Player Matchup

Discordia
Discordia
 
Discordia
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SBG Odyssey
Nemesis
Level 68
God Stats
3W - 9L
1,272 SR
Queue Stats
338W - 489L
1,329 Elo+
Solo
Team Averages
Level 80
1,424 SR
1,443 Elo+

VS

Team Averages
Level 57
1,631 SR
1,478 Elo+
Thor
Thor
CHOCLATERAIN206
Thor
Level 122
God Stats
4W - 4L
1,356 SR
Queue Stats
198W - 222L
1,475 Elo+
Party 1
Nox
Nox
GotHealz1
Nox
Level 8
God Stats
8W - 4L
1,837 SR
Queue Stats
16W - 11L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
WackoM
Gilgamesh
Level 40
God Stats
14W - 10L
1,699 SR
Queue Stats
122W - 132L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 7 / 4
6,798
680
5,345
8,120
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
 
Chaac
9
2 / 6 / 0
6,207
621
4,549
11,554
6,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SBG Odyssey
Nemesis
11
2 / 3 / 0
7,092
709
2,598
7,935
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
8,516
852
11,233
8,775
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 10
8,800
880
7,166
3,447
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
WackoM
Gilgamesh
11
2 / 3 / 10
7,639
764
3,913
8,863
5,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
7
4
0.29
L
Chaac
 
Chaac
2
6
0
0.33
W
8
1
8
12
W
6
0
10
11
L
Nemesis
SBG Odyssey
Nemesis
2
3
0
0.67
W
Gilgamesh
WackoM
Gilgamesh
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,492
Damage
22,312
27,609
Taken
21,085
12,054
Mitigated
11,075
3,255
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,345
696
81
324
8,120
2,966
0
2,240
5,880
18,587
0
L
Chaac
 
Chaac
4,549
766
100
2,453
11,554
6,040
0
3,074
8,480
0
14,089
W
11,233
2,774
0
770
8,775
3,853
543
2,086
6,689
0
33,472
W
7,166
163
0
265
3,447
1,569
699
2,053
1,394
27,995
0
L
Nemesis
SBG Odyssey
Nemesis
2,598
687
0
297
7,935
3,048
0
1,852
6,083
0
8,659
W
Gilgamesh
WackoM
Gilgamesh
3,913
977
633
1,188
8,863
5,653
527
2,032
6,831
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,097
Gold Earned
24,955
68
Minions Killed
120
1
Camps Cleared
8
451,373
Distance Traveled
567,527
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,798
680
21
2
0
123,651
2
L
Chaac
6,207
621
28
3
0
143,169
2
W
Thor
8,516
852
52
5
5
182,221
4
W
Nox
8,800
880
57
6
2
201,130
2
L
Nemesis
7,092
709
19
2
1
184,553
0
W
Gilgamesh
7,639
764
11
1
1
184,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role