Player Matchup

Chaac
Chaac
DMMoron
Chaac
Level 75
God Stats
4W - 8L
1,385 SR
Queue Stats
9W - 25L
1,318 Elo+
Party 2
Atlas
Atlas
HamShazam
Atlas
Level 25
God Stats
3W - 1L
1,603 SR
Queue Stats
7W - 17L
1,330 Elo+
Party 2
Merlin
Merlin
Squppy
Merlin
Level 43
God Stats
0W - 4L
1,231 SR
Queue Stats
10W - 38L
1,164 Elo+
Solo
Team Averages
Level 48
1,407 SR
1,271 Elo+

VS

Team Averages
Level 77
1,736 SR
1,559 Elo+
Raijin
Raijin
BipolarProSpy
Raijin
Level 59
God Stats
7W - 6L
1,672 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 1
Odin
Odin
JakeFromStateFM
Odin
Level 123
God Stats
16W - 6L
1,798 SR
Queue Stats
219W - 185L
1,561 Elo+
Party 1
Anhur
Anhur
Seneca98
Anhur
Level 48
God Stats
2W - 1L
1,737 SR
Queue Stats
63W - 61L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMMoron
Chaac
14
0 / 9 / 1
10,108
532
10,316
29,045
20,213
Mace

Mace

+10
Physical Power

Atlas
HamShazam
Atlas
17
2 / 4 / 1
12,505
658
14,413
26,549
36,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Squppy
Merlin
16
1 / 5 / 1
10,781
567
7,195
14,699
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 8
14,168
746
33,703
12,970
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 15
12,425
654
13,212
17,821
18,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anhur
Seneca98
Anhur
18
5 / 1 / 12
12,650
666
17,598
15,693
7,885
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
18
18
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Chaac
DMMoron
Chaac
0
9
1
0.06
L
Atlas
HamShazam
Atlas
2
4
1
0.63
W
3
1
15
10.5
W
Anhur
Seneca98
Anhur
5
1
12
11
L
Merlin
Squppy
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
64,513
70,293
Taken
46,484
62,893
Mitigated
33,097
9,968
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,703
3,292
0
4,664
12,970
6,846
257
7,199
5,771
93,625
0
L
Chaac
DMMoron
Chaac
10,316
838
0
5,094
29,045
20,213
0
14,398
14,647
0
45,242
L
Atlas
HamShazam
Atlas
14,413
5,036
503
3,351
26,549
36,490
0
12,438
14,111
36,584
0
W
13,212
2,044
0
2,680
17,821
18,366
252
6,588
11,233
0
39,125
W
Anhur
Seneca98
Anhur
17,598
9,785
0
4,070
15,693
7,885
2,340
8,532
7,161
0
49,559
L
Merlin
Squppy
Merlin
7,195
83
0
1,020
14,699
6,190
0
7,106
7,593
28,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
39,243
161
Minions Killed
223
3
Camps Cleared
14
919,947
Distance Traveled
1,022,251
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,168
746
127
7
3
317,224
0
L
Chaac
10,108
532
61
3
3
311,711
10
L
Atlas
12,505
658
38
2
0
323,347
2
W
Odin
12,425
654
39
2
7
379,984
3
W
Anhur
12,650
666
57
3
4
325,043
3
L
Merlin
10,781
567
62
3
0
284,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role