Player Matchup

Apollo
Apollo
KingD0j0
Apollo
Level 37
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 12L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
MrYumYumz
Cthulhu
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,292 Elo+
Party 1
Geb
Geb
twobyfourpilot
Geb
Level 2
God Stats
0W - 5L
1,266 SR
Queue Stats
0W - 6L
1,292 Elo+
Party 1
Team Averages
Level 28
1,344 SR
1,292 Elo+

VS

Team Averages
Level 87
1,454 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
EddieDark666
Anubis
Level 158
God Stats
1W - 2L
1,325 SR
Queue Stats
26W - 28L
1,603 Elo+
Solo
Hou Yi
Hou Yi
xreallydigitalx
Hou Yi
Level 28
God Stats
75W - 76L
1,538 SR
Queue Stats
207W - 180L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingD0j0
Apollo
12
1 / 7 / 0
8,183
585
8,831
15,514
5,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MrYumYumz
Cthulhu
12
0 / 5 / 1
8,280
591
10,797
14,822
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 1
8,299
593
6,761
13,969
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
12 / 0 / 3
11,216
801
17,614
28,320
30,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
18
3 / 1 / 11
11,046
789
19,521
14,946
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
5,430
388
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
15
15
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
0
3
13.5
W
Anubis
3
1
11
8.5
L
Apollo
KingD0j0
Apollo
1
7
0
0.14
L
Cthulhu
MrYumYumz
Cthulhu
0
5
1
0.1
L
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
37,135
44,305
Taken
43,266
29,103
Mitigated
39,238
5,386
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,614
6,024
106
11,690
28,320
30,123
561
11,161
17,159
0
39,320
W
Anubis
19,521
1,035
0
6,340
14,946
9,115
1,439
6,551
8,395
70,056
0
L
Apollo
KingD0j0
Apollo
8,831
6,007
0
1,299
15,514
5,914
145
6,453
9,061
0
29,144
L
Cthulhu
MrYumYumz
Cthulhu
10,797
1,522
618
2,665
14,822
10,507
66
4,863
9,959
29,007
0
L
6,761
863
0
804
13,969
12,682
42
8,347
5,622
13,888
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
27,692
97
Minions Killed
160
1
Camps Cleared
8
650,867
Distance Traveled
484,583
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,216
801
33
2
1
267,512
2
W
Anubis
11,046
789
127
9
7
217,071
0
L
Apollo
8,183
585
48
3
0
203,170
0
L
Cthulhu
8,280
591
28
2
1
218,050
2
L
Geb
8,299
593
21
2
0
229,647
0
W
Hou Yi
5,430
388
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role