Player Matchup

Neith
Neith
Raxorn
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,434 Elo+
Solo
Pele
Pele
Rexinten
Pele
Level 84
God Stats
27W - 42L
1,377 SR
Queue Stats
488W - 480L
1,489 Elo+
Solo
Jormungandr
Jormungandr
WelDisciplinedVC
Jormungandr
Level 129
God Stats
4W - 2L
1,673 SR
Queue Stats
468W - 456L
1,574 Elo+
Solo
Sol
Sol
YOLOforliphf
Sol
Level 126
God Stats
167W - 164L
1,594 SR
Queue Stats
492W - 514L
1,586 Elo+
Solo
Thanatos
Thanatos
lFallenGodl
Thanatos
Level 147
God Stats
4W - 3L
1,354 SR
Queue Stats
36W - 27L
1,482 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,513 Elo+

VS

Team Averages
Level 91
1,568 SR
1,520 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
TormentedV
Terra
Level 148
God Stats
1W - 2L
1,693 SR
Queue Stats
187W - 135L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
YAN04
Kukulkan
Level 80
God Stats
3W - 1L
1,486 SR
Queue Stats
10W - 15L
1,331 Elo+
Solo
Loki
Loki
kilaganyero
Loki
Level 68
God Stats
68W - 44L
1,660 SR
Queue Stats
74W - 48L
1,622 Elo+
Solo
Nemesis
Nemesis
zalbino
Nemesis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raxorn
Neith
12
0 / 1 / 3
6,895
985
1,772
3,162
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
13
2 / 1 / 3
7,790
1,113
5,338
7,726
2,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WelDisciplinedVC
Jormungandr
14
4 / 0 / 3
8,685
1,241
15,630
4,877
2,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 5
8,758
1,251
6,742
7,305
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
lFallenGodl
Thanatos
12
1 / 1 / 4
7,262
1,037
6,933
5,088
1,979
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

338

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 1
7,981
1,140
9,414
11,539
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
13
0 / 0 / 3
7,909
1,130
4,263
12,079
11,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
YAN04
Kukulkan
10
0 / 0 / 0
6,340
906
0
0
0
12
1 / 4 / 1
7,147
1,021
3,784
7,645
3,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
zalbino
Nemesis
12
0 / 2 / 2
7,083
1,012
6,456
9,074
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
3
3
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
W
Neith
Raxorn
Neith
0
1
3
1.5
W
Pele
2
1
3
3.5
L
Terra
0
0
3
1.5
W
Jormungandr
WelDisciplinedVC
Jormungandr
4
0
3
5.5
L
Kukulkan
YAN04
Kukulkan
0
0
0
0
W
2
0
5
4.5
L
1
4
1
0.38
W
Thanatos
lFallenGodl
Thanatos
1
1
4
3
L
Nemesis
zalbino
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
23,917
28,158
Taken
40,337
10,490
Mitigated
24,802
9,411
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,414
4,597
0
1,161
11,539
5,843
0
7,384
4,155
0
34,685
W
Neith
Raxorn
Neith
1,772
470
0
319
3,162
1,166
0
402
2,760
0
4,925
W
Pele
5,338
825
0
1,231
7,726
2,731
0
2,069
5,657
0
13,165
L
Terra
4,263
360
2,483
2,831
12,079
11,139
0
5,283
6,796
12,904
0
W
Jormungandr
WelDisciplinedVC
Jormungandr
15,630
2,937
0
330
4,877
2,013
0
1,040
3,837
38,260
0
L
Kukulkan
YAN04
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
6,742
1,548
184
3,921
7,305
2,601
0
277
7,028
31,215
0
L
3,784
1,171
0
195
7,645
3,493
0
4,358
3,287
0
11,427
W
Thanatos
lFallenGodl
Thanatos
6,933
1,327
0
3,426
5,088
1,979
0
475
4,613
0
11,284
L
Nemesis
zalbino
Nemesis
6,456
1,469
0
1,165
9,074
4,327
0
5,347
3,727
0
18,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
36,460
150
Minions Killed
138
9
Camps Cleared
3
738,923
Distance Traveled
548,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,981
1,140
49
7
1
127,885
1
W
Neith
6,895
985
8
1
0
134,234
0
W
Pele
7,790
1,113
22
3
0
140,615
0
L
Terra
7,909
1,130
18
3
0
140,923
0
W
Jormungandr
8,685
1,241
60
9
0
148,155
0
L
Kukulkan
6,340
906
0
0
0
0
0
W
Sol
8,758
1,251
50
7
9
158,115
0
L
Loki
7,147
1,021
16
2
0
128,262
0
W
Thanatos
7,262
1,037
10
1
0
157,804
0
L
Nemesis
7,083
1,012
55
8
2
151,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role