Player Matchup

Nox
Nox
BigDUSTY
Nox
Level 152
God Stats
2W - 3L
1,808 SR
Queue Stats
264W - 302L
1,468 Elo+
Solo
Charybdis
Charybdis
SilentCr0w
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo
Achilles
Achilles
TacticalBaconm
Achilles
Level 124
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
hotdog6
Danzaburou
Level 15
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
lordcrush64
Shiva
Level 109
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,642 SR
1,523 Elo+

VS

Team Averages
Level 143
1,431 SR
1,464 Elo+
Olorun
Olorun
Deathstroke9390
Olorun
Level 137
God Stats
1W - 0L
1,413 SR
Queue Stats
23W - 27L
1,461 Elo+
Solo
Charybdis
Charybdis
DeusExZamiel
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,359 Elo+
Solo
Chaac
Chaac
Ryumao
Chaac
Level 139
God Stats
2W - 2L
1,218 SR
Queue Stats
146W - 116L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Two3asyCody
Nu Wa
Level 160
God Stats
2W - 1L
1,580 SR
Queue Stats
493W - 522L
1,472 Elo+
Solo
The Morrigan
The Morrigan
UnrelentingFoe
The Morrigan
Level 155
God Stats
8W - 13L
1,446 SR
Queue Stats
769W - 799L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
9,551
682
9,697
14,142
6,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SilentCr0w
Charybdis
16
1 / 7 / 4
9,149
654
6,173
16,502
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
18
7 / 5 / 6
10,419
744
18,609
23,032
22,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
hotdog6
Danzaburou
12
0 / 6 / 5
7,996
571
4,312
11,846
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 6
9,769
698
14,442
20,437
17,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
11,421
816
10,925
11,663
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
DeusExZamiel
Charybdis
16
4 / 4 / 15
10,788
771
10,277
13,076
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Ryumao
Chaac
20
14 / 3 / 11
12,613
901
28,166
21,446
20,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 2 / 18
10,408
743
13,873
7,880
3,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
UnrelentingFoe
The Morrigan
17
4 / 5 / 21
10,921
780
14,234
11,818
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
15
Kills
32
32
Deaths
16
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
8
2
10
6.5
W
Charybdis
DeusExZamiel
Charybdis
4
4
15
2.88
W
Chaac
Ryumao
Chaac
14
3
11
6.5
L
Charybdis
SilentCr0w
Charybdis
1
7
4
0.43
L
Achilles
7
5
6
2
W
2
2
18
5.5
W
The Morrigan
UnrelentingFoe
The Morrigan
4
5
21
2.9
L
Danzaburou
hotdog6
Danzaburou
0
6
5
0.42
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,233
Damage
77,475
85,959
Taken
65,883
58,814
Mitigated
43,221
21,874
Healing
32,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,697
53
1,229
1,565
14,142
6,862
0
6,844
7,298
33,764
0
W
10,925
6,810
3,025
4,211
11,663
7,202
3,267
2,097
9,318
28,348
2,240
W
Charybdis
DeusExZamiel
Charybdis
10,277
4,479
2,274
3,215
13,076
5,996
3,179
2,420
10,576
0
18,036
W
Chaac
Ryumao
Chaac
28,166
4,790
2,205
10,262
21,446
20,244
539
3,328
17,883
0
46,787
L
Charybdis
SilentCr0w
Charybdis
6,173
1,744
110
1,966
16,502
6,807
0
6,889
9,613
0
27,581
L
Achilles
18,609
3,404
594
9,374
23,032
22,828
0
10,433
12,599
0
36,803
W
13,873
5,967
742
1,845
7,880
3,365
1,601
510
7,258
29,805
0
W
The Morrigan
UnrelentingFoe
The Morrigan
14,234
1,821
1,662
3,123
11,818
6,414
320
1,342
10,259
30,047
0
L
Danzaburou
hotdog6
Danzaburou
4,312
301
181
1,202
11,846
4,591
0
4,995
6,851
0
20,310
L
14,442
1,166
2,539
3,114
20,437
17,726
0
8,586
11,851
0
40,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
56,151
178
Minions Killed
158
0
Camps Cleared
0
1,109,681
Distance Traveled
1,260,810
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,551
682
48
3
0
222,151
0
W
Olorun
11,421
816
31
2
0
250,536
0
W
Charybdis
10,788
771
24
2
0
248,601
1
W
Chaac
12,613
901
44
3
0
291,917
2
L
Charybdis
9,149
654
49
4
0
208,712
1
L
Achilles
10,419
744
34
2
0
269,189
0
W
Nu Wa
10,408
743
22
2
0
233,051
2
W
The Morrigan
10,921
780
37
3
0
236,705
3
L
Danzaburou
7,996
571
9
1
0
198,314
0
L
Shiva
9,769
698
38
3
0
211,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role