,046
6,047
0
7,120
3,926
0
41,952
L
Danzaburou
SxuceFather
Danzaburou
6,404
1,848
0
620
14,563
7,197
0
8,863
5,700
0
18,483
W
14,865
826
0
174
8,231
3,778
0
4,667
3,564
33,909
0
L
10,554
5,110
0
2,165
21,667
11,416
0
13,867
7,800
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
51,130
202
Minions Killed
167
10
Camps Cleared
6
1,076,086
Distance Traveled
959,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,291
1,129
52
5
0
212,262
0
W
Bacchus
11,496
1,150
17
2
0
234,530
0
W
Nemesis
10,866
1,087
13
1
1
247,857
0
L
Athena
10,004
1,000
11
1
0
196,687
0
W
Freya
11,504
1,150
42
4
4
225,355
0
L
Chang'e
9,926
993
60
6
1
191,000
0
W
Cernunnos
11,205
1,121
86
9
3
177,686
0
L
Danzaburou
9,372
937
24
2
1
162,391
0
W
Janus
10,768
1,077
44
4
2
190,658
0
L
Kali
10,537
1,054
20
2
4
196,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role